_debug.h
来自「stl的源码」· C头文件 代码 · 共 474 行 · 第 1/2 页
H
474 行
// check if comparable bool __dummy(__i1==__i2); return (__dummy==__dummy);}template <class _Iterator>inline bool _STLP_CALL __valid_range(const _Iterator& __i1 ,const _Iterator& __i2, const forward_iterator_tag&) { // check if comparable bool __dummy(__i1==__i2); return (__dummy==__dummy);}template <class _Iterator>inline bool _STLP_CALL __valid_range(const _Iterator&,const _Iterator&, const input_iterator_tag&){ return true; }template <class _Iterator>inline bool _STLP_CALL __valid_range(const _Iterator&,const _Iterator&, const output_iterator_tag&){ return true; }template <class _Iterator>inline bool _STLP_CALL __valid_range(const _Iterator& __i1, const _Iterator& __i2){ return __valid_range(__i1,__i2,_STLP_ITERATOR_CATEGORY(__i1, _Iterator)); }// Note : that means in range [i1, i2].template <class _Iterator>inline bool _STLP_CALL stlp_in_range(const _Iterator& _It, const _Iterator& __i1, const _Iterator& __i2){ return __valid_range(__i1,_It) && __valid_range(_It,__i2); }template <class _Iterator>inline bool _STLP_CALL stlp_in_range(const _Iterator& __first, const _Iterator& __last, const _Iterator& __start, const _Iterator& __finish){ return __valid_range(__first,__last) && __valid_range(__start,__first) && __valid_range(__last,__finish); }//==========================================================class _STLP_CLASS_DECLSPEC __owned_link {public: // Note: This and the following special defines for compiling under Windows CE under ARM // is needed for correctly using _STLP_DEBUG mode. This comes from a bug in the ARM // compiler where checked iterators that are passed by value call _M_attach with the wrong // this pointer and calling _M_detach can't find the correct pointer to the __owned_link. // This is circumvented by managing a _M_self pointer that points to the correct value. // Ugly but works.#if defined(_STLP_WCE) && defined(_ARM_) __owned_link() : _M_self(this), _M_owner(0) {} __owned_link(const __owned_list* __c) : _M_self(this), _M_owner(0), _M_next(0) { __stl_debugger::_M_attach(__CONST_CAST(__owned_list*,__c), this); } __owned_link(const __owned_link& __rhs): _M_self(this), _M_owner(0) { __stl_debugger::_M_attach(__CONST_CAST(__owned_list*,__rhs._M_owner), this); }#else __owned_link() : _M_owner(0) {} __owned_link(const __owned_list* __c) : _M_owner(0), _M_next(0) { __stl_debugger::_M_attach(__CONST_CAST(__owned_list*,__c), this); } __owned_link(const __owned_link& __rhs): _M_owner(0) { __stl_debugger::_M_attach(__CONST_CAST(__owned_list*,__rhs._M_owner), this); }#endif __owned_link& operator=(const __owned_link& __rhs) { __owned_list* __new_owner = __CONST_CAST(__owned_list*,__rhs._M_owner); __owned_list* __old_owner = _M_owner; if ( __old_owner != __new_owner ) { __stl_debugger::_M_detach(__old_owner, this); __stl_debugger::_M_attach(__new_owner, this); } return *this; }#if defined(_STLP_WCE) && defined(_ARM_) ~__owned_link() { __stl_debugger::_M_detach(_M_owner, _M_self); _Invalidate(); }#else ~__owned_link() { __stl_debugger::_M_detach(_M_owner, this); _Invalidate(); }#endif const __owned_list* _Owner() const { return _M_owner; } __owned_list* _Owner() { return _M_owner; } void _Set_owner(const __owned_list* __o) { _M_owner= __CONST_CAST(__owned_list*,__o); } bool _Valid() const { return _M_owner != 0; } void _Invalidate() { _M_owner = 0; _M_next = 0; } void _Link_to_self() { _M_next = 0; } __owned_link* _Next() { return _M_next; } const __owned_link* _Next() const { return _M_next; }public:#if defined(_STLP_WCE) && defined(_ARM_) __owned_link* _M_self;#endif __owned_list* _M_owner; __owned_link* _M_next;};class _STLP_CLASS_DECLSPEC __owned_list {public: __owned_list(void* __o) { // fprintf(stderr, "__owned_list(): %p\n",(void*)this); _M_node._M_owner = __REINTERPRET_CAST(__owned_list*,__o); _M_node._M_next = 0; } ~__owned_list() { // fprintf(stderr, "~__owned_list(): %p\n",(void*)this); _Invalidate_all(); // that prevents detach _M_node._Invalidate(); } const void* _Owner() const { return (const void*)_M_node._M_owner; } void* _Owner() { return (void*)_M_node._M_owner; } bool _Valid() const { return _M_node._M_owner != 0; } void _Invalidate() { _M_node._M_owner = 0; } __owned_link* _First() { return _M_node._Next(); } __owned_link* _Last() { return 0 ; } const __owned_link* _First() const { return (__owned_link*)_M_node._M_next; } const __owned_link* _Last() const { return 0 ;} void _Verify() const { __stl_debugger::_Verify(this); } void _Swap_owners(__owned_list& __y) { __stl_debugger::_Swap_owners(*this, __y); } void _Invalidate_all() { __stl_debugger::_Invalidate_all(this); } void _Set_owner(__owned_list& __y) { __stl_debugger::_Set_owner(*this, __y); } mutable __owned_link _M_node; mutable _STLP_mutex _M_lock;private: // should never be called, should be left not implemented, // but some compilers complain about it ;( __owned_list(const __owned_list&){} __owned_list& operator = (const __owned_list&) { return *this; } friend class __owned_link; friend class __stl_debug_engine<bool>;};//==========================================================// forward declaratioinstemplate <class _Iterator>bool _STLP_CALL __check_range(const _Iterator&, const _Iterator&);template <class _Iterator>bool _STLP_CALL __check_range(const _Iterator&, const _Iterator&, const _Iterator&);template <class _Iterator>bool _STLP_CALL __check_range(const _Iterator&, const _Iterator& , const _Iterator&, const _Iterator& );template <class _Tp>bool _STLP_CALL __check_ptr_range(const _Tp*, const _Tp*);template <class _Iterator>void _STLP_CALL __invalidate_range(const __owned_list* __base, const _Iterator& __first, const _Iterator& __last);template <class _Iterator>void _STLP_CALL __invalidate_iterator(const __owned_list* __base, const _Iterator& __it);template <class _Iterator>void _STLP_CALL __change_range_owner(const _Iterator& __first, const _Iterator& __last, const __owned_list* __dst);template <class _Iterator>void _STLP_CALL __change_ite_owner(const _Iterator& __it, const __owned_list* __dst);//============================================================inline bool _STLP_CALL__check_same_owner(const __owned_link& __i1, const __owned_link& __i2){ return __stl_debugger::_Check_same_owner(__i1,__i2); }inline bool _STLP_CALL__check_same_or_null_owner(const __owned_link& __i1, const __owned_link& __i2){ return __stl_debugger::_Check_same_or_null_owner(__i1,__i2); }template <class _Iterator>inline bool _STLP_CALL __check_if_owner( const __owned_list* __owner, const _Iterator& __it){ return __stl_debugger::_Check_if_owner(__owner, (const __owned_link&)__it); }template <class _Iterator>inline bool _STLP_CALL __check_if_not_owner( const __owned_list* __owner, const _Iterator& __it){ return __stl_debugger::_Check_if_not_owner(__owner, (const __owned_link&)__it); }_STLP_MOVE_TO_STD_NAMESPACE_STLP_END_NAMESPACE#else# define _STLP_VERBOSE_ASSERT(expr, diagnostic)# define _STLP_DEBUG_CHECK(expr)#endif /* _STLP_DEBUG */#if defined (_STLP_ASSERTIONS)# if !defined (_STLP_ASSERT_MSG_TRAILER)# define _STLP_ASSERT_MSG_TRAILER# endif// dwa 12/30/98 - if _STLP_DEBUG_MESSAGE is defined, the user can supply own definition.# if !defined (_STLP_DEBUG_MESSAGE)# define __stl_debug_message __stl_debugger::_Message# elseextern void __stl_debug_message(const char * format_str, ...);# endif// fbp: if _STLP_DEBUG_TERMINATE is defined, the user can supply own definition.# if !defined (_STLP_DEBUG_TERMINATE)# define __stl_debug_terminate __stl_debugger::_Terminate# elseextern void __stl_debug_terminate();# endif#endif#if defined (_STLP_ASSERTIONS) && !defined (_STLP_LINK_TIME_INSTANTIATION)# include <stl/debug/_debug.c>#endif#endif /* DEBUG_H */// Local Variables:// mode:C++// End:
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