_algo.c
来自「stl的源码」· C语言 代码 · 共 1,735 行 · 第 1/5 页
C
1,735 行
while (__last - __first >= __two_step) { __result = merge(__first, __first + __step_size, __first + __step_size, __first + __two_step, __result, __comp); __first += __two_step; } __step_size = (min) (_Distance(__last - __first), __step_size); merge(__first, __first + __step_size, __first + __step_size, __last, __result, __comp);}const int __stl_chunk_size = 7;template <class _RandomAccessIter, class _Distance, class _Compare>void __chunk_insertion_sort(_RandomAccessIter __first, _RandomAccessIter __last, _Distance __chunk_size, _Compare __comp) { while (__last - __first >= __chunk_size) { __insertion_sort(__first, __first + __chunk_size, _STLP_VALUE_TYPE(__first,_RandomAccessIter), __comp); __first += __chunk_size; } __insertion_sort(__first, __last, _STLP_VALUE_TYPE(__first,_RandomAccessIter), __comp);}template <class _RandomAccessIter, class _Pointer, class _Distance, class _Compare>void __merge_sort_with_buffer(_RandomAccessIter __first, _RandomAccessIter __last, _Pointer __buffer, _Distance*, _Compare __comp) { _Distance __len = __last - __first; _Pointer __buffer_last = __buffer + __len; _Distance __step_size = __stl_chunk_size; __chunk_insertion_sort(__first, __last, __step_size, __comp); while (__step_size < __len) { __merge_sort_loop(__first, __last, __buffer, __step_size, __comp); __step_size *= 2; __merge_sort_loop(__buffer, __buffer_last, __first, __step_size, __comp); __step_size *= 2; }}template <class _BidirectionalIter1, class _BidirectionalIter2, class _Distance>_BidirectionalIter1 __rotate_adaptive(_BidirectionalIter1 __first, _BidirectionalIter1 __middle, _BidirectionalIter1 __last, _Distance __len1, _Distance __len2, _BidirectionalIter2 __buffer, _Distance __buffer_size) { if (__len1 > __len2 && __len2 <= __buffer_size) { _BidirectionalIter2 __buffer_end = _STLP_STD::copy(__middle, __last, __buffer); _STLP_STD::copy_backward(__first, __middle, __last); return _STLP_STD::copy(__buffer, __buffer_end, __first); } else if (__len1 <= __buffer_size) { _BidirectionalIter2 __buffer_end = _STLP_STD::copy(__first, __middle, __buffer); _STLP_STD::copy(__middle, __last, __first); return _STLP_STD::copy_backward(__buffer, __buffer_end, __last); } else return _STLP_PRIV __rotate(__first, __middle, __last);}template <class _BidirectionalIter, class _Distance, class _Pointer, class _Compare>void __merge_adaptive(_BidirectionalIter __first, _BidirectionalIter __middle, _BidirectionalIter __last, _Distance __len1, _Distance __len2, _Pointer __buffer, _Distance __buffer_size, _Compare __comp) { if (__len1 <= __len2 && __len1 <= __buffer_size) { _Pointer __buffer_end = _STLP_STD::copy(__first, __middle, __buffer); _STLP_STD::merge(__buffer, __buffer_end, __middle, __last, __first, __comp); } else if (__len2 <= __buffer_size) { _Pointer __buffer_end = _STLP_STD::copy(__middle, __last, __buffer); _STLP_PRIV __merge_backward(__first, __middle, __buffer, __buffer_end, __last, __comp); } else { _BidirectionalIter __first_cut = __first; _BidirectionalIter __second_cut = __middle; _Distance __len11 = 0; _Distance __len22 = 0; if (__len1 > __len2) { __len11 = __len1 / 2; _STLP_STD::advance(__first_cut, __len11); __second_cut = _STLP_STD::lower_bound(__middle, __last, *__first_cut, __comp); __len22 += _STLP_STD::distance(__middle, __second_cut); } else { __len22 = __len2 / 2; _STLP_STD::advance(__second_cut, __len22); __first_cut = _STLP_STD::upper_bound(__first, __middle, *__second_cut, __comp); __len11 += _STLP_STD::distance(__first, __first_cut); } _BidirectionalIter __new_middle = __rotate_adaptive(__first_cut, __middle, __second_cut, __len1 - __len11, __len22, __buffer, __buffer_size); __merge_adaptive(__first, __first_cut, __new_middle, __len11, __len22, __buffer, __buffer_size, __comp); __merge_adaptive(__new_middle, __second_cut, __last, __len1 - __len11, __len2 - __len22, __buffer, __buffer_size, __comp); }}template <class _RandomAccessIter, class _Pointer, class _Distance, class _Compare>void __stable_sort_adaptive(_RandomAccessIter __first, _RandomAccessIter __last, _Pointer __buffer, _Distance __buffer_size, _Compare __comp) { _Distance __len = (__last - __first + 1) / 2; _RandomAccessIter __middle = __first + __len; if (__len > __buffer_size) { __stable_sort_adaptive(__first, __middle, __buffer, __buffer_size, __comp); __stable_sort_adaptive(__middle, __last, __buffer, __buffer_size, __comp); } else { __merge_sort_with_buffer(__first, __middle, __buffer, (_Distance*)0, __comp); __merge_sort_with_buffer(__middle, __last, __buffer, (_Distance*)0, __comp); } __merge_adaptive(__first, __middle, __last, _Distance(__middle - __first), _Distance(__last - __middle), __buffer, __buffer_size, __comp);}template <class _RandomAccessIter, class _Tp, class _Distance, class _Compare>void __stable_sort_aux(_RandomAccessIter __first, _RandomAccessIter __last, _Tp*, _Distance*, _Compare __comp) { _Temporary_buffer<_RandomAccessIter, _Tp> buf(__first, __last); if (buf.begin() == 0) __inplace_stable_sort(__first, __last, __comp); else __stable_sort_adaptive(__first, __last, buf.begin(), _Distance(buf.size()), __comp);}_STLP_MOVE_TO_STD_NAMESPACEtemplate <class _RandomAccessIter>void stable_sort(_RandomAccessIter __first, _RandomAccessIter __last) { _STLP_DEBUG_CHECK(_STLP_PRIV __check_range(__first, __last)) _STLP_PRIV __stable_sort_aux(__first, __last, _STLP_VALUE_TYPE(__first, _RandomAccessIter), _STLP_DISTANCE_TYPE(__first, _RandomAccessIter), _STLP_PRIV __less(_STLP_VALUE_TYPE(__first, _RandomAccessIter)));}template <class _RandomAccessIter, class _Compare>void stable_sort(_RandomAccessIter __first, _RandomAccessIter __last, _Compare __comp) { _STLP_DEBUG_CHECK(_STLP_PRIV __check_range(__first, __last)) _STLP_PRIV __stable_sort_aux(__first, __last, _STLP_VALUE_TYPE(__first, _RandomAccessIter), _STLP_DISTANCE_TYPE(__first, _RandomAccessIter), __comp);}// partial_sort, partial_sort_copy, and auxiliary functions._STLP_MOVE_TO_PRIV_NAMESPACEtemplate <class _RandomAccessIter, class _Tp, class _Compare>void __partial_sort(_RandomAccessIter __first, _RandomAccessIter __middle, _RandomAccessIter __last, _Tp*, _Compare __comp) { make_heap(__first, __middle, __comp); for (_RandomAccessIter __i = __middle; __i < __last; ++__i) { if (__comp(*__i, *__first)) { _STLP_VERBOSE_ASSERT(!__comp(*__first, *__i), _StlMsg_INVALID_STRICT_WEAK_PREDICATE) __pop_heap(__first, __middle, __i, _Tp(*__i), __comp, _STLP_DISTANCE_TYPE(__first, _RandomAccessIter)); } } sort_heap(__first, __middle, __comp);}_STLP_MOVE_TO_STD_NAMESPACEtemplate <class _RandomAccessIter>void partial_sort(_RandomAccessIter __first,_RandomAccessIter __middle, _RandomAccessIter __last) { _STLP_DEBUG_CHECK(_STLP_PRIV __check_range(__first, __middle)) _STLP_DEBUG_CHECK(_STLP_PRIV __check_range(__middle, __last)) _STLP_PRIV __partial_sort(__first, __middle, __last, _STLP_VALUE_TYPE(__first, _RandomAccessIter), _STLP_PRIV __less(_STLP_VALUE_TYPE(__first, _RandomAccessIter)));}template <class _RandomAccessIter, class _Compare>void partial_sort(_RandomAccessIter __first,_RandomAccessIter __middle, _RandomAccessIter __last, _Compare __comp) { _STLP_DEBUG_CHECK(_STLP_PRIV __check_range(__first, __middle)) _STLP_DEBUG_CHECK(_STLP_PRIV __check_range(__middle, __last)) _STLP_PRIV __partial_sort(__first, __middle, __last, _STLP_VALUE_TYPE(__first, _RandomAccessIter), __comp);}_STLP_MOVE_TO_PRIV_NAMESPACEtemplate <class _InputIter, class _RandomAccessIter, class _Compare, class _Distance, class _Tp>_RandomAccessIter __partial_sort_copy(_InputIter __first, _InputIter __last, _RandomAccessIter __result_first, _RandomAccessIter __result_last, _Compare __comp, _Distance*, _Tp*) { if (__result_first == __result_last) return __result_last; _RandomAccessIter __result_real_last = __result_first; while(__first != __last && __result_real_last != __result_last) { *__result_real_last = *__first; ++__result_real_last; ++__first; } make_heap(__result_first, __result_real_last, __comp); while (__first != __last) { if (__comp(*__first, *__result_first)) { _STLP_VERBOSE_ASSERT(!__comp(*__result_first, *__first), _StlMsg_INVALID_STRICT_WEAK_PREDICATE) __adjust_heap(__result_first, _Distance(0), _Distance(__result_real_last - __result_first), _Tp(*__first), __comp); } ++__first; } sort_heap(__result_first, __result_real_last, __comp); return __result_real_last;}_STLP_MOVE_TO_STD_NAMESPACEtemplate <class _InputIter, class _RandomAccessIter>_RandomAccessIterpartial_sort_copy(_InputIter __first, _InputIter __last, _RandomAccessIter __result_first, _RandomAccessIter __result_last) { _STLP_DEBUG_CHECK(_STLP_PRIV __check_range(__first, __last)) _STLP_DEBUG_CHECK(_STLP_PRIV __check_range(__result_first, __result_last)) return _STLP_PRIV __partial_sort_copy(__first, __last, __result_first, __result_last, _STLP_PRIV __less(_STLP_VALUE_TYPE(__first, _InputIter)), _STLP_DISTANCE_TYPE(__result_first, _RandomAccessIter), _STLP_VALUE_TYPE(__first, _InputIter));}template <class _InputIter, class _RandomAccessIter, class _Compare>_RandomAccessIterpartial_sort_copy(_InputIter __first, _InputIter __last, _RandomAccessIter __result_first, _RandomAccessIter __result_last, _Compare __comp) { _STLP_DEBUG_CHECK(_STLP_PRIV __check_range(__first, __last)) _STLP_DEBUG_CHECK(_STLP_PRIV __check_range(__result_first, __result_last)) return _STLP_PRIV __partial_sort_copy(__first, __last, __result_first, __result_last, __comp, _STLP_DISTANCE_TYPE(__result_first, _RandomAccessIter), _STLP_VALUE_TYPE(__first, _InputIter));}// nth_element() and its auxiliary functions._STLP_MOVE_TO_PRIV_NAMESPACEtemplate <class _RandomAccessIter, class _Tp, class _Compare>void __nth_element(_RandomAccessIter __first, _RandomAccessIter __nth, _RandomAccessIter __last, _Tp*, _Compare __comp) { while (__last - __first > 3) { _RandomAccessIter __cut = __unguarded_partition(__first, __last, _Tp(__median(*__first, *(__first + (__last - __first)/2), *(__last - 1), __comp)), __comp); if (__cut <= __nth) __first = __cut; else __last = __cut; } __insertion_sort(__first, __last, _STLP_VALUE_TYPE(__first,_RandomAccessIter), __comp);}_STLP_MOVE_TO_STD_NAMESPACEtemplate <class _RandomAccessIter>void nth_element(_RandomAccessIter __first, _RandomAccessIter __nth, _RandomAccessIter __last) { _STLP_DEBUG_CHECK(_STLP_PRIV __check_range(__first, __nth)) _STLP_DEBUG_CHECK(_STLP_PRIV __check_range(__nth, __last)) _STLP_PRIV __nth_element(__first, __nth, __last, _STLP_VALUE_TYPE(__first, _RandomAccessIter), _STLP_PRIV __less(_STLP_VALUE_TYPE(__first, _RandomAccessIter)));}template <class _RandomAccessIter, class _Compare>void nth_element(_RandomAccessIter __first, _RandomAccessIter __nth, _RandomAccessIter __last, _Compare __comp) { _STLP_DEBUG_CHECK(_STLP_PRIV __check_range(__first, __nth)) _STLP_DEBUG_CHECK(_STLP_PRIV __check_range(__nth, __last)) _STLP_PRIV __nth_element(__first, __nth, __last, _STLP_VALUE_TYPE(__first, _RandomAccessIter), __comp);}// Binary search (lower_bound, upper_bound, equal_range, binary_search)._STLP_MOVE_TO_PRIV_NAMESPACEtemplate <class _ForwardIter, class _Tp, class _Compare1, class _Compare2, class _Distance>_ForwardIter __upper_bound(_ForwardIter __first, _ForwardIter __last, const _Tp& __val, _Compare1 __comp1, _Compare2 __comp2, _Distance*) { _Distance __len = _STLP_STD::distance(__first, __last); _Distance __half; while (__len > 0) { __half = __len >> 1; _ForwardIter __middle = __first; _STLP_STD::advance(__middle, __half); if (__comp2(__val, *__middle)) { _STLP_VERBOSE_ASSERT(!__comp1(*__middle, __val), _StlMsg_INVALID_STRICT_WEAK_PREDICATE) __len = __half; } else { __first = __middle; ++__first; __len = __len - __half - 1; } } return __first;}template <class _ForwardIter, class _Tp, class _Compare1, class _Compare2, class _Distance>pair<_ForwardIter, _ForwardIter>__equal_range(_ForwardIter __first, _ForwardIter __last, const _Tp& __val, _Compare1 __comp1, _Compare2 __comp2, _Distance* __dist) { _Distance __len = _STLP_STD::distance(__first, __last); _Distance __half; while (__len > 0) { __half = __len >> 1; _ForwardIter __middle = __first;
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