_heap.h

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/* * * Copyright (c) 1994 * Hewlett-Packard Company * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation.  Hewlett-Packard Company makes no * representations about the suitability of this software for any * purpose.  It is provided "as is" without express or implied warranty. * * Copyright (c) 1997 * Silicon Graphics Computer Systems, Inc. * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation.  Silicon Graphics makes no * representations about the suitability of this software for any * purpose.  It is provided "as is" without express or implied warranty. *//* NOTE: This is an internal header file, included by other STL headers. *   You should not attempt to use it directly. */#ifndef _STLP_INTERNAL_HEAP_H#define _STLP_INTERNAL_HEAP_H_STLP_BEGIN_NAMESPACE// Heap-manipulation functions: push_heap, pop_heap, make_heap, sort_heap.template <class _RandomAccessIterator>voidpush_heap(_RandomAccessIterator __first, _RandomAccessIterator __last);template <class _RandomAccessIterator, class _Compare>voidpush_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,          _Compare __comp);template <class _RandomAccessIterator, class _Distance, class _Tp>void__adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,              _Distance __len, _Tp __val);template <class _RandomAccessIterator, class _Tp, class _Distance>inline void__pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,           _RandomAccessIterator __result, _Tp __val, _Distance*){  *__result = *__first;  __adjust_heap(__first, _Distance(0), _Distance(__last - __first), __val);}template <class _RandomAccessIterator>void pop_heap(_RandomAccessIterator __first,        _RandomAccessIterator __last);template <class _RandomAccessIterator, class _Distance,          class _Tp, class _Compare>void__adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,              _Distance __len, _Tp __val, _Compare __comp);template <class _RandomAccessIterator, class _Tp, class _Compare,          class _Distance>inline void__pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,           _RandomAccessIterator __result, _Tp __val, _Compare __comp,           _Distance*){  *__result = *__first;  __adjust_heap(__first, _Distance(0), _Distance(__last - __first),                __val, __comp);}template <class _RandomAccessIterator, class _Compare>voidpop_heap(_RandomAccessIterator __first,         _RandomAccessIterator __last, _Compare __comp);template <class _RandomAccessIterator>voidmake_heap(_RandomAccessIterator __first, _RandomAccessIterator __last);template <class _RandomAccessIterator, class _Compare>voidmake_heap(_RandomAccessIterator __first,          _RandomAccessIterator __last, _Compare __comp);template <class _RandomAccessIterator>_STLP_INLINE_LOOPvoid sort_heap(_RandomAccessIterator __first, _RandomAccessIterator __last){  while (__last - __first > 1)    pop_heap(__first, __last--);}template <class _RandomAccessIterator, class _Compare>_STLP_INLINE_LOOPvoidsort_heap(_RandomAccessIterator __first,          _RandomAccessIterator __last, _Compare __comp){  while (__last - __first > 1)    pop_heap(__first, __last--, __comp);}_STLP_END_NAMESPACE# if !defined (_STLP_LINK_TIME_INSTANTIATION)#  include <stl/_heap.c># endif#endif /* _STLP_INTERNAL_HEAP_H */// Local Variables:// mode:C++// End:

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