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/*****************************************************************************Copyright (c) 2001 - 2008, The Board of Trustees of the University of Illinois.All rights reserved.Redistribution and use in source and binary forms, with or withoutmodification, are permitted provided that the following conditions aremet:* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.* Neither the name of the University of Illinois nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "ASIS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULARPURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER ORCONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, ORPROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OFLIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDINGNEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THISSOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.*****************************************************************************//*****************************************************************************written by Yunhong Gu, last updated 07/25/2008*****************************************************************************/#ifdef WIN32 #include <winsock2.h> #include <ws2tcpip.h> #include <wspiapi.h>#else #include <unistd.h>#endif#include <cassert>#include <cstring>#include "api.h"#include "core.h"#define GC_EXIT_TIMEOUT 5*1000#ifdef USING_USTLusing namespace ustl;#elseusing namespace std;#endifCUDTSocket::CUDTSocket() throw():m_pSelfAddr(NULL),m_pPeerAddr(NULL),m_pUDT(NULL),m_pQueuedSockets(NULL),m_pAcceptSockets(NULL){ #ifndef WIN32 pthread_mutex_init(&m_AcceptLock, NULL); pthread_cond_init(&m_AcceptCond, NULL); #else m_AcceptLock = CreateMutex(NULL, false, NULL); m_AcceptCond = CreateEvent(NULL, false, false, NULL); #endif}bool CUDTSocket::construct() throw(){ return true;}CUDTSocket::~CUDTSocket(){ if (AF_INET == m_iIPversion) { if (m_pSelfAddr) delete (sockaddr_in*)m_pSelfAddr; if (m_pPeerAddr) delete (sockaddr_in*)m_pPeerAddr; } else { if (m_pSelfAddr) delete (sockaddr_in6*)m_pSelfAddr; if (m_pPeerAddr) delete (sockaddr_in6*)m_pPeerAddr; } if (m_pUDT) delete m_pUDT; if (m_pQueuedSockets) delete m_pQueuedSockets; if (m_pAcceptSockets) delete m_pAcceptSockets; #ifndef WIN32 pthread_mutex_destroy(&m_AcceptLock); pthread_cond_destroy(&m_AcceptCond); #else CloseHandle(m_AcceptLock); CloseHandle(m_AcceptCond); #endif}////////////////////////////////////////////////////////////////////////////////CUDTUnited::CUDTUnited() throw():m_pController(NULL){ // Global initialization code#ifdef WIN32 WORD wVersionRequested; WSADATA wsaData; wVersionRequested = MAKEWORD(2, 2); if (0 != WSAStartup(wVersionRequested, &wsaData)) return;#endif srand((unsigned int)CTimer::getTime()); m_SocketID = 1 + (int)((1 << 30) * (rand()/(RAND_MAX + 1.0)));#ifndef WIN32 pthread_mutex_init(&m_ControlLock, NULL); pthread_mutex_init(&m_IDLock, NULL);#else m_ControlLock = CreateMutex(NULL, false, NULL); m_IDLock = CreateMutex(NULL, false, NULL);#endif#ifndef WIN32 pthread_key_create(&m_TLSError, TLSDestroy);#else m_TLSError = TlsAlloc();#endif#ifndef WIN32 pthread_mutex_init(&m_GCStopLock, NULL); pthread_cond_init(&m_GCStopCond, NULL); pthread_create(&m_GCThread, NULL, garbageCollect, this);#else m_GCStopCond = CreateEvent(NULL, false, false, NULL); m_GCExitCond = CreateEvent(NULL, false, false, NULL); DWORD ThreadID; m_GCThread = CreateThread(NULL, 0, garbageCollect, this, NULL, &ThreadID);#endif m_bClosing = false;}CUDTUnited::~CUDTUnited(){ m_bClosing = true; #ifndef WIN32 pthread_cond_signal(&m_GCStopCond); pthread_join(m_GCThread, NULL); pthread_mutex_destroy(&m_GCStopLock); pthread_cond_destroy(&m_GCStopCond); #else SetEvent(m_GCStopCond); WaitForSingleObject(m_GCExitCond, GC_EXIT_TIMEOUT);//INFINITE;!LW! TerminateThread(m_GCThread, 0); CloseHandle(m_GCThread); CloseHandle(m_GCStopCond); CloseHandle(m_GCExitCond); #endif #ifndef WIN32 pthread_mutex_destroy(&m_ControlLock); pthread_mutex_destroy(&m_IDLock); #else CloseHandle(m_ControlLock); CloseHandle(m_IDLock); #endif #ifndef WIN32 pthread_key_delete(m_TLSError); #else TlsFree(m_TLSError); #endif m_vMultiplexer.clear(); delete m_pController; // Global destruction code #ifdef WIN32 WSACleanup(); #endif}bool CUDTUnited::construct() throw(){ //m_vMultiplexer.clear(); m_pController = UDT::construct(new (nothrow) CControl); if (!m_pController) return false; return true;}CUDTException CUDTUnited::newSocket(const int af, const int type, UDTSOCKET& outUdtSocket){ outUdtSocket = CUDT::INVALID_SOCK; if ((type != SOCK_STREAM) && (type != SOCK_DGRAM)) return CUDTException(5, 3, 0); CUDTSocket* ns = NULL; ns = UDT::construct(new (nothrow) CUDTSocket); if (ns) { if (AF_INET == af) { ns->m_pSelfAddr = (sockaddr*)(new (nothrow) sockaddr_in); if (ns->m_pSelfAddr) { ((sockaddr_in*)(ns->m_pSelfAddr))->sin_port = 0; } else {ERR_ALLOC_FAILED_newSocket: delete ns; return CUDTException(3, 2, 0); } } else { ns->m_pSelfAddr = (sockaddr*)(new (nothrow) sockaddr_in6); if (ns->m_pSelfAddr) { ((sockaddr_in6*)(ns->m_pSelfAddr))->sin6_port = 0; } else { goto ERR_ALLOC_FAILED_newSocket; } } ns->m_pUDT = UDT::construct(new (nothrow) CUDT); if (!(ns->m_pUDT)) { goto ERR_ALLOC_FAILED_newSocket; } } else { return CUDTException(3, 2, 0); } #ifndef WIN32 pthread_mutex_lock(&m_IDLock); #else WaitForSingleObject(m_IDLock, INFINITE); #endif ns->m_SocketID = -- m_SocketID; #ifndef WIN32 pthread_mutex_unlock(&m_IDLock); #else ReleaseMutex(m_IDLock); #endif ns->m_Status = CUDTSocket::INIT; ns->m_ListenSocket = 0; ns->m_pUDT->m_SocketID = ns->m_SocketID; ns->m_pUDT->m_iSockType = (SOCK_STREAM == type) ? UDT_STREAM : UDT_DGRAM; ns->m_pUDT->m_iIPversion = ns->m_iIPversion = af; ns->m_pUDT->m_pController = m_pController; // protect the m_Sockets structure. #ifndef WIN32 pthread_mutex_lock(&m_ControlLock); #else WaitForSingleObject(m_ControlLock, INFINITE); #endif if (!m_Sockets.insert(std::make_pair(ns->m_SocketID, ns)).second) { //failure and rollback delete ns; ns = NULL; } #ifndef WIN32 pthread_mutex_unlock(&m_ControlLock); #else ReleaseMutex(m_ControlLock); #endif if (NULL == ns) return CUDTException(3, 2, 0); outUdtSocket = ns->m_SocketID; return CUDTException();}int CUDTUnited::newConnection(const UDTSOCKET listen, const sockaddr* peer, CHandShake* hs){ CUDTSocket* ns = NULL; CUDTSocket* ls = locate(listen); // if this connection has already been processed if (NULL != (ns = locate(listen, peer, hs->m_iID, hs->m_iISN))) { if (ns->m_pUDT->m_bBroken) { // last connection from the "peer" address has been broken ns->m_Status = CUDTSocket::CLOSED; ns->m_TimeStamp = CTimer::getTime(); #ifndef WIN32 pthread_mutex_lock(&(ls->m_AcceptLock)); #else WaitForSingleObject(ls->m_AcceptLock, INFINITE); #endif ls->m_pQueuedSockets->erase(ns->m_SocketID); ls->m_pAcceptSockets->erase(ns->m_SocketID); #ifndef WIN32 pthread_mutex_unlock(&(ls->m_AcceptLock)); #else ReleaseMutex(ls->m_AcceptLock); #endif } else { // connection already exist, this is a repeated connection request // respond with existing HS information hs->m_iISN = ns->m_pUDT->m_iISN; hs->m_iMSS = ns->m_pUDT->m_iMSS; hs->m_iFlightFlagSize = ns->m_pUDT->m_iFlightFlagSize; hs->m_iReqType = -1; hs->m_iID = ns->m_SocketID; return 0; //except for this situation a new connection should be started } } // exceeding backlog, refuse the connection request if (ls->m_pQueuedSockets->size() >= ls->m_uiBackLog) return -1; ns = UDT::construct(new (nothrow) CUDTSocket); if (ns) { ns->m_pUDT = UDT::construct(new (nothrow) CUDT(*(ls->m_pUDT))); if (ns->m_pUDT) { if (AF_INET == ls->m_iIPversion) { ns->m_pSelfAddr = (sockaddr*)(new (nothrow) sockaddr_in); if (ns->m_pSelfAddr) { ((sockaddr_in*)(ns->m_pSelfAddr))->sin_port = 0; ns->m_pPeerAddr = (sockaddr*)(new (nothrow) sockaddr_in); if (ns->m_pPeerAddr) memcpy(ns->m_pPeerAddr, peer, sizeof(sockaddr_in)); else goto ERR_ALLOC_FAILED_newConnection; } else { goto ERR_ALLOC_FAILED_newConnection; } } else { ns->m_pSelfAddr = (sockaddr*)(new (nothrow) sockaddr_in6); if (ns->m_pSelfAddr) { ((sockaddr_in6*)(ns->m_pSelfAddr))->sin6_port = 0; ns->m_pPeerAddr = (sockaddr*)(new (nothrow) sockaddr_in6); if (ns->m_pPeerAddr) memcpy(ns->m_pPeerAddr, peer, sizeof(sockaddr_in6)); else goto ERR_ALLOC_FAILED_newConnection; } else { goto ERR_ALLOC_FAILED_newConnection; } } } else {ERR_ALLOC_FAILED_newConnection: delete ns; return -1; } } else { return -1; } #ifndef WIN32 pthread_mutex_lock(&m_IDLock); #else WaitForSingleObject(m_IDLock, INFINITE); #endif ns->m_SocketID = -- m_SocketID; #ifndef WIN32 pthread_mutex_unlock(&m_IDLock); #else ReleaseMutex(m_IDLock); #endif ns->m_ListenSocket = listen; ns->m_iIPversion = ls->m_iIPversion; ns->m_pUDT->m_SocketID = ns->m_SocketID; ns->m_PeerID = hs->m_iID; ns->m_iISN = hs->m_iISN; int error = 0; { // bind to the same addr of listening socket CUDTException e = ns->m_pUDT->open(); if (e.getErrorCode()) { error = 1; goto ERR_ROLLBACK; } else { updateMux(ns->m_pUDT, ls); e = ns->m_pUDT->connect(peer, hs); if (e.getErrorCode()) { error = 1; goto ERR_ROLLBACK; } } } ns->m_Status = CUDTSocket::CONNECTED; // copy address information of local node ns->m_pUDT->m_pSndQueue->m_pChannel->getSockAddr(ns->m_pSelfAddr); // protect the m_Sockets structure. #ifndef WIN32 pthread_mutex_lock(&m_ControlLock); #else WaitForSingleObject(m_ControlLock, INFINITE); #endif if (!m_Sockets.insert(make_pair(ns->m_SocketID, ns)).second) { error = 2; } #ifndef WIN32 pthread_mutex_unlock(&m_ControlLock); #else ReleaseMutex(m_ControlLock); #endif #ifndef WIN32 pthread_mutex_lock(&(ls->m_AcceptLock)); #else WaitForSingleObject(ls->m_AcceptLock, INFINITE); #endif if (!ls->m_pQueuedSockets->insert(ns->m_SocketID).second) { error = 3; } #ifndef WIN32 pthread_mutex_unlock(&(ls->m_AcceptLock)); #else ReleaseMutex(ls->m_AcceptLock); #endif CTimer::triggerEvent();ERR_ROLLBACK: if (error > 0) { ns->m_pUDT->close(); ns->m_Status = CUDTSocket::CLOSED; ns->m_TimeStamp = CTimer::getTime(); // !nash! there was a memory leak in original implementation if (error < 3) { delete ns;
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