📄 input.c
字号:
/* SCTP kernel implementation * Copyright (c) 1999-2000 Cisco, Inc. * Copyright (c) 1999-2001 Motorola, Inc. * Copyright (c) 2001-2003 International Business Machines, Corp. * Copyright (c) 2001 Intel Corp. * Copyright (c) 2001 Nokia, Inc. * Copyright (c) 2001 La Monte H.P. Yarroll * * This file is part of the SCTP kernel implementation * * These functions handle all input from the IP layer into SCTP. * * This SCTP implementation is free software; * you can redistribute it and/or modify it under the terms of * the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This SCTP implementation is distributed in the hope that it * will be useful, but WITHOUT ANY WARRANTY; without even the implied * ************************ * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU CC; see the file COPYING. If not, write to * the Free Software Foundation, 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * * Please send any bug reports or fixes you make to the * email address(es): * lksctp developers <lksctp-developers@lists.sourceforge.net> * * Or submit a bug report through the following website: * http://www.sf.net/projects/lksctp * * Written or modified by: * La Monte H.P. Yarroll <piggy@acm.org> * Karl Knutson <karl@athena.chicago.il.us> * Xingang Guo <xingang.guo@intel.com> * Jon Grimm <jgrimm@us.ibm.com> * Hui Huang <hui.huang@nokia.com> * Daisy Chang <daisyc@us.ibm.com> * Sridhar Samudrala <sri@us.ibm.com> * Ardelle Fan <ardelle.fan@intel.com> * * Any bugs reported given to us we will try to fix... any fixes shared will * be incorporated into the next SCTP release. */#include <linux/types.h>#include <linux/list.h> /* For struct list_head */#include <linux/socket.h>#include <linux/ip.h>#include <linux/time.h> /* For struct timeval */#include <net/ip.h>#include <net/icmp.h>#include <net/snmp.h>#include <net/sock.h>#include <net/xfrm.h>#include <net/sctp/sctp.h>#include <net/sctp/sm.h>#include <net/sctp/checksum.h>/* Forward declarations for internal helpers. */static int sctp_rcv_ootb(struct sk_buff *);static struct sctp_association *__sctp_rcv_lookup(struct sk_buff *skb, const union sctp_addr *laddr, const union sctp_addr *paddr, struct sctp_transport **transportp);static struct sctp_endpoint *__sctp_rcv_lookup_endpoint(const union sctp_addr *laddr);static struct sctp_association *__sctp_lookup_association( const union sctp_addr *local, const union sctp_addr *peer, struct sctp_transport **pt);static void sctp_add_backlog(struct sock *sk, struct sk_buff *skb);/* Calculate the SCTP checksum of an SCTP packet. */static inline int sctp_rcv_checksum(struct sk_buff *skb){ struct sk_buff *list = skb_shinfo(skb)->frag_list; struct sctphdr *sh = sctp_hdr(skb); __u32 cmp = ntohl(sh->checksum); __u32 val = sctp_start_cksum((__u8 *)sh, skb_headlen(skb)); for (; list; list = list->next) val = sctp_update_cksum((__u8 *)list->data, skb_headlen(list), val); val = sctp_end_cksum(val); if (val != cmp) { /* CRC failure, dump it. */ SCTP_INC_STATS_BH(SCTP_MIB_CHECKSUMERRORS); return -1; } return 0;}struct sctp_input_cb { union { struct inet_skb_parm h4;#if defined(CONFIG_IPV6) || defined (CONFIG_IPV6_MODULE) struct inet6_skb_parm h6;#endif } header; struct sctp_chunk *chunk;};#define SCTP_INPUT_CB(__skb) ((struct sctp_input_cb *)&((__skb)->cb[0]))/* * This is the routine which IP calls when receiving an SCTP packet. */int sctp_rcv(struct sk_buff *skb){ struct sock *sk; struct sctp_association *asoc; struct sctp_endpoint *ep = NULL; struct sctp_ep_common *rcvr; struct sctp_transport *transport = NULL; struct sctp_chunk *chunk; struct sctphdr *sh; union sctp_addr src; union sctp_addr dest; int family; struct sctp_af *af; if (skb->pkt_type!=PACKET_HOST) goto discard_it; SCTP_INC_STATS_BH(SCTP_MIB_INSCTPPACKS); if (skb_linearize(skb)) goto discard_it; sh = sctp_hdr(skb); /* Pull up the IP and SCTP headers. */ __skb_pull(skb, skb_transport_offset(skb)); if (skb->len < sizeof(struct sctphdr)) goto discard_it; if (!skb_csum_unnecessary(skb) && sctp_rcv_checksum(skb) < 0) goto discard_it; skb_pull(skb, sizeof(struct sctphdr)); /* Make sure we at least have chunk headers worth of data left. */ if (skb->len < sizeof(struct sctp_chunkhdr)) goto discard_it; family = ipver2af(ip_hdr(skb)->version); af = sctp_get_af_specific(family); if (unlikely(!af)) goto discard_it; /* Initialize local addresses for lookups. */ af->from_skb(&src, skb, 1); af->from_skb(&dest, skb, 0); /* If the packet is to or from a non-unicast address, * silently discard the packet. * * This is not clearly defined in the RFC except in section * 8.4 - OOTB handling. However, based on the book "Stream Control * Transmission Protocol" 2.1, "It is important to note that the * IP address of an SCTP transport address must be a routable * unicast address. In other words, IP multicast addresses and * IP broadcast addresses cannot be used in an SCTP transport * address." */ if (!af->addr_valid(&src, NULL, skb) || !af->addr_valid(&dest, NULL, skb)) goto discard_it; asoc = __sctp_rcv_lookup(skb, &src, &dest, &transport); if (!asoc) ep = __sctp_rcv_lookup_endpoint(&dest); /* Retrieve the common input handling substructure. */ rcvr = asoc ? &asoc->base : &ep->base; sk = rcvr->sk; /* * If a frame arrives on an interface and the receiving socket is * bound to another interface, via SO_BINDTODEVICE, treat it as OOTB */ if (sk->sk_bound_dev_if && (sk->sk_bound_dev_if != af->skb_iif(skb))) { if (asoc) { sctp_association_put(asoc); asoc = NULL; } else { sctp_endpoint_put(ep); ep = NULL; } sk = sctp_get_ctl_sock(); ep = sctp_sk(sk)->ep; sctp_endpoint_hold(ep); rcvr = &ep->base; } /* * RFC 2960, 8.4 - Handle "Out of the blue" Packets. * An SCTP packet is called an "out of the blue" (OOTB) * packet if it is correctly formed, i.e., passed the * receiver's checksum check, but the receiver is not * able to identify the association to which this * packet belongs. */ if (!asoc) { if (sctp_rcv_ootb(skb)) { SCTP_INC_STATS_BH(SCTP_MIB_OUTOFBLUES); goto discard_release; } } if (!xfrm_policy_check(sk, XFRM_POLICY_IN, skb, family)) goto discard_release; nf_reset(skb); if (sk_filter(sk, skb)) goto discard_release; /* Create an SCTP packet structure. */ chunk = sctp_chunkify(skb, asoc, sk); if (!chunk) goto discard_release; SCTP_INPUT_CB(skb)->chunk = chunk; /* Remember what endpoint is to handle this packet. */ chunk->rcvr = rcvr; /* Remember the SCTP header. */ chunk->sctp_hdr = sh; /* Set the source and destination addresses of the incoming chunk. */ sctp_init_addrs(chunk, &src, &dest); /* Remember where we came from. */ chunk->transport = transport; /* Acquire access to the sock lock. Note: We are safe from other * bottom halves on this lock, but a user may be in the lock too, * so check if it is busy. */ sctp_bh_lock_sock(sk); if (sock_owned_by_user(sk)) { SCTP_INC_STATS_BH(SCTP_MIB_IN_PKT_BACKLOG); sctp_add_backlog(sk, skb); } else { SCTP_INC_STATS_BH(SCTP_MIB_IN_PKT_SOFTIRQ); sctp_inq_push(&chunk->rcvr->inqueue, chunk); } sctp_bh_unlock_sock(sk); /* Release the asoc/ep ref we took in the lookup calls. */ if (asoc) sctp_association_put(asoc); else sctp_endpoint_put(ep); return 0;discard_it: SCTP_INC_STATS_BH(SCTP_MIB_IN_PKT_DISCARDS); kfree_skb(skb); return 0;discard_release: /* Release the asoc/ep ref we took in the lookup calls. */ if (asoc) sctp_association_put(asoc); else sctp_endpoint_put(ep); goto discard_it;}/* Process the backlog queue of the socket. Every skb on * the backlog holds a ref on an association or endpoint. * We hold this ref throughout the state machine to make * sure that the structure we need is still around. */int sctp_backlog_rcv(struct sock *sk, struct sk_buff *skb){ struct sctp_chunk *chunk = SCTP_INPUT_CB(skb)->chunk; struct sctp_inq *inqueue = &chunk->rcvr->inqueue; struct sctp_ep_common *rcvr = NULL; int backloged = 0; rcvr = chunk->rcvr; /* If the rcvr is dead then the association or endpoint * has been deleted and we can safely drop the chunk * and refs that we are holding. */ if (rcvr->dead) { sctp_chunk_free(chunk); goto done; } if (unlikely(rcvr->sk != sk)) { /* In this case, the association moved from one socket to * another. We are currently sitting on the backlog of the * old socket, so we need to move. * However, since we are here in the process context we * need to take make sure that the user doesn't own * the new socket when we process the packet. * If the new socket is user-owned, queue the chunk to the * backlog of the new socket without dropping any refs. * Otherwise, we can safely push the chunk on the inqueue. */ sk = rcvr->sk; sctp_bh_lock_sock(sk); if (sock_owned_by_user(sk)) { sk_add_backlog(sk, skb); backloged = 1; } else sctp_inq_push(inqueue, chunk); sctp_bh_unlock_sock(sk); /* If the chunk was backloged again, don't drop refs */ if (backloged) return 0; } else { sctp_inq_push(inqueue, chunk); }done: /* Release the refs we took in sctp_add_backlog */ if (SCTP_EP_TYPE_ASSOCIATION == rcvr->type) sctp_association_put(sctp_assoc(rcvr)); else if (SCTP_EP_TYPE_SOCKET == rcvr->type) sctp_endpoint_put(sctp_ep(rcvr)); else BUG(); return 0;}static void sctp_add_backlog(struct sock *sk, struct sk_buff *skb){ struct sctp_chunk *chunk = SCTP_INPUT_CB(skb)->chunk; struct sctp_ep_common *rcvr = chunk->rcvr; /* Hold the assoc/ep while hanging on the backlog queue. * This way, we know structures we need will not disappear from us */ if (SCTP_EP_TYPE_ASSOCIATION == rcvr->type) sctp_association_hold(sctp_assoc(rcvr)); else if (SCTP_EP_TYPE_SOCKET == rcvr->type) sctp_endpoint_hold(sctp_ep(rcvr)); else BUG(); sk_add_backlog(sk, skb);}/* Handle icmp frag needed error. */void sctp_icmp_frag_needed(struct sock *sk, struct sctp_association *asoc, struct sctp_transport *t, __u32 pmtu){ if (!t || (t->pathmtu == pmtu)) return; if (sock_owned_by_user(sk)) { asoc->pmtu_pending = 1; t->pmtu_pending = 1; return; } if (t->param_flags & SPP_PMTUD_ENABLE) { /* Update transports view of the MTU */ sctp_transport_update_pmtu(t, pmtu); /* Update association pmtu. */ sctp_assoc_sync_pmtu(asoc); } /* Retransmit with the new pmtu setting. * Normally, if PMTU discovery is disabled, an ICMP Fragmentation * Needed will never be sent, but if a message was sent before * PMTU discovery was disabled that was larger than the PMTU, it * would not be fragmented, so it must be re-transmitted fragmented. */ sctp_retransmit(&asoc->outqueue, t, SCTP_RTXR_PMTUD);}/* * SCTP Implementer's Guide, 2.37 ICMP handling procedures * * ICMP8) If the ICMP code is a "Unrecognized next header type encountered" * or a "Protocol Unreachable" treat this message as an abort * with the T bit set. * * This function sends an event to the state machine, which will abort the * association. * */void sctp_icmp_proto_unreachable(struct sock *sk, struct sctp_association *asoc, struct sctp_transport *t){ SCTP_DEBUG_PRINTK("%s\n", __FUNCTION__); sctp_do_sm(SCTP_EVENT_T_OTHER, SCTP_ST_OTHER(SCTP_EVENT_ICMP_PROTO_UNREACH), asoc->state, asoc->ep, asoc, t, GFP_ATOMIC);}/* Common lookup code for icmp/icmpv6 error handler. */struct sock *sctp_err_lookup(int family, struct sk_buff *skb, struct sctphdr *sctphdr, struct sctp_association **app, struct sctp_transport **tpp){ union sctp_addr saddr; union sctp_addr daddr; struct sctp_af *af; struct sock *sk = NULL; struct sctp_association *asoc; struct sctp_transport *transport = NULL; *app = NULL; *tpp = NULL; af = sctp_get_af_specific(family); if (unlikely(!af)) { return NULL; } /* Initialize local addresses for lookups. */ af->from_skb(&saddr, skb, 1); af->from_skb(&daddr, skb, 0); /* Look for an association that matches the incoming ICMP error * packet. */ asoc = __sctp_lookup_association(&saddr, &daddr, &transport); if (!asoc) return NULL; sk = asoc->base.sk; if (ntohl(sctphdr->vtag) != asoc->c.peer_vtag) { ICMP_INC_STATS_BH(ICMP_MIB_INERRORS); goto out; } sctp_bh_lock_sock(sk); /* If too many ICMPs get dropped on busy * servers this needs to be solved differently. */ if (sock_owned_by_user(sk)) NET_INC_STATS_BH(LINUX_MIB_LOCKDROPPEDICMPS); *app = asoc; *tpp = transport; return sk;out: if (asoc) sctp_association_put(asoc); return NULL;}/* Common cleanup code for icmp/icmpv6 error handler. */void sctp_err_finish(struct sock *sk, struct sctp_association *asoc){ sctp_bh_unlock_sock(sk); if (asoc) sctp_association_put(asoc);}/* * This routine is called by the ICMP module when it gets some * sort of error condition. If err < 0 then the socket should * be closed and the error returned to the user. If err > 0 * it's just the icmp type << 8 | icmp code. After adjustment * header points to the first 8 bytes of the sctp header. We need * to find the appropriate port. * * The locking strategy used here is very "optimistic". When * someone else accesses the socket the ICMP is just dropped * and for some paths there is no check at all. * A more general error queue to queue errors for later handling * is probably better. * */void sctp_v4_err(struct sk_buff *skb, __u32 info){ struct iphdr *iph = (struct iphdr *)skb->data; const int ihlen = iph->ihl * 4; const int type = icmp_hdr(skb)->type; const int code = icmp_hdr(skb)->code; struct sock *sk; struct sctp_association *asoc = NULL; struct sctp_transport *transport; struct inet_sock *inet; sk_buff_data_t saveip, savesctp; int err; if (skb->len < ihlen + 8) { ICMP_INC_STATS_BH(ICMP_MIB_INERRORS); return; } /* Fix up skb to look at the embedded net header. */ saveip = skb->network_header; savesctp = skb->transport_header; skb_reset_network_header(skb); skb_set_transport_header(skb, ihlen); sk = sctp_err_lookup(AF_INET, skb, sctp_hdr(skb), &asoc, &transport); /* Put back, the original values. */ skb->network_header = saveip; skb->transport_header = savesctp; if (!sk) { ICMP_INC_STATS_BH(ICMP_MIB_INERRORS); return; } /* Warning: The sock lock is held. Remember to call * sctp_err_finish! */ switch (type) { case ICMP_PARAMETERPROB: err = EPROTO; break; case ICMP_DEST_UNREACH: if (code > NR_ICMP_UNREACH) goto out_unlock; /* PMTU discovery (RFC1191) */ if (ICMP_FRAG_NEEDED == code) { sctp_icmp_frag_needed(sk, asoc, transport, info); goto out_unlock; }
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -