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📄 input.c

📁 在linux环境下的流控制传输协议(sctp)的源代码
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/* SCTP kernel implementation * Copyright (c) 1999-2000 Cisco, Inc. * Copyright (c) 1999-2001 Motorola, Inc. * Copyright (c) 2001-2003 International Business Machines, Corp. * Copyright (c) 2001 Intel Corp. * Copyright (c) 2001 Nokia, Inc. * Copyright (c) 2001 La Monte H.P. Yarroll * * This file is part of the SCTP kernel implementation * * These functions handle all input from the IP layer into SCTP. * * This SCTP implementation is free software; * you can redistribute it and/or modify it under the terms of * the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This SCTP implementation is distributed in the hope that it * will be useful, but WITHOUT ANY WARRANTY; without even the implied *                 ************************ * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU CC; see the file COPYING.  If not, write to * the Free Software Foundation, 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * * Please send any bug reports or fixes you make to the * email address(es): *    lksctp developers <lksctp-developers@lists.sourceforge.net> * * Or submit a bug report through the following website: *    http://www.sf.net/projects/lksctp * * Written or modified by: *    La Monte H.P. Yarroll <piggy@acm.org> *    Karl Knutson <karl@athena.chicago.il.us> *    Xingang Guo <xingang.guo@intel.com> *    Jon Grimm <jgrimm@us.ibm.com> *    Hui Huang <hui.huang@nokia.com> *    Daisy Chang <daisyc@us.ibm.com> *    Sridhar Samudrala <sri@us.ibm.com> *    Ardelle Fan <ardelle.fan@intel.com> * * Any bugs reported given to us we will try to fix... any fixes shared will * be incorporated into the next SCTP release. */#include <linux/types.h>#include <linux/list.h> /* For struct list_head */#include <linux/socket.h>#include <linux/ip.h>#include <linux/time.h> /* For struct timeval */#include <net/ip.h>#include <net/icmp.h>#include <net/snmp.h>#include <net/sock.h>#include <net/xfrm.h>#include <net/sctp/sctp.h>#include <net/sctp/sm.h>#include <net/sctp/checksum.h>/* Forward declarations for internal helpers. */static int sctp_rcv_ootb(struct sk_buff *);static struct sctp_association *__sctp_rcv_lookup(struct sk_buff *skb,				      const union sctp_addr *laddr,				      const union sctp_addr *paddr,				      struct sctp_transport **transportp);static struct sctp_endpoint *__sctp_rcv_lookup_endpoint(const union sctp_addr *laddr);static struct sctp_association *__sctp_lookup_association(					const union sctp_addr *local,					const union sctp_addr *peer,					struct sctp_transport **pt);static void sctp_add_backlog(struct sock *sk, struct sk_buff *skb);/* Calculate the SCTP checksum of an SCTP packet.  */static inline int sctp_rcv_checksum(struct sk_buff *skb){	struct sk_buff *list = skb_shinfo(skb)->frag_list;	struct sctphdr *sh = sctp_hdr(skb);	__u32 cmp = ntohl(sh->checksum);	__u32 val = sctp_start_cksum((__u8 *)sh, skb_headlen(skb));	for (; list; list = list->next)		val = sctp_update_cksum((__u8 *)list->data, skb_headlen(list),					val);	val = sctp_end_cksum(val);	if (val != cmp) {		/* CRC failure, dump it. */		SCTP_INC_STATS_BH(SCTP_MIB_CHECKSUMERRORS);		return -1;	}	return 0;}struct sctp_input_cb {	union {		struct inet_skb_parm	h4;#if defined(CONFIG_IPV6) || defined (CONFIG_IPV6_MODULE)		struct inet6_skb_parm	h6;#endif	} header;	struct sctp_chunk *chunk;};#define SCTP_INPUT_CB(__skb)	((struct sctp_input_cb *)&((__skb)->cb[0]))/* * This is the routine which IP calls when receiving an SCTP packet. */int sctp_rcv(struct sk_buff *skb){	struct sock *sk;	struct sctp_association *asoc;	struct sctp_endpoint *ep = NULL;	struct sctp_ep_common *rcvr;	struct sctp_transport *transport = NULL;	struct sctp_chunk *chunk;	struct sctphdr *sh;	union sctp_addr src;	union sctp_addr dest;	int family;	struct sctp_af *af;	if (skb->pkt_type!=PACKET_HOST)		goto discard_it;	SCTP_INC_STATS_BH(SCTP_MIB_INSCTPPACKS);	if (skb_linearize(skb))		goto discard_it;	sh = sctp_hdr(skb);	/* Pull up the IP and SCTP headers. */	__skb_pull(skb, skb_transport_offset(skb));	if (skb->len < sizeof(struct sctphdr))		goto discard_it;	if (!skb_csum_unnecessary(skb) && sctp_rcv_checksum(skb) < 0)		goto discard_it;	skb_pull(skb, sizeof(struct sctphdr));	/* Make sure we at least have chunk headers worth of data left. */	if (skb->len < sizeof(struct sctp_chunkhdr))		goto discard_it;	family = ipver2af(ip_hdr(skb)->version);	af = sctp_get_af_specific(family);	if (unlikely(!af))		goto discard_it;	/* Initialize local addresses for lookups. */	af->from_skb(&src, skb, 1);	af->from_skb(&dest, skb, 0);	/* If the packet is to or from a non-unicast address,	 * silently discard the packet.	 *	 * This is not clearly defined in the RFC except in section	 * 8.4 - OOTB handling.  However, based on the book "Stream Control	 * Transmission Protocol" 2.1, "It is important to note that the	 * IP address of an SCTP transport address must be a routable	 * unicast address.  In other words, IP multicast addresses and	 * IP broadcast addresses cannot be used in an SCTP transport	 * address."	 */	if (!af->addr_valid(&src, NULL, skb) ||	    !af->addr_valid(&dest, NULL, skb))		goto discard_it;	asoc = __sctp_rcv_lookup(skb, &src, &dest, &transport);	if (!asoc)		ep = __sctp_rcv_lookup_endpoint(&dest);	/* Retrieve the common input handling substructure. */	rcvr = asoc ? &asoc->base : &ep->base;	sk = rcvr->sk;	/*	 * If a frame arrives on an interface and the receiving socket is	 * bound to another interface, via SO_BINDTODEVICE, treat it as OOTB	 */	if (sk->sk_bound_dev_if && (sk->sk_bound_dev_if != af->skb_iif(skb)))	{		if (asoc) {			sctp_association_put(asoc);			asoc = NULL;		} else {			sctp_endpoint_put(ep);			ep = NULL;		}		sk = sctp_get_ctl_sock();		ep = sctp_sk(sk)->ep;		sctp_endpoint_hold(ep);		rcvr = &ep->base;	}	/*	 * RFC 2960, 8.4 - Handle "Out of the blue" Packets.	 * An SCTP packet is called an "out of the blue" (OOTB)	 * packet if it is correctly formed, i.e., passed the	 * receiver's checksum check, but the receiver is not	 * able to identify the association to which this	 * packet belongs.	 */	if (!asoc) {		if (sctp_rcv_ootb(skb)) {			SCTP_INC_STATS_BH(SCTP_MIB_OUTOFBLUES);			goto discard_release;		}	}	if (!xfrm_policy_check(sk, XFRM_POLICY_IN, skb, family))		goto discard_release;	nf_reset(skb);	if (sk_filter(sk, skb))		goto discard_release;	/* Create an SCTP packet structure. */	chunk = sctp_chunkify(skb, asoc, sk);	if (!chunk)		goto discard_release;	SCTP_INPUT_CB(skb)->chunk = chunk;	/* Remember what endpoint is to handle this packet. */	chunk->rcvr = rcvr;	/* Remember the SCTP header. */	chunk->sctp_hdr = sh;	/* Set the source and destination addresses of the incoming chunk.  */	sctp_init_addrs(chunk, &src, &dest);	/* Remember where we came from.  */	chunk->transport = transport;	/* Acquire access to the sock lock. Note: We are safe from other	 * bottom halves on this lock, but a user may be in the lock too,	 * so check if it is busy.	 */	sctp_bh_lock_sock(sk);	if (sock_owned_by_user(sk)) {		SCTP_INC_STATS_BH(SCTP_MIB_IN_PKT_BACKLOG);		sctp_add_backlog(sk, skb);	} else {		SCTP_INC_STATS_BH(SCTP_MIB_IN_PKT_SOFTIRQ);		sctp_inq_push(&chunk->rcvr->inqueue, chunk);	}	sctp_bh_unlock_sock(sk);	/* Release the asoc/ep ref we took in the lookup calls. */	if (asoc)		sctp_association_put(asoc);	else		sctp_endpoint_put(ep);	return 0;discard_it:	SCTP_INC_STATS_BH(SCTP_MIB_IN_PKT_DISCARDS);	kfree_skb(skb);	return 0;discard_release:	/* Release the asoc/ep ref we took in the lookup calls. */	if (asoc)		sctp_association_put(asoc);	else		sctp_endpoint_put(ep);	goto discard_it;}/* Process the backlog queue of the socket.  Every skb on * the backlog holds a ref on an association or endpoint. * We hold this ref throughout the state machine to make * sure that the structure we need is still around. */int sctp_backlog_rcv(struct sock *sk, struct sk_buff *skb){	struct sctp_chunk *chunk = SCTP_INPUT_CB(skb)->chunk;	struct sctp_inq *inqueue = &chunk->rcvr->inqueue;	struct sctp_ep_common *rcvr = NULL;	int backloged = 0;	rcvr = chunk->rcvr;	/* If the rcvr is dead then the association or endpoint	 * has been deleted and we can safely drop the chunk	 * and refs that we are holding.	 */	if (rcvr->dead) {		sctp_chunk_free(chunk);		goto done;	}	if (unlikely(rcvr->sk != sk)) {		/* In this case, the association moved from one socket to		 * another.  We are currently sitting on the backlog of the		 * old socket, so we need to move.		 * However, since we are here in the process context we		 * need to take make sure that the user doesn't own		 * the new socket when we process the packet.		 * If the new socket is user-owned, queue the chunk to the		 * backlog of the new socket without dropping any refs.		 * Otherwise, we can safely push the chunk on the inqueue.		 */		sk = rcvr->sk;		sctp_bh_lock_sock(sk);		if (sock_owned_by_user(sk)) {			sk_add_backlog(sk, skb);			backloged = 1;		} else			sctp_inq_push(inqueue, chunk);		sctp_bh_unlock_sock(sk);		/* If the chunk was backloged again, don't drop refs */		if (backloged)			return 0;	} else {		sctp_inq_push(inqueue, chunk);	}done:	/* Release the refs we took in sctp_add_backlog */	if (SCTP_EP_TYPE_ASSOCIATION == rcvr->type)		sctp_association_put(sctp_assoc(rcvr));	else if (SCTP_EP_TYPE_SOCKET == rcvr->type)		sctp_endpoint_put(sctp_ep(rcvr));	else		BUG();	return 0;}static void sctp_add_backlog(struct sock *sk, struct sk_buff *skb){	struct sctp_chunk *chunk = SCTP_INPUT_CB(skb)->chunk;	struct sctp_ep_common *rcvr = chunk->rcvr;	/* Hold the assoc/ep while hanging on the backlog queue.	 * This way, we know structures we need will not disappear from us	 */	if (SCTP_EP_TYPE_ASSOCIATION == rcvr->type)		sctp_association_hold(sctp_assoc(rcvr));	else if (SCTP_EP_TYPE_SOCKET == rcvr->type)		sctp_endpoint_hold(sctp_ep(rcvr));	else		BUG();	sk_add_backlog(sk, skb);}/* Handle icmp frag needed error. */void sctp_icmp_frag_needed(struct sock *sk, struct sctp_association *asoc,			   struct sctp_transport *t, __u32 pmtu){	if (!t || (t->pathmtu == pmtu))		return;	if (sock_owned_by_user(sk)) {		asoc->pmtu_pending = 1;		t->pmtu_pending = 1;		return;	}	if (t->param_flags & SPP_PMTUD_ENABLE) {		/* Update transports view of the MTU */		sctp_transport_update_pmtu(t, pmtu);		/* Update association pmtu. */		sctp_assoc_sync_pmtu(asoc);	}	/* Retransmit with the new pmtu setting.	 * Normally, if PMTU discovery is disabled, an ICMP Fragmentation	 * Needed will never be sent, but if a message was sent before	 * PMTU discovery was disabled that was larger than the PMTU, it	 * would not be fragmented, so it must be re-transmitted fragmented.	 */	sctp_retransmit(&asoc->outqueue, t, SCTP_RTXR_PMTUD);}/* * SCTP Implementer's Guide, 2.37 ICMP handling procedures * * ICMP8) If the ICMP code is a "Unrecognized next header type encountered" *        or a "Protocol Unreachable" treat this message as an abort *        with the T bit set. * * This function sends an event to the state machine, which will abort the * association. * */void sctp_icmp_proto_unreachable(struct sock *sk,			   struct sctp_association *asoc,			   struct sctp_transport *t){	SCTP_DEBUG_PRINTK("%s\n",  __FUNCTION__);	sctp_do_sm(SCTP_EVENT_T_OTHER,		   SCTP_ST_OTHER(SCTP_EVENT_ICMP_PROTO_UNREACH),		   asoc->state, asoc->ep, asoc, t,		   GFP_ATOMIC);}/* Common lookup code for icmp/icmpv6 error handler. */struct sock *sctp_err_lookup(int family, struct sk_buff *skb,			     struct sctphdr *sctphdr,			     struct sctp_association **app,			     struct sctp_transport **tpp){	union sctp_addr saddr;	union sctp_addr daddr;	struct sctp_af *af;	struct sock *sk = NULL;	struct sctp_association *asoc;	struct sctp_transport *transport = NULL;	*app = NULL; *tpp = NULL;	af = sctp_get_af_specific(family);	if (unlikely(!af)) {		return NULL;	}	/* Initialize local addresses for lookups. */	af->from_skb(&saddr, skb, 1);	af->from_skb(&daddr, skb, 0);	/* Look for an association that matches the incoming ICMP error	 * packet.	 */	asoc = __sctp_lookup_association(&saddr, &daddr, &transport);	if (!asoc)		return NULL;	sk = asoc->base.sk;	if (ntohl(sctphdr->vtag) != asoc->c.peer_vtag) {		ICMP_INC_STATS_BH(ICMP_MIB_INERRORS);		goto out;	}	sctp_bh_lock_sock(sk);	/* If too many ICMPs get dropped on busy	 * servers this needs to be solved differently.	 */	if (sock_owned_by_user(sk))		NET_INC_STATS_BH(LINUX_MIB_LOCKDROPPEDICMPS);	*app = asoc;	*tpp = transport;	return sk;out:	if (asoc)		sctp_association_put(asoc);	return NULL;}/* Common cleanup code for icmp/icmpv6 error handler. */void sctp_err_finish(struct sock *sk, struct sctp_association *asoc){	sctp_bh_unlock_sock(sk);	if (asoc)		sctp_association_put(asoc);}/* * This routine is called by the ICMP module when it gets some * sort of error condition.  If err < 0 then the socket should * be closed and the error returned to the user.  If err > 0 * it's just the icmp type << 8 | icmp code.  After adjustment * header points to the first 8 bytes of the sctp header.  We need * to find the appropriate port. * * The locking strategy used here is very "optimistic". When * someone else accesses the socket the ICMP is just dropped * and for some paths there is no check at all. * A more general error queue to queue errors for later handling * is probably better. * */void sctp_v4_err(struct sk_buff *skb, __u32 info){	struct iphdr *iph = (struct iphdr *)skb->data;	const int ihlen = iph->ihl * 4;	const int type = icmp_hdr(skb)->type;	const int code = icmp_hdr(skb)->code;	struct sock *sk;	struct sctp_association *asoc = NULL;	struct sctp_transport *transport;	struct inet_sock *inet;	sk_buff_data_t saveip, savesctp;	int err;	if (skb->len < ihlen + 8) {		ICMP_INC_STATS_BH(ICMP_MIB_INERRORS);		return;	}	/* Fix up skb to look at the embedded net header. */	saveip = skb->network_header;	savesctp = skb->transport_header;	skb_reset_network_header(skb);	skb_set_transport_header(skb, ihlen);	sk = sctp_err_lookup(AF_INET, skb, sctp_hdr(skb), &asoc, &transport);	/* Put back, the original values. */	skb->network_header = saveip;	skb->transport_header = savesctp;	if (!sk) {		ICMP_INC_STATS_BH(ICMP_MIB_INERRORS);		return;	}	/* Warning:  The sock lock is held.  Remember to call	 * sctp_err_finish!	 */	switch (type) {	case ICMP_PARAMETERPROB:		err = EPROTO;		break;	case ICMP_DEST_UNREACH:		if (code > NR_ICMP_UNREACH)			goto out_unlock;		/* PMTU discovery (RFC1191) */		if (ICMP_FRAG_NEEDED == code) {			sctp_icmp_frag_needed(sk, asoc, transport, info);			goto out_unlock;		}

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