📄 gamemap.java
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/* * @(#)GameMap.java 1.9 02/10/11 @(#) * * Copyright (c) 2000-2002 Sun Microsystems, Inc. All rights reserved. * PROPRIETARY/CONFIDENTIAL * Use is subject to license terms. */package com.sun.midp.lcdui;import javax.microedition.lcdui.Displayable;/** * A class that maps between DisplayAccess objects and Displayable, GameCanvas. * In future versions of the MIDP spec, GameCanvas may have been * moved to lcdui package, in which case this class isn't needed. */public class GameMap { /** * The Displayable associated with the DisplayAccess */ static private Displayable displayable; /** * The DisplayAccess associated with the GameCanvas */ static private DisplayAccess displayAccess; static final private Object lock = new Object(); /** * Associate the given Displayable and DisplayAccess. This is a * one-way association. * * @param c The GameCanvas to store * @param d The DisplayAccess associated with the GameCanvas */ public static void register(Displayable c, DisplayAccess d) { synchronized (lock) { displayable = c; displayAccess = d; } } /** * Get the DisplayAccess object for this Displayable. * @param c The Displayable to get the DisplayAccess for * @return DisplayAccess The DisplayAccess associated with the MIDlet */ public static DisplayAccess get(Displayable c) { synchronized (lock) { if (c == displayable) { return displayAccess; } else { return null; } } }}
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