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📄 event.js

📁 泛微协同办公系统标准版E-office V5.5的源代码内含泛微办公系统V5.5自动注册文件。
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         */
        var onAvailStack = [];

        /**
         * Lookup table for legacy events
         * @property legacyMap
         * @static
         * @private
         */
        var legacyMap = [];

        /**
         * Counter for auto id generation
         * @property counter
         * @static
         * @private
         */
        var counter = 0;

        return { // PREPROCESS

            /**
             * The number of times we should look for elements that are not
             * in the DOM at the time the event is requested after the document
             * has been loaded.  The default is 200@amp;50 ms, so it will poll
             * for 10 seconds or until all outstanding handlers are bound
             * (whichever comes first).
             * @property POLL_RETRYS
             * @type int
             * @static
             * @final
             */
            POLL_RETRYS: 200,

            /**
             * The poll interval in milliseconds
             * @property POLL_INTERVAL
             * @type int
             * @static
             * @final
             */
            POLL_INTERVAL: 20,

            /**
             * Element to bind, int constant
             * @property EL
             * @type int
             * @static
             * @final
             */
            EL: 0,

            /**
             * Type of event, int constant
             * @property TYPE
             * @type int
             * @static
             * @final
             */
            TYPE: 1,

            /**
             * Function to execute, int constant
             * @property FN
             * @type int
             * @static
             * @final
             */
            FN: 2,

            /**
             * Function wrapped for scope correction and cleanup, int constant
             * @property WFN
             * @type int
             * @static
             * @final
             */
            WFN: 3,

            /**
             * Object passed in by the user that will be returned as a 
             * parameter to the callback, int constant
             * @property OBJ
             * @type int
             * @static
             * @final
             */
            OBJ: 3,

            /**
             * Adjusted scope, either the element we are registering the event
             * on or the custom object passed in by the listener, int constant
             * @property ADJ_SCOPE
             * @type int
             * @static
             * @final
             */
            ADJ_SCOPE: 4,

            /**
             * Safari detection is necessary to work around the preventDefault
             * bug that makes it so you can't cancel a href click from the 
             * handler.  There is not a capabilities check we can use here.
             * @property isSafari
             * @private
             * @static
             */
            isSafari: (/Safari|Konqueror|KHTML/gi).test(navigator.userAgent),

            /**
             * IE detection needed to properly calculate pageX and pageY.  
             * capabilities checking didn't seem to work because another 
             * browser that does not provide the properties have the values 
             * calculated in a different manner than IE.
             * @property isIE
             * @private
             * @static
             */
            isIE: (!this.isSafari && !navigator.userAgent.match(/opera/gi) && 
                    navigator.userAgent.match(/msie/gi)),

            /**
             * poll handle
             * @property _interval
             * @private
             */
            _interval: null,

            /**
             * @method startInterval
             * @static
             * @private
             */
            startInterval: function() {
                if (!this._interval) {
                    var self = this;
                    var callback = function() { self._tryPreloadAttach(); };
                    this._interval = setInterval(callback, this.POLL_INTERVAL);
                    // this.timeout = setTimeout(callback, i);
                }
            },

            /**
             * Executes the supplied callback when the item with the supplied
             * id is found.  This is meant to be used to execute behavior as
             * soon as possible as the page loads.  If you use this after the
             * initial page load it will poll for a fixed time for the element.
             * The number of times it will poll and the frequency are
             * configurable.  By default it will poll for 10 seconds.
             *
             * @method onAvailable
             *
             * @param {string}   p_id the id of the element to look for.
             * @param {function} p_fn what to execute when the element is found.
             * @param {object}   p_obj an optional object to be passed back as
             *                   a parameter to p_fn.
             * @param {boolean}  p_override If set to true, p_fn will execute
             *                   in the scope of p_obj
             *
             * @static
             */
            onAvailable: function(p_id, p_fn, p_obj, p_override) {
                onAvailStack.push( { id:         p_id, 
                                     fn:         p_fn, 
                                     obj:        p_obj, 
                                     override:   p_override, 
                                     checkReady: false    } );

                retryCount = this.POLL_RETRYS;
                this.startInterval();
            },

            /**
             * Works the same way as onAvailable, but additionally checks the
             * state of sibling elements to determine if the content of the
             * available element is safe to modify.
             *
             * @method onContentReady
             *
             * @param {string}   p_id the id of the element to look for.
             * @param {function} p_fn what to execute when the element is ready.
             * @param {object}   p_obj an optional object to be passed back as
             *                   a parameter to p_fn.
             * @param {boolean}  p_override If set to true, p_fn will execute
             *                   in the scope of p_obj
             *
             * @static
             */
            onContentReady: function(p_id, p_fn, p_obj, p_override) {
                onAvailStack.push( { id:         p_id, 
                                     fn:         p_fn, 
                                     obj:        p_obj, 
                                     override:   p_override,
                                     checkReady: true      } );

                retryCount = this.POLL_RETRYS;
                this.startInterval();
            },

            /**
             * Appends an event handler
             *
             * @method addListener
             *
             * @param {Object}   el        The html element to assign the 
             *                             event to
             * @param {String}   sType     The type of event to append
             * @param {Function} fn        The method the event invokes
             * @param {Object}   obj    An arbitrary object that will be 
             *                             passed as a parameter to the handler
             * @param {boolean}  override  If true, the obj passed in becomes
             *                             the execution scope of the listener
             * @return {boolean} True if the action was successful or defered,
             *                        false if one or more of the elements 
             *                        could not have the event bound to it.
             * @static
             */
            addListener: function(el, sType, fn, obj, override) {

                if (!fn || !fn.call) {
                    return false;
                }

                // The el argument can be an array of elements or element ids.
                if ( this._isValidCollection(el)) {
                    var ok = true;
                    for (var i=0,len=el.length; i<len; ++i) {
                        ok = this.on(el[i], 
                                       sType, 
                                       fn, 
                                       obj, 
                                       override) && ok;
                    }
                    return ok;

                } else if (typeof el == "string") {
                    var oEl = this.getEl(el);
                    // If the el argument is a string, we assume it is 
                    // actually the id of the element.  If the page is loaded
                    // we convert el to the actual element, otherwise we 
                    // defer attaching the event until onload event fires

                    // check to see if we need to delay hooking up the event 
                    // until after the page loads.
                    if (oEl) {
                        el = oEl;
                    } else {
                        // defer adding the event until the element is available
                        this.onAvailable(el, function() {
                           YAHOO.util.Event.on(el, sType, fn, obj, override);
                        });

                        return true;
                    }
                }

                // Element should be an html element or an array if we get 
                // here.
                if (!el) {
                    return false;
                }

                // we need to make sure we fire registered unload events 
                // prior to automatically unhooking them.  So we hang on to 
                // these instead of attaching them to the window and fire the
                // handles explicitly during our one unload event.
                if ("unload" == sType && obj !== this) {
                    unloadListeners[unloadListeners.length] =
                            [el, sType, fn, obj, override];
                    return true;
                }

                // if the user chooses to override the scope, we use the custom
                // object passed in, otherwise the executing scope will be the
                // HTML element that the event is registered on
                var scope = el;
                if (override) {
                    if (override === true) {
                        scope = obj;
                    } else {
                        scope = override;
                    }
                }

                // wrap the function so we can return the obj object when
                // the event fires;
                var wrappedFn = function(e) {
                        return fn.call(scope, YAHOO.util.Event.getEvent(e), 
                                obj);
                    };

                var li = [el, sType, fn, wrappedFn, scope];
                var index = listeners.length;
                // cache the listener so we can try to automatically unload
                listeners[index] = li;

                if (this.useLegacyEvent(el, sType)) {
                    var legacyIndex = this.getLegacyIndex(el, sType);

                    // Add a new dom0 wrapper if one is not detected for this
                    // element
                    if ( legacyIndex == -1 || 
                                el != legacyEvents[legacyIndex][0] ) {

                        legacyIndex = legacyEvents.length;
                        legacyMap[el.id + sType] = legacyIndex;

                        // cache the signature for the DOM0 event, and 
                        // include the existing handler for the event, if any
                        legacyEvents[legacyIndex] = 
                            [el, sType, el["on" + sType]];
                        legacyHandlers[legacyIndex] = [];

                        el["on" + sType] = 
                            function(e) {
                                YAHOO.util.Event.fireLegacyEvent(
                                    YAHOO.util.Event.getEvent(e), legacyIndex);
                            };
                    }

                    // add a reference to the wrapped listener to our custom
                    // stack of events
                    //legacyHandlers[legacyIndex].push(index);
                    legacyHandlers[legacyIndex].push(li);

                } else {
                    this._simpleAdd(el, sType, wrappedFn, false);
                }

                return true;
                
            },

            /**
             * When using legacy events, the handler is routed to this object
             * so we can fire our custom listener stack.
             * @method fireLegacyEvent
             * @static
             * @private
             */
            fireLegacyEvent: function(e, legacyIndex) {
                var ok = true;

                var le = legacyHandlers[legacyIndex];
                for (var i=0,len=le.length; i<len; ++i) {
                    var li = le[i];
                    if ( li && li[this.WFN] ) {
                        var scope = li[this.ADJ_SCOPE];
                        var ret = li[this.WFN].call(scope, e);
                        ok = (ok && ret);
                    }
                }

                return ok;
            },

            /**
             * Returns the legacy event index that matches the supplied 
             * signature
             * @method getLegacyIndex
             * @static
             * @private
             */
            getLegacyIndex: function(el, sType) {
                var key = this.generateId(el) + sType;
                if (typeof legacyMap[key] == "undefined") { 
                    return -1;
                } else {
                    return legacyMap[key];
                }
            },

            /**
             * Logic that determines when we should automatically use legacy
             * events instead of DOM2 events.
             * @method useLegacyEvent
             * @static
             * @private
             */
            useLegacyEvent: function(el, sType) {
                if (!el.addEventListener && !el.attachEvent) {
                    return true;
                } else if (this.isSafari) {
                    if ("click" == sType || "dblclick" == sType) {
                        return true;
                    }
                }
                return false;
            },
                    
            /**
             * Removes an event handler
             *
             * @method removeListener
             *
             * @param {Object} el the html element or the id of the element to 
             * assign the event to.
             * @param {String} sType the type of event to remove.
             * @param {Function} fn the method the event invokes.  If fn is
             * undefined, then all event handlers for the type of event are 
             * removed.
             * @return {boolean} true if the unbind was successful, false 
             * otherwise.
             * @static
             */
            removeListener: function(el, sType, fn) {
                var i, len;

                // The el argument can be a string
                if (typeof el == "string") {
                    el = this.getEl(el);
                // The el argument can be an array of elements or element ids.
                } else if ( this._isValidCollection(el)) {
                    var ok = true;
                    for (i=0,len=el.length; i<len; ++i) {
                        ok = ( this.removeListener(el[i], sType, fn) && ok );
                    }
                    return ok;
                }

                if (!fn || !fn.call) {
                    //return false;
                    return this.purgeElement(el, false, sType);
                }

                if ("unload" == sType) {

                    for (i=0, len=unloadListeners.length; i<len; i++) {
                        var li = unloadListeners[i];
                        if (li && 
                            li[0] == el && 
                            li[1] == sType && 
                            li[2] == fn) {
                                unloadListeners.splice(i, 1);
                                return true;

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