📄 graphicscontrol.h
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// GraphicsControl.h
#ifndef __GraphicsControl_H
#define __GraphicsControl_H
#include <coecntrl.h>
#include <s32file.h>
#include "CommonGraphicsControlFramework.h"
// sundry derived classes
class CDrawControl : public CGraphicExampleControl
{
public:
CDrawControl() { SetMaxPhases(26); };
void UpdateModelL();
void Draw(const TRect& aRect) const;
};
class CZoomControl : public CGraphicExampleControl
{
public:
CZoomControl() { SetMaxPhases(5); };
~CZoomControl() { delete(iBitmap); };
void UpdateModelL();
void Draw(const TRect& aRect) const;
void DrawLeft(TRect screenRect,CWindowGc& gc) const;
void DrawRight(TRect screenRect,CWindowGc& gc) const;
private:
void LoadBitmapL(CFbsBitmap* aBitMap,const TDesC& aPathAndFile,TInt aId,TBool aShareIfLoaded);
private:
TZoomFactor iLeftZf;
TZoomFactor iRightZf;
MGraphicsDeviceMap* iLeftMap;
MGraphicsDeviceMap* iRightMap;
CFbsBitmap* iBitmap;
};
#endif
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