📄 s10_3view.cpp
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// s10_3View.cpp : implementation of the CS10_3View class
//
#include "stdafx.h"
#include "s10_3.h"
#include "s10_3Doc.h"
#include "s10_3View.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CS10_3View
IMPLEMENT_DYNCREATE(CS10_3View, CView)
BEGIN_MESSAGE_MAP(CS10_3View, CView)
//{{AFX_MSG_MAP(CS10_3View)
ON_WM_LBUTTONDBLCLK()
//}}AFX_MSG_MAP
// Standard printing commands
ON_COMMAND(ID_FILE_PRINT, CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_DIRECT, CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_PREVIEW, CView::OnFilePrintPreview)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CS10_3View construction/destruction
CS10_3View::CS10_3View()
{
// TODO: add construction code here
// 初始化鼠标坐标,-1表示初始时还没双击鼠标,不显示文本
m_xMousePosition = m_yMousePosition = -1;
}
CS10_3View::~CS10_3View()
{
}
BOOL CS10_3View::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return CView::PreCreateWindow(cs);
}
/////////////////////////////////////////////////////////////////////////////
// CS10_3View drawing
void CS10_3View::OnDraw(CDC* pDC)
{
CS10_3Doc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
// TODO: add draw code for native data here
if(m_xMousePosition != -1)
{
LOGFONT sLogFont; // 定义字体结构
sLogFont.lfCharSet = ANSI_CHARSET;
sLogFont.lfEscapement = 0;
sLogFont.lfHeight = 60;
sLogFont.lfItalic = 0;
sLogFont.lfOrientation = 0;
sLogFont.lfPitchAndFamily = DEFAULT_PITCH;
sLogFont.lfQuality = DEFAULT_QUALITY;
sLogFont.lfStrikeOut = 0;
sLogFont.lfUnderline = 0;
sLogFont.lfWeight = FW_NORMAL;
sLogFont.lfWidth = 0;
strcpy(sLogFont.lfFaceName,"times new roman");
CClientDC oDC(this); // oDC为当前客户区
CFont oFont; // 定义字体
CFont *pOldFont; // 定义旧字体指针
oFont.CreateFontIndirect(&sLogFont); // 创建字体
pOldFont = oDC.SelectObject(&oFont); // 选择字体
oDC.TextOut(m_xMousePosition, m_yMousePosition, "欢迎学习Visual C++ 6.0!");
oDC.SelectObject(pOldFont); // 还原旧字体
}
}
/////////////////////////////////////////////////////////////////////////////
// CS10_3View printing
BOOL CS10_3View::OnPreparePrinting(CPrintInfo* pInfo)
{
// default preparation
return DoPreparePrinting(pInfo);
}
void CS10_3View::OnBeginPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add extra initialization before printing
}
void CS10_3View::OnEndPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add cleanup after printing
}
/////////////////////////////////////////////////////////////////////////////
// CS10_3View diagnostics
#ifdef _DEBUG
void CS10_3View::AssertValid() const
{
CView::AssertValid();
}
void CS10_3View::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
CS10_3Doc* CS10_3View::GetDocument() // non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CS10_3Doc)));
return (CS10_3Doc*)m_pDocument;
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CS10_3View message handlers
void CS10_3View::OnLButtonDblClk(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
m_xMousePosition = point.x;
m_yMousePosition = point.y;
Invalidate();
CView::OnLButtonDblClk(nFlags, point);
}
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