📄 s8_4dlg.h
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// s8_4Dlg.h : header file
//
#if !defined(AFX_S8_4DLG_H__CACB85A6_0E27_11DA_89DB_B61F8189C113__INCLUDED_)
#define AFX_S8_4DLG_H__CACB85A6_0E27_11DA_89DB_B61F8189C113__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CS8_4Dlg dialog
class CS8_4Dlg : public CDialog
{
// Construction
public:
CS8_4Dlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CS8_4Dlg)
enum { IDD = IDD_S8_4_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CS8_4Dlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CS8_4Dlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
int m_xPosition; // 字符★的横坐标
int m_yPosition; // 字符★的纵坐标
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_S8_4DLG_H__CACB85A6_0E27_11DA_89DB_B61F8189C113__INCLUDED_)
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