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📄 homeres.cpp

📁 家庭财务管理系统毕业论文,含源码。基于ACCESS数据库的运用。用了VC++ 6.0 ADO。
💻 CPP
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// HomeRes.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "HomeRes.h"

#include "MainFrm.h"
#include "HomeResDoc.h"
#include "HomeResView.h"
#include "Splash.h"
#include "LoadDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CHomeResApp

BEGIN_MESSAGE_MAP(CHomeResApp, CWinApp)
	//{{AFX_MSG_MAP(CHomeResApp)
	ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG_MAP
	// Standard file based document commands
	ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
	ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
	// Standard print setup command
	ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CHomeResApp construction

CHomeResApp::CHomeResApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CHomeResApp object

CHomeResApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CHomeResApp initialization

BOOL CHomeResApp::InitInstance()
{
	// CG: The following block was added by the Splash Screen component.	{		CCommandLineInfo cmdInfo;		ParseCommandLine(cmdInfo);		CSplashWnd::EnableSplashScreen(cmdInfo.m_bShowSplash);	}
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	// Change the registry key under which our settings are stored.
	// TODO: You should modify this string to be something appropriate
	// such as the name of your company or organization.
	SetRegistryKey(_T("Local AppWizard-Generated Applications"));

	LoadStdProfileSettings();  // Load standard INI file options (including MRU)

	// Register the application's document templates.  Document templates
	//  serve as the connection between documents, frame windows and views.

	CSingleDocTemplate* pDocTemplate;
	pDocTemplate = new CSingleDocTemplate(
		IDR_MAINFRAME,
		RUNTIME_CLASS(CHomeResDoc),
		RUNTIME_CLASS(CMainFrame),       // main SDI frame window
		RUNTIME_CLASS(CHomeResView));
	AddDocTemplate(pDocTemplate);

	// 初始化COM,创建ADO连接等操作
	AfxOleInit();
	m_pConnection.CreateInstance(__uuidof(Connection));
	
	// 在ADO操作中建议语句中要常用try...catch()来捕获错误信息,
	// 因为它有时会经常出现一些意想不到的错误。jingzhou xu
	try                 
	{	
		// 打开本地Access库Demo.mdb
		m_pConnection->Open("Provider=Microsoft.Jet.OLEDB.4.0;Data Source=Home.mdb","","",adModeUnknown);
	}
	catch(_com_error e)
	{
		AfxMessageBox("数据库连接失败,确认数据库Demo.mdb是否在当前路径下!");
		return FALSE;
	}  
	CLoadDlg loaddlg;
	if(loaddlg.DoModal()!=IDOK)
		return FALSE;
	// Parse command line for standard shell commands, DDE, file open
	CCommandLineInfo cmdInfo;
	ParseCommandLine(cmdInfo);

	// Dispatch commands specified on the command line
	if (!ProcessShellCommand(cmdInfo))
		return FALSE;


	// The one and only window has been initialized, so show and update it.
	m_pMainWnd->ShowWindow(SW_SHOWMAXIMIZED);
	m_pMainWnd->SetWindowText("家庭财务管理系统");
	m_pMainWnd->UpdateWindow();

	return TRUE;
}


/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
		// No message handlers
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

// App command to run the dialog
void CHomeResApp::OnAppAbout()
{
	CAboutDlg aboutDlg;
	aboutDlg.DoModal();
}

/////////////////////////////////////////////////////////////////////////////
// CHomeResApp message handlers


BOOL CHomeResApp::PreTranslateMessage(MSG* pMsg)
{
	// CG: The following lines were added by the Splash Screen component.	if (CSplashWnd::PreTranslateAppMessage(pMsg))		return TRUE;	return CWinApp::PreTranslateMessage(pMsg);
}

int CHomeResApp::ExitInstance() 
{
	// TODO: Add your specialized code here and/or call the base class
	if(m_pConnection->State)
        m_pConnection->Close();
	m_pConnection= NULL;     
	return CWinApp::ExitInstance();
}

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