📄 queue.h
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/* Amanda $Id: queue.h,v 1.2 1999/05/24 16:10:35 kashmir Exp $ *//* from: $NetBSD: queue.h,v 1.16 1998/07/10 23:28:31 nathanw Exp $ *//* * Copyright (c) 1991, 1993 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * @(#)queue.h 8.5 (Berkeley) 8/20/94 */#ifndef QUEUE_H#define QUEUE_H/* * This file defines four types of data structures: lists, simple queues, * tail queues, and circular queues. * * A list is headed by a single forward pointer (or an array of forward * pointers for a hash table header). The elements are doubly linked * so that an arbitrary element can be removed without a need to * traverse the list. New elements can be added to the list before * or after an existing element or at the head of the list. A list * may only be traversed in the forward direction. * * A simple queue is headed by a pair of pointers, one the head of the * list and the other to the tail of the list. The elements are singly * linked to save space, so only elements can only be removed from the * head of the list. New elements can be added to the list before or after * an existing element, at the head of the list, or at the end of the * list. A simple queue may only be traversed in the forward direction. * * A tail queue is headed by a pair of pointers, one to the head of the * list and the other to the tail of the list. The elements are doubly * linked so that an arbitrary element can be removed without a need to * traverse the list. New elements can be added to the list before or * after an existing element, at the head of the list, or at the end of * the list. A tail queue may only be traversed in the forward direction. * * A circle queue is headed by a pair of pointers, one to the head of the * list and the other to the tail of the list. The elements are doubly * linked so that an arbitrary element can be removed without a need to * traverse the list. New elements can be added to the list before or after * an existing element, at the head of the list, or at the end of the list. * A circle queue may be traversed in either direction, but has a more * complex end of list detection. * * For details on the use of these macros, see the QUEUE-API document * in the docs directory. * * Note that the #undef's in this file exist so we override any * macros declared in <sys/queue.h>. *//* * List definitions. */#undef LIST_HEAD#define LIST_HEAD(name, type) \struct name { \ struct type *lh_first; /* first element */ \}#undef LIST_HEAD_INITIALIZER#define LIST_HEAD_INITIALIZER(head) \ { NULL }#undef LIST_ENTRY#define LIST_ENTRY(type) \struct { \ struct type *le_next; /* next element */ \ struct type **le_prev; /* address of previous next element */ \}/* * List functions. */#undef LIST_INIT#define LIST_INIT(head) do { \ (head)->lh_first = NULL; \} while (0)#undef LIST_INSERT_AFTER#define LIST_INSERT_AFTER(listelm, elm, field) do { \ if (((elm)->field.le_next = (listelm)->field.le_next) != NULL) \ (listelm)->field.le_next->field.le_prev = \ &(elm)->field.le_next; \ (listelm)->field.le_next = (elm); \ (elm)->field.le_prev = &(listelm)->field.le_next; \} while (0)#undef LIST_INSERT_BEFORE#define LIST_INSERT_BEFORE(listelm, elm, field) do { \ (elm)->field.le_prev = (listelm)->field.le_prev; \ (elm)->field.le_next = (listelm); \ *(listelm)->field.le_prev = (elm); \ (listelm)->field.le_prev = &(elm)->field.le_next; \} while (0)#undef LIST_INSERT_HEAD#define LIST_INSERT_HEAD(head, elm, field) do { \ if (((elm)->field.le_next = (head)->lh_first) != NULL) \ (head)->lh_first->field.le_prev = &(elm)->field.le_next;\ (head)->lh_first = (elm); \ (elm)->field.le_prev = &(head)->lh_first; \} while (0)#undef LIST_REMOVE#define LIST_REMOVE(elm, field) do { \ if ((elm)->field.le_next != NULL) \ (elm)->field.le_next->field.le_prev = \ (elm)->field.le_prev; \ *(elm)->field.le_prev = (elm)->field.le_next; \} while (0)/* * List access methods. */#undef LIST_FIRST#define LIST_FIRST(head) ((head)->lh_first)#undef LIST_NEXT#define LIST_NEXT(elm, field) ((elm)->field.le_next)/* * Simple queue definitions. */#undef SIMPLEQ_HEAD#define SIMPLEQ_HEAD(name, type) \struct name { \ struct type *sqh_first; /* first element */ \ struct type **sqh_last; /* addr of last next element */ \}#undef SIMPLEQ_HEAD_INITIALIZER#define SIMPLEQ_HEAD_INITIALIZER(head) \ { NULL, &(head).sqh_first }#undef SIMPLEQ_ENTRY#define SIMPLEQ_ENTRY(type) \struct { \ struct type *sqe_next; /* next element */ \}/* * Simple queue functions. */#undef SIMPLEQ_INIT#define SIMPLEQ_INIT(head) do { \ (head)->sqh_first = NULL; \ (head)->sqh_last = &(head)->sqh_first; \} while (0)#undef SIMPLEQ_INSERT_HEAD#define SIMPLEQ_INSERT_HEAD(head, elm, field) do { \ if (((elm)->field.sqe_next = (head)->sqh_first) == NULL) \ (head)->sqh_last = &(elm)->field.sqe_next; \ (head)->sqh_first = (elm); \} while (0)#undef SIMPLEQ_INSERT_TAIL#define SIMPLEQ_INSERT_TAIL(head, elm, field) do { \ (elm)->field.sqe_next = NULL; \ *(head)->sqh_last = (elm); \ (head)->sqh_last = &(elm)->field.sqe_next; \} while (0)#undef SIMPLEQ_INSERT_AFTER#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \ if (((elm)->field.sqe_next = (listelm)->field.sqe_next) == NULL)\ (head)->sqh_last = &(elm)->field.sqe_next; \ (listelm)->field.sqe_next = (elm); \} while (0)#undef SIMPLEQ_REMOVE_HEAD#define SIMPLEQ_REMOVE_HEAD(head, elm, field) do { \ if (((head)->sqh_first = (elm)->field.sqe_next) == NULL) \ (head)->sqh_last = &(head)->sqh_first; \} while (0)/* * Simple queue access methods. */#undef SIMPLEQ_FIRST#define SIMPLEQ_FIRST(head) ((head)->sqh_first)#undef SIMPLEQ_NEXT#define SIMPLEQ_NEXT(elm, field) ((elm)->field.sqe_next)/* * Tail queue definitions. */#undef TAILQ_HEAD#define TAILQ_HEAD(name, type) \struct name { \ struct type *tqh_first; /* first element */ \ struct type **tqh_last; /* addr of last next element */ \}#undef TAILQ_HEAD_INITIALIZER#define TAILQ_HEAD_INITIALIZER(head) \ { NULL, &(head).tqh_first }#undef TAILQ_ENTRY#define TAILQ_ENTRY(type) \struct { \ struct type *tqe_next; /* next element */ \ struct type **tqe_prev; /* address of previous next element */ \}/* * Tail queue functions. */#undef TAILQ_INIT#define TAILQ_INIT(head) do { \ (head)->tqh_first = NULL; \ (head)->tqh_last = &(head)->tqh_first; \} while (0)#undef TAILQ_INSERT_HEAD#define TAILQ_INSERT_HEAD(head, elm, field) do { \ if (((elm)->field.tqe_next = (head)->tqh_first) != NULL) \ (head)->tqh_first->field.tqe_prev = \ &(elm)->field.tqe_next; \ else \ (head)->tqh_last = &(elm)->field.tqe_next; \ (head)->tqh_first = (elm); \ (elm)->field.tqe_prev = &(head)->tqh_first; \} while (0)#undef TAILQ_INSERT_TAIL#define TAILQ_INSERT_TAIL(head, elm, field) do { \ (elm)->field.tqe_next = NULL; \ (elm)->field.tqe_prev = (head)->tqh_last; \ *(head)->tqh_last = (elm); \ (head)->tqh_last = &(elm)->field.tqe_next; \} while (0)#undef TAILQ_INSERT_AFTER#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \ if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != NULL)\ (elm)->field.tqe_next->field.tqe_prev = \ &(elm)->field.tqe_next; \ else \ (head)->tqh_last = &(elm)->field.tqe_next; \ (listelm)->field.tqe_next = (elm); \ (elm)->field.tqe_prev = &(listelm)->field.tqe_next; \} while (0)#undef TAILQ_INSERT_BEFORE#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \ (elm)->field.tqe_prev = (listelm)->field.tqe_prev; \ (elm)->field.tqe_next = (listelm); \ *(listelm)->field.tqe_prev = (elm); \ (listelm)->field.tqe_prev = &(elm)->field.tqe_next; \} while (0)#undef TAILQ_REMOVE#define TAILQ_REMOVE(head, elm, field) do { \ if (((elm)->field.tqe_next) != NULL) \ (elm)->field.tqe_next->field.tqe_prev = \ (elm)->field.tqe_prev; \ else \ (head)->tqh_last = (elm)->field.tqe_prev; \ *(elm)->field.tqe_prev = (elm)->field.tqe_next; \} while (0)/* * Tail queue access methods. */#undef TAILQ_FIRST#define TAILQ_FIRST(head) ((head)->tqh_first)#undef TAILQ_NEXT#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)/* * Circular queue definitions. */#undef CIRCLEQ_HEAD#define CIRCLEQ_HEAD(name, type) \struct name { \ struct type *cqh_first; /* first element */ \ struct type *cqh_last; /* last element */ \}#undef CIRCLEQ_HEAD_INITIALIZER#define CIRCLEQ_HEAD_INITIALIZER(head) \ { (void *)&head, (void *)&head }#undef CIRCLEQ_ENTRY#define CIRCLEQ_ENTRY(type) \struct { \ struct type *cqe_next; /* next element */ \ struct type *cqe_prev; /* previous element */ \}/* * Circular queue functions. */#undef CIRCLEQ_INIT#define CIRCLEQ_INIT(head) do { \ (head)->cqh_first = (void *)(head); \ (head)->cqh_last = (void *)(head); \} while (0)#undef CIRCLEQ_INSERT_AFTER#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do { \ (elm)->field.cqe_next = (listelm)->field.cqe_next; \ (elm)->field.cqe_prev = (listelm); \ if ((listelm)->field.cqe_next == (void *)(head)) \ (head)->cqh_last = (elm); \ else \ (listelm)->field.cqe_next->field.cqe_prev = (elm); \ (listelm)->field.cqe_next = (elm); \} while (0)#undef CIRCLEQ_INSERT_BEFORE#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do { \ (elm)->field.cqe_next = (listelm); \ (elm)->field.cqe_prev = (listelm)->field.cqe_prev; \ if ((listelm)->field.cqe_prev == (void *)(head)) \ (head)->cqh_first = (elm); \ else \ (listelm)->field.cqe_prev->field.cqe_next = (elm); \ (listelm)->field.cqe_prev = (elm); \} while (0)#undef CIRCLEQ_INSERT_HEAD#define CIRCLEQ_INSERT_HEAD(head, elm, field) do { \ (elm)->field.cqe_next = (head)->cqh_first; \ (elm)->field.cqe_prev = (void *)(head); \ if ((head)->cqh_last == (void *)(head)) \ (head)->cqh_last = (elm); \ else \ (head)->cqh_first->field.cqe_prev = (elm); \ (head)->cqh_first = (elm); \} while (0)#undef CIRCLEQ_INSERT_TAIL#define CIRCLEQ_INSERT_TAIL(head, elm, field) do { \ (elm)->field.cqe_next = (void *)(head); \ (elm)->field.cqe_prev = (head)->cqh_last; \ if ((head)->cqh_first == (void *)(head)) \ (head)->cqh_first = (elm); \ else \ (head)->cqh_last->field.cqe_next = (elm); \ (head)->cqh_last = (elm); \} while (0)#undef CIRCLEQ_REMOVE#define CIRCLEQ_REMOVE(head, elm, field) do { \ if ((elm)->field.cqe_next == (void *)(head)) \ (head)->cqh_last = (elm)->field.cqe_prev; \ else \ (elm)->field.cqe_next->field.cqe_prev = \ (elm)->field.cqe_prev; \ if ((elm)->field.cqe_prev == (void *)(head)) \ (head)->cqh_first = (elm)->field.cqe_next; \ else \ (elm)->field.cqe_prev->field.cqe_next = \ (elm)->field.cqe_next; \} while (0)/* * Circular queue access methods. */#undef CIRCLEQ_FIRST#define CIRCLEQ_FIRST(head) ((head)->cqh_first)#undef CIRCLEQ_LAST#define CIRCLEQ_LAST(head) ((head)->cqh_last)#undef CIRCLEQ_NEXT#define CIRCLEQ_NEXT(elm, field) ((elm)->field.cqe_next)#undef CIRCLEQ_PREV#define CIRCLEQ_PREV(elm, field) ((elm)->field.cqe_prev)#endif /* !QUEUE_H */
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