📄 nationsupport.cpp
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SMenu[MN_NATION_NOW].nField[24].y = 150+45;
SMenu[MN_NATION_NOW].nField[25].x = 136+19;
SMenu[MN_NATION_NOW].nField[25].y = 113+45;
SMenu[MN_NATION_NOW].nField[26].x = 174+19;
SMenu[MN_NATION_NOW].nField[26].y = 75 +45;
SMenu[MN_NATION_NOW].nField[27].nWillDo = 0;
//搬拌籍 4俺
SMenu[MN_NATION_NOW].nField[28].x = 64 +19;
SMenu[MN_NATION_NOW].nField[28].y = 132+45;
SMenu[MN_NATION_NOW].nField[29].x = 91 +19;
SMenu[MN_NATION_NOW].nField[29].y = 123 +45;
SMenu[MN_NATION_NOW].nField[30].x = 129+19;
SMenu[MN_NATION_NOW].nField[30].y = 85 +45;
SMenu[MN_NATION_NOW].nField[31].x = 141+19;
SMenu[MN_NATION_NOW].nField[31].y = 58 +45;
break;
case 1://乞盔 OK
SMenu[MN_NATION_NOW].nField[3].nImageNumber = 10;
SMenu[MN_NATION_NOW].nField[4].nImageNumber = 3;//肚绰 4
/*
[64.114]-4锅荐龋籍
[113.69]-3锅荐龋籍
[163.116]-2锅荐龋籍
[113.164]-1锅荐龋籍
[110.94]-弥辆荐龋籍
[89.134]-1锅己巩
[149.136]-2锅己巩
[153.75]-3锅己巩
*/
SMenu[MN_NATION_NOW].nField[24].x = 89 +19;
SMenu[MN_NATION_NOW].nField[24].y = 134+45;
SMenu[MN_NATION_NOW].nField[25].x = 149 +19;
SMenu[MN_NATION_NOW].nField[25].y = 136+45;
SMenu[MN_NATION_NOW].nField[26].x = 153+20;
SMenu[MN_NATION_NOW].nField[26].y = 75 +50;
SMenu[MN_NATION_NOW].nField[27].nWillDo = 0;
//搬拌籍 5俺
SMenu[MN_NATION_NOW].nField[28].x = 113 +19;
SMenu[MN_NATION_NOW].nField[28].y = 164+45;
SMenu[MN_NATION_NOW].nField[29].x = 163+19;
SMenu[MN_NATION_NOW].nField[29].y = 116 +45;
SMenu[MN_NATION_NOW].nField[30].x = 113+19;
SMenu[MN_NATION_NOW].nField[30].y = 69 +45;
SMenu[MN_NATION_NOW].nField[31].x = 64+19;
SMenu[MN_NATION_NOW].nField[31].y = 114+45;
break;
case 2://级 OK
SMenu[MN_NATION_NOW].nField[3].nImageNumber = 11;
SMenu[MN_NATION_NOW].nField[4].nImageNumber = 4;//肚绰 4
/*
[125.102]-3锅荐龋籍
[102.123]-4锅荐龋籍
[125.144]-1锅荐龋籍
[150.125]-2锅荐龋籍
[75.78]-1锅己巩
[98.59]-2锅己巩
[164.143]-3锅己巩
*/
SMenu[MN_NATION_NOW].nField[24].x = 75 +19;
SMenu[MN_NATION_NOW].nField[24].y = 78 +45;
SMenu[MN_NATION_NOW].nField[25].x = 98 +19;
SMenu[MN_NATION_NOW].nField[25].y = 59 +45;
SMenu[MN_NATION_NOW].nField[26].x = 164+19;
SMenu[MN_NATION_NOW].nField[26].y = 143+45;
SMenu[MN_NATION_NOW].nField[27].nWillDo = 0;
//搬拌籍 5俺
SMenu[MN_NATION_NOW].nField[28].x = 125+19;
SMenu[MN_NATION_NOW].nField[28].y = 144+45;
SMenu[MN_NATION_NOW].nField[29].x = 150+19;
SMenu[MN_NATION_NOW].nField[29].y = 125+45;
SMenu[MN_NATION_NOW].nField[30].x = 125+19;
SMenu[MN_NATION_NOW].nField[30].y = 102+45;
SMenu[MN_NATION_NOW].nField[31].x = 102+19;
SMenu[MN_NATION_NOW].nField[31].y = 123+45;
break;
}
memcpy(GuardStoneStatus,(p->u.data+1),GuardStoneSize);
memcpy(CastleStatus,(p->u.data+GuardStoneSize+2),CastleSize);
if( isNationWarfieldServer() )
{
switch(SCharacterData.nCharacterData[CLASS])
{
case WARRIOR:
SMenu[MN_NATION_NOW].nField[33].nImageNumber =33;
break;
case THIEF:
SMenu[MN_NATION_NOW].nField[33].nImageNumber =34;
break;
case ARCHER:
SMenu[MN_NATION_NOW].nField[33].nImageNumber =35;
break;
case WIZARD:
SMenu[MN_NATION_NOW].nField[33].nImageNumber =36;
break;
case PRIEST:
SMenu[MN_NATION_NOW].nField[33].nImageNumber =37;
break;
}
SMenu[MN_NATION_NOW].nField[33].nWillDo =1;
//011014 lsw >
int mapx = Hero->x/TILE_SIZE;
int mapy = Hero->y/TILE_SIZE;
//011014 lsw <
if(CheckNationStatus(NW_WAR) ==1)
{
mapx -=300;
mapy -=300;
}
//绵利 函券
//011010 lsw >
float fmapx = ( 280.000 * float(mapx) / 420.000 );
float fmapy = ( 280.000 * float(mapy) / 420.000 );
/*
switch( CheckNationStatus(NW_WAR))
{
case 0://魂吝
fmapx += ;
fmapy += ;
break;
case 1://乞盔
fmapx += -15;
fmapy += -20;
break;
case 2://级
fmapx += ;
fmapy += ;
break;
}
*/
SMenu[MN_NATION_NOW].nField[33].x = (int)fmapx+10;//+SMenu[MN_NATION_NOW].nField[3].x; // 011023 LTS
SMenu[MN_NATION_NOW].nField[33].y = (int)fmapy+24;//+SMenu[MN_NATION_NOW].nField[3].y; // 011023 LTS
//011010 lsw <
}
else
{
SMenu[MN_NATION_NOW].nField[33].nWillDo = 0;
}
switch(Hero->name_status.nation)
{
case NW_BY:
SMenu[MN_NATION_NOW].nField[20].nImageNumber = 21;
SMenu[MN_NATION_NOW].nField[21].nImageNumber = 22;
SMenu[MN_NATION_NOW].nField[22].nImageNumber = 23;
SMenu[MN_NATION_NOW].nField[23].nImageNumber = 24;
break;
case NW_ZY:
SMenu[MN_NATION_NOW].nField[20].nImageNumber = 25;
SMenu[MN_NATION_NOW].nField[21].nImageNumber = 26;
SMenu[MN_NATION_NOW].nField[22].nImageNumber = 27;
SMenu[MN_NATION_NOW].nField[23].nImageNumber = 28;
break;
case NW_YL:
SMenu[MN_NATION_NOW].nField[20].nImageNumber = 29;
SMenu[MN_NATION_NOW].nField[21].nImageNumber = 30;
SMenu[MN_NATION_NOW].nField[22].nImageNumber = 31;
SMenu[MN_NATION_NOW].nField[23].nImageNumber = 32;
break;
}
//011008 lsw >
int squadno = Hero->NWCharacter.SquadNo;
if(squadno)
{
SMenu[MN_NATION_NOW].nField[19+squadno].nWillDo = 2;
}
SMenu[MN_NATION_NOW].nField[24].nWillDo = (CastleStatus[0]&&CastleStatus[1]);
SMenu[MN_NATION_NOW].nField[25].nWillDo = (CastleStatus[2]&&CastleStatus[3]);
SMenu[MN_NATION_NOW].nField[26].nWillDo = (CastleStatus[4]&&CastleStatus[5]);
SMenu[MN_NATION_NOW].nField[27].nWillDo = 0;
SMenu[MN_NATION_NOW].nField[28].nWillDo = GuardStoneStatus[0];
SMenu[MN_NATION_NOW].nField[29].nWillDo = GuardStoneStatus[1];
SMenu[MN_NATION_NOW].nField[30].nWillDo = GuardStoneStatus[2];
SMenu[MN_NATION_NOW].nField[31].nWillDo = GuardStoneStatus[3];
}
void NationSupportNationNow2(t_packet *p)
{
DWORD RemainTime=p->u.NationWar.WarfieldData2.RemainTime;
WORD Hour, Min, Sec; // 011020 LTS
GetTime(RemainTime,Hour,Min,Sec);
SMenu[MN_NATION_NOW].nField[5].nRectImage = RemainTime;//巢篮 矫埃
if( isAttacker() )//郴啊 傍拜磊 牢啊?
{
sprintf(SMenu[MN_NATION_NOW].nField[6].temp, "%d",p->u.NationWar.WarfieldData2.AttackerCount );//酒焙 箭磊
sprintf(SMenu[MN_NATION_NOW].nField[7].temp, "%d",p->u.NationWar.WarfieldData2.DefencerCount );//利焙 箭磊
}
else //郴啊 规绢磊?
{
sprintf(SMenu[MN_NATION_NOW].nField[6].temp, "%d",p->u.NationWar.WarfieldData2.DefencerCount);//酒焙 箭磊
sprintf(SMenu[MN_NATION_NOW].nField[7].temp, "%d",p->u.NationWar.WarfieldData2.AttackerCount);//利焙 箭磊
}
}
void NationSupportNationNow3(t_packet *p)
{
// AddCurrentStatusMessage( 255,255,0, "何措辆幅 : %d",p->u.NationWar.WarfieldData3.Type);
// 老馆牢甸
// AddCurrentStatusMessage( 255,255,0, "0何措 措盔 荐 : %d",p->u.NationWar.WarfieldData3.MemberCount[0]);
//011030 lsw >
sprintf(SMenu[MN_NATION_NOW].nField[8].temp, "%d",p->u.NationWar.WarfieldData3.MemberCount[1] );//何措盔 荐 1
sprintf(SMenu[MN_NATION_NOW].nField[9].temp, "%2d", NW_SQUAD1_MAN_MAX );
sprintf(SMenu[MN_NATION_NOW].nField[10].temp, lan->OutputMessage(0,408),1 );
sprintf(SMenu[MN_NATION_NOW].nField[11].temp, "%d" ,p->u.NationWar.WarfieldData3.MemberCount[2] );//何措盔 荐 2
sprintf(SMenu[MN_NATION_NOW].nField[12].temp, "%2d" ,NW_SQUAD2_MAN_MAX);
sprintf(SMenu[MN_NATION_NOW].nField[13].temp, lan->OutputMessage(0,408),2);
sprintf(SMenu[MN_NATION_NOW].nField[14].temp, "%d" ,p->u.NationWar.WarfieldData3.MemberCount[3] );//何措盔 荐 3
sprintf(SMenu[MN_NATION_NOW].nField[15].temp, "%2d",NW_SQUAD3_MAN_MAX );
sprintf(SMenu[MN_NATION_NOW].nField[16].temp, lan->OutputMessage(0,408),3 );
sprintf(SMenu[MN_NATION_NOW].nField[17].temp, "%d" ,p->u.NationWar.WarfieldData3.MemberCount[4] );//何措盔 荐 4
sprintf(SMenu[MN_NATION_NOW].nField[18].temp, "%2d",NW_SQUAD4_MAN_MAX );
sprintf(SMenu[MN_NATION_NOW].nField[19].temp, lan->OutputMessage(0,408),4 );
//011030 lsw <
CallSmallMenu(MN_NATION_NOW,MN_NATION_BATTLE_BBS);//角龙利 龋免
}
void NationSupportNationSquadLeader(t_packet* p)
{
//011004 lsw
int sqn = p->u.NationWar.SquadInfo.SquadNo;
sprintf(SMenu[MN_NATION_BUDAE].nField[6].temp, lan->OutputMessage(0,408),sqn );//011030 lsw
switch (sqn)
{
case 1:
sprintf(SMenu[MN_NATION_BUDAE].nField[9].temp, "%2d-%2d" ,NW_SQUAD1_LEVEL_MIN ,NW_SQUAD1_LEVEL_MAX);//饭骇
break;
case 2:
sprintf(SMenu[MN_NATION_BUDAE].nField[9].temp, "%2d-%2d" ,NW_SQUAD2_LEVEL_MIN ,NW_SQUAD2_LEVEL_MAX);//饭骇
break;
case 3:
sprintf(SMenu[MN_NATION_BUDAE].nField[9].temp, "%2d-%2d" ,NW_SQUAD3_LEVEL_MIN ,NW_SQUAD3_LEVEL_MAX);//饭骇
break;
case 4:
sprintf(SMenu[MN_NATION_BUDAE].nField[9].temp, "%2d-%2d" ,NW_SQUAD4_LEVEL_MIN ,NW_SQUAD4_LEVEL_MAX);//饭骇
break;
}
SMenu[MN_NATION_BUDAE].nField[7].nType = FT_NOMAL_PUT;
switch(Hero->name_status.nation)
{
case NW_BY:
SMenu[MN_NATION_BUDAE].nField[7].nImageNumber = 20+sqn;
break;
case NW_ZY:
SMenu[MN_NATION_BUDAE].nField[7].nImageNumber = 24+sqn;
break;
case NW_YL:
SMenu[MN_NATION_BUDAE].nField[7].nImageNumber = 28+sqn;
break;
}
if( p->u.NationWar.SquadInfo.ChipID !=0 )
{
sprintf(SMenu[MN_NATION_BUDAE].nField[8].temp, "%s",p->u.NationWar.SquadInfo.ChipName);
sprintf(SMenu[MN_NATION_BUDAE].nField[17].temp, "%s" ,ItemRare[p->u.NationWar.SquadInfo.Sok[0]].LocalName);
sprintf(SMenu[MN_NATION_BUDAE].nField[18].temp, "%s" ,ItemRare[p->u.NationWar.SquadInfo.Sok[1]].LocalName);
if( sqn == 3 || sqn ==4 )
{
memset(SMenu[MN_NATION_BUDAE].nField[19].temp,0,500);
}
else
{
sprintf(SMenu[MN_NATION_BUDAE].nField[19].temp, "%s" ,ItemRare[p->u.NationWar.SquadInfo.Sok[2]].LocalName);
}
}
else
{
// SMenu[MN_NATION_BUDAE].nField[7].nType = 0;//何措 付农 救朵
//011030 lsw >
sprintf(SMenu[MN_NATION_BUDAE].nField[8].temp, lan->OutputMessage(0,405) );//,p->u.NationWar.SquadInfo.ChipName);
sprintf(SMenu[MN_NATION_BUDAE].nField[17].temp, lan->OutputMessage(0,405) );//,p->u.NationWar.SquadInfo.Sok);
sprintf(SMenu[MN_NATION_BUDAE].nField[18].temp, lan->OutputMessage(0,405) );//,p->u.NationWar.SquadInfo.Sok);
sprintf(SMenu[MN_NATION_BUDAE].nField[19].temp, lan->OutputMessage(0,405) );//,p->u.NationWar.SquadInfo.Sok);
//011030 lsw <
}
}
void NationSupportNationSquadLeader2(t_packet *p) // 011023 LTS 窃荐背眉
{
char msg[100];
//011030 lsw >
sprintf(msg,lan->OutputMessage(0,406),1,p->u.NationWar.SquadInfo2.SquadCount[1], NW_SQUAD1_MAN_MAX);
strcpy(SMenu[MN_NATION_BUDAE].nField[12].temp, msg );
sprintf(msg,lan->OutputMessage(0,406),2,p->u.NationWar.SquadInfo2.SquadCount[2], NW_SQUAD2_MAN_MAX);
strcpy(SMenu[MN_NATION_BUDAE].nField[13].temp, msg );
sprintf(msg,lan->OutputMessage(0,406),3,p->u.NationWar.SquadInfo2.SquadCount[3], NW_SQUAD3_MAN_MAX);
strcpy(SMenu[MN_NATION_BUDAE].nField[14].temp, msg );
sprintf(msg,lan->OutputMessage(0,406),4,p->u.NationWar.SquadInfo2.SquadCount[4], NW_SQUAD4_MAN_MAX);
strcpy(SMenu[MN_NATION_BUDAE].nField[15].temp, msg );
int squadno = Hero->NWCharacter.SquadNo;
switch (squadno)
{
case 1:
sprintf(msg,lan->OutputMessage(0,407),squadno,p->u.NationWar.SquadInfo2.SquadCount[squadno],NW_SQUAD1_MAN_MAX);
strcpy(SMenu[MN_NATION_BUDAE].nField[squadno+11].temp, msg );
break;
case 2:
sprintf(msg,lan->OutputMessage(0,407),squadno,p->u.NationWar.SquadInfo2.SquadCount[squadno],NW_SQUAD2_MAN_MAX);
strcpy(SMenu[MN_NATION_BUDAE].nField[squadno+11].temp, msg );
break;
case 3:
sprintf(msg,lan->OutputMessage(0,407),squadno,p->u.NationWar.SquadInfo2.SquadCount[squadno],NW_SQUAD3_MAN_MAX);
strcpy(SMenu[MN_NATION_BUDAE].nField[squadno+11].temp, msg );
break;
case 4:
sprintf(msg,lan->OutputMessage(0,407),squadno,p->u.NationWar.SquadInfo2.SquadCount[squadno],NW_SQUAD4_MAN_MAX);
strcpy(SMenu[MN_NATION_BUDAE].nField[squadno+11].temp, msg );
break;
}
//011030 lsw <
sprintf(msg,"%s",p->u.NationWar.SquadInfo2.CommanderName);//荤飞包 疙
strcpy(SMenu[MN_NATION_BUDAE].nField[16].temp, msg );
CallSmallMenu(MN_NATION_BUDAE,MN_NATION_BATTLE_BBS); // Squad Interface Open
}
//011001 lsw
void NationWarResultDoneButton()//搬苞 俊辑 done 穿福搁 甸绢咳
{
if (isNationWarfieldServer())
SendCMD_CHECK_AM_I_DEFEAT();
if (isNewWarfieldServer())
SendCMD_CHECK_DEFEAT();
}
void TodayNoticeButtonIntoColor(int color)//1捞搁 闰祸 2 捞搁 弧埃祸
{
if (color > 2 || color < 0 ){ return; }
SMenu[MN_TIME_DISPLAY_MENU].nField[3].nWillDo = color;
return;
}
bool DoButtonCheckOfMenu_SpecialWillDo_lsw(int i, int j)//020515 lsw
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