📄 network.h
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char killer[40];
}t_view_char_info;
// Chatting.................................................................
#define CMD_CHAT_SET 7500
typedef struct chat_set
{
char chattype;
char chatname[ NM_LENGTH];
}t_chat_set;
#define CMD_CHAT_SET_RESULT 7510
typedef struct chat_set_result // 汲沥沁绰单 惑措啊 绝促搁 绝促绊 娟扁 秦霖促.
{
char result;
}t_chat_set_result;
// .........................................................................
#define CMD_TOTAL_MAP_CONNECTIONS 7520
typedef struct total_map_connections
{
short int no;
}t_total_map_connections;
#define CMD_TOTAL_CONNECTIONS 7530
typedef struct total_connections
{
short int no;
}t_total_connections;
#define CMD_ISTHERE_CHARNAME 7540
typedef struct client_isthere_charname
{
char name[ NM_LENGTH];
}t_client_isthere_charname;
#define CMD_THEREIS_NO_CHARNAME 7541
#define CMD_THEREIS_CHARNAME 7542
//------------ NEW_APPEND -------------------------------
#define CMD_IM_GAME_SERVER 9011
typedef struct im_game_server
{
int port;
}t_im_game_server;
#define CMD_TAME_COMMAND 8100
typedef struct tame_command
{
BYTE cmd;
char mybaby[ NM_LENGTH];
char toname[ NM_LENGTH];
}t_tame_command;
//-------------------------------------------------------
#define CMD_TAME_NAME_CHANGE 8101
typedef struct tame_name_change
{
short int id;
char name[ NM_LENGTH];
}t_tame_name_change;
#define CMD_TAME_HOST_NAME 8102
typedef struct tame_host_name
{
short int id;
char hostname[ NM_LENGTH];
}t_tame_host_name;
#define CMD_TAME_COMMAND_RESULT 8103
typedef struct tame_command_result
{
char result;
}t_tame_command_result;
#define CMD_TAME_END 8104
typedef struct tame_end
{
short int id;
}t_tame_end;
#define CMD_YOU_DIE 8200
typedef struct
{
short int id;
short int t;
}t_you_die;
#define CMD_DEBUG_REQ_CHAR_INFO 8300
typedef struct debug_server_req_char_info
{
short int id;
int lv;
int exp;
int ac;
int Str; // 塞
int Con; // 扒碍
int Dex; // 刮酶己
int Wis; // 瘤驱
int Int; // 瘤瓷
int MoveP; // 捞悼仿
int Char; // 概仿
int Endu; // 历氢仿
int Moral; // 荤扁
int Luck; // 青款
int wsps; // 付过仿->付过 皋葛扼捞令
int Hp, HpMax;
int Mp, MpMax;
int Hungry,HungryMax;
short int event_no; // 0131 YGI
}t_debug_server_req_char_info;
typedef struct debug_client_req_char_info
{
short int id;
}t_debug_client_req_char_info;
#define CMD_PLEASE_GIVE_LIFE 8400
#define CMD_PLEASE_GIVE_LIFE1 8401
struct t_please_give_life
{
short int id;
short int who;
__int32 nLife;
__int32 nMana;
__int32 nHungry;
};
#define CMD_GOTO_EDELBROY_TOGETLIFE 8402
//////////////// lhs 0810 流诀苞 努贰胶俊 包茄 檬焊 涅胶飘 辑距 //////////
#define CMD_QUEST_JOB_FINISH 8409
///////////////////////////////////////////
#define CMD_SMILE_FACE 8410
typedef struct client_smile_face
{
char smileno;
}t_client_smile_face;
typedef struct server_smile_face
{
short int id;
char smileno;
}t_server_smile_face;
// 傍瘤荤亲 傍绊....
#define CMD_BBS 8411
typedef struct server_bbs
{
char bbs[ MAX_PATH];
}t_server_bbs;
#define CMD_ACCESS_JOIN_YOU_ALREADY_IN_MAP 8412 // id客 Password甫 甸绊 立辟窍瘤父. 寸脚篮 捞固 甘俊 乐促. 肚绰 泅犁 Update吝捞促.
#define CMD_HOW_MANY_IN_MAP 8413
typedef struct how_many_in_map
{
char map[ NM_LENGTH ];
short int how;
}t_how_many_in_map;
// 霸烙 款康磊侩
#define CMD_BLOCK_ATTACK_START 8414
#define CMD_BLOCK_ATTACK_END 8415
#define CMD_BLOCK_MOVE_START 8416
#define CMD_BLOCK_MOVE_END 8417
#define CMD_BLOCK_MAGIC_START 8418
#define CMD_BLOCK_MAGIC_END 8419
#define CMD_BLOCK_GIVE_LIFE_START 8420
#define CMD_BLOCK_GIVE_LIFE_END 8421
#define CMD_BLOCK_SKILL_START 8530//020821 lsw
#define CMD_BLOCK_SKILL_END 8531//020821 lsw
#define CMD_ABSOLUTE_LOGOUT 8422
typedef struct absolute_logout
{
short id;
}t_absolute_logout;
#define CMD_MAKE_GHOST 8423
typedef struct make_ghost
{
short id;
}t_make_ghost;
#define CMD_GIVE_LIFE 8425
typedef struct give_life
{
short id;
}t_give_life;
#define CMD_ITEM_DURATION_CHANGE 8426
typedef struct item_duration_change
{
BYTE pos;
WORD dur;
}t_item_duration_change;
////////////////////////////////////////////////////////////////////////////////////////
//
// NPC甫 力绢窍扁 困茄 橇肺配妮
//
#define CMD_NPC_CHAT_DATA 8427
typedef struct npc_chat_data
{
short int id;
char data[ TEXT_LENGTH];
}t_npc_chat_data;
#define CMD_NPCCTRL_SEALSTONE_ 8901
typedef struct npcctrl_sealstone
{
short int id;
short int patterntype;
}t_npcctrl_sealstone;
#define CMD_NPCCTRL_MURI_8 8428
typedef struct npcctrl_muri_8
{
short int id;
short int oldpatterntype;
short int patterntype;
short int bossid;
DWORD Exp;
}t_npcctrl_muri_8;
#define CMD_NPCCTRL_MURI_18 8429
typedef struct npcctrl_muri_18
{
short int id;
short int oldpatterntype;
short int patterntype;
short int bossid;
DWORD Exp;
}t_npcctrl_muri_18;
#define CMD_NPCCTRL_MURI_28 8430
typedef struct npcctrl_muri_28
{
short int id;
short int oldpatterntype;
short int patterntype;
short int bossid;
DWORD Exp;
}t_npcctrl_muri_28;
#define CMD_NPCCTRL_WANDER_MAUL 8431
typedef struct npcctrl_wander_maul
{
short int id;
short int oldpatterntype;
short int patterntype;
}t_npcctrl_wander_maul;
#define CMD_NPCCTRL_NO_MOVE 8432
typedef struct npcctrl_no_move
{
short int id;
short int oldpatterntype;
short int patterntype;
}t_npcctrl_no_move;
#define CMD_NPCCTRL_WANDER_GUARD 8433
typedef struct npcctrl_wander_guard
{
short int id;
short int oldpatterntype;
short int patterntype;
}t_npcctrl_wander_guard;
#define CMD_NPCCTRL_WANDER_38 8434
typedef struct npcctrl_wander_38
{
short int id;
short int oldpatterntype;
short int patterntype;
short int bossid;
}t_npcctrl_wander_38;
#define CMD_NPCCTRL_TAME 8435
typedef struct npcctrl_tame
{
short int id;
short int oldpatterntype;
short int patterntype;
short int bossid;
short int HostId;
char TargetName[31];
short int tame;
BYTE tame_cmd;
}t_npcctrl_tame;
#define CMD_NPC_MODIFY_POS 8436
typedef struct npc_modify_pos
{
short int id;
short int mx, my;
}t_npc_modify_pos;
#define CMD_SEND_NPC_PARAMETER 8437
typedef struct send_npc_parameter
{
short id;
short type;
short data;
}t_send_npc_parameter;
#define CMD_SEND_NPC_STRING_PARAMETER 8438
typedef struct send_npc_string_parameter
{
short id;
short type;
char data[ 31];
}t_send_npc_string_parameter;
#define CMD_START_GOODBAD 8439
typedef struct start_goodbad
{
short int id;
short int nk3;
short int nk4;
short int nk6;
}t_start_goodbad;
#define CMD_ENDOF_GOODBAD 8440
typedef struct endof_goodbad
{
short int id;
}t_endof_goodbad;
#define CMD_LOGIN_BBS 8450
typedef struct login_bbs
{
char bbs[ MAX_PATH];
}t_login_bbs;
#define CMD_CHAR_IN_GAME 8460
typedef struct char_in_game
{
char name[ NM_LENGTH];
}t_char_in_game;
// Login Server -> Game Server
// id甫 啊柳 仇阑 谗绢扼...
#define CMD_CLOSE_LOGIN_ID 8462
typedef struct login_close_login_id
{
char id[ NM_LENGTH];
}t_login_close_login_id;
#define CMD_UPDATE_VERY_IMPORTANT_STATUS 8465
typedef struct update_very_important_status
{
char name[ NM_LENGTH];
short int Level;
short int Str ;
short int Con ;
short int Dex ;
short int Wis ;
short int Int ;
short int MoveP;
short int Char ;
short int Endu ;
short int Moral;
short int Luck ;
short int wsps ;
int HpMax ;
int ManaMax;
int HungryMax;
short int reserved_point;
DWORD Exp;
}t_update_very_important_status;
#define CMD_UPDATE_VERY_IMPORTANT_TACTICS 8466
typedef struct update_very_important_tactics
{
char name[ NM_LENGTH];
char tac_skillEXP[ SIZE_OF_TAC_SKILL_EXP];
}t_update_very_important_tactics;
#define CMD_TRIP_AROUND 8468
typedef struct trip_around
{
int x, y;
}t_trip_around;
#define CMD_TACTICS_PARRYING_EXP 8470
typedef struct tactics_parrying_exp
{
DWORD exp;
char step;
}t_tactics_parrying_exp;
#define CMD_DUAL_PROPOSAL 8472
typedef struct dual_proposal
{
char name[ NM_LENGTH];
}t_dual_fight_proposal;
#define CMD_DUAL_PROPOSAL_ACCEPT 8472
typedef struct dual_proposal_accept
{
char name[NM_LENGTH];
}t_dual_proposal_accept;
#define CMD_DUAL_PROPOSAL_REFUSE 8472
#define CMD_DUAL_SURRENDER 8476
#define CMD_SERVER_ITEMTABLE_RELOAD 8480
#define CMD_DEBUG_CHANGE_SKILL_EXP 8490
typedef struct debug_change_skill_exp
{
short int id;
DWORD skillexp[45]; // 1219 YGI 版氰摹
}t_debug_change_skill_exp;
#define CMD_SERVER_NPC_ACCESS_TABLE_RELOAD 8800
#define CMD_SERVER_NPC_ACCESS_TABLE_RELOAD2 8801
#define CMD_SERVER_NPC_ACCESS_TABLE_RELOAD3 8802
#define CMD_SERVER_NPC_ACCESS_TABLE_RELOAD4 8803
typedef struct server_npc_access_table_reload
{
char data[ 800];
}t_server_npc_access_table_reload;
#define CMD_ABSOLUTE_MOVE_DUNGEON_KEEPER 8810
#define CMD_SEALSTONE_WAR_LEFTTIME 8850
typedef struct sealstone_warlefttime
{
char nation;
DWORD lefttime;
}t_sealstone_warlefttime;
#define CMD_SEALSTONE_WAR_START 8851
typedef struct sealstone_war_start
{
char nation;
}t_sealstone_war_start;
typedef struct sealstone_client_warlefttime
{
DWORD lefttime;
}t_sealstone_client_warlefttime;
#define CMD_WAR_START_BLOCK 8852
#define CMD_SEALSTONE_RE_GENTIME 8860
typedef struct sealstone_regentime
{
char nation;
DWORD regentime;
}t_sealstone_regentime;
#define CMD_SEALSTONE_START_RE_GENTIME 8869
#define CMD_SEALSTONE_END_RE_GENTIME 8870
#define CMD_SEALSTONE_RESULT 8880
#define CMD_SEALSTONE_RESULT_DEFEAT 8881
#define CMD_SEALSTONE_RESULT_VICTORY 8882
#define CMD_SEALSTONE_RESULT_DRWAW 8883
typedef struct sealstone_result
{
char aresult;
char anation;
char bresult;
char bnation;
}t_sealstone_result;
#define CMD_SEALSTONEFROMKING 8890
typedef struct sealstone_fromking
{
char nation;
}t_sealstone_fromking;
#define CMD_SEALSTONE_STATUS 8892
typedef struct sealstone_status
{
char sealstonesprno;
short int id;
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