📄 waitprogress.cpp
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// WaitProgress.cpp : implementation file
//
#include "stdafx.h"
#include "rmtool.h"
#include "WaitProgress.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CWaitProgress dialog
CWaitProgress::CWaitProgress(CWnd* pParent /*=NULL*/)
: CDialog(CWaitProgress::IDD, pParent)
{
//{{AFX_DATA_INIT(CWaitProgress)
//}}AFX_DATA_INIT
m_nActivate = 0;
}
void CWaitProgress::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CWaitProgress)
DDX_Control(pDX, IDC_PROG, c_Prog);
DDX_Control(pDX, IDC_COMMENT_PROG, c_ProgComment);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CWaitProgress, CDialog)
//{{AFX_MSG_MAP(CWaitProgress)
ON_WM_LBUTTONDOWN()
ON_WM_TIMER()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CWaitProgress message handlers
BOOL CWaitProgress::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CWaitProgress::OnLButtonDown(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
PostMessage(WM_NCLBUTTONDOWN, HTCAPTION, MAKELPARAM( point.x, point.y));
CDialog::OnLButtonDown(nFlags, point);
}
void CWaitProgress::SetSnakeMode()
{
c_ProgComment.SetTextColor(RGB(0,0,255),RGB(128,128,128)/*RGB(128,128,128)*/);//RGB(181,182,181));
c_ProgComment.SetBkColor(RGB(228,228,228));
c_ProgComment.SetGradientColorsX(3,RGB(228,228,228),RGB(172,172,255)/*RGB(255,20,0)*/,RGB(228,228,228));
c_ProgComment.SetStep(6);
c_ProgComment.SetRange(0,200);
c_ProgComment.SetSnake();
c_ProgComment.SetRubberBar();//kyo020315
c_ProgComment.SetSnakeTail(60);
CRect rect(1,1,1,1);
c_ProgComment.SetBorders(&rect);
}
void CWaitProgress::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
switch(nIDEvent)
{
case 1:
{
c_ProgComment.StepIt();
}
break;
}
CDialog::OnTimer(nIDEvent);
}
void CWaitProgress::StartKitAnimation()
{
SetSnakeMode();
SetTimer(1,55,0);
}
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