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📄 main.cpp

📁 ARM交叉编译工具链
💻 CPP
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/*
  * this src is used for testing the v4l and the sdl .
  * Beside this,it provides a simple wrap of v4l and sdl .
  * You can use it any where,but should keep this header.
  * Any suggestion is appreicated.
  *
  *	Tianjin University , China.
  *	
  *	vinqosky@gmail.com
  */
  
#include <unistd.h>
#include <stdint.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <signal.h>

#include "v4l_layer.h"
#include "sdl_layer.h"
#include "rgb2yuv.h"
#include "main.h"

#define noDEBUG_YUV_FRAME

int closeFlag;

//signal handler
void closeHandler(int sig)
{
	//fprintf(stdout,"test closeHandler.\n");
	closeFlag = 1;
}

int main(int argc,char **argv)
{
	int width = 320;
	int height = 240;

	int ysize = width*height;
	int uvsize = ysize/4;

	closeFlag = 0;
	signal (SIGINT, closeHandler);

	u_int8_t *pRgbImage = NULL;
	u_int8_t *pY = NULL;
	u_int8_t *pU = NULL;
	u_int8_t *pV = NULL;

	pRgbImage = (u_int8_t *)malloc(ysize*3);
	
	pY = (u_int8_t*)malloc(ysize);
	pU = (u_int8_t*)malloc(uvsize);
	pV = (u_int8_t*)malloc(uvsize);
	

	CV4lSrc mySrc;
	CSDLDisplay myDisplay;
	
	if(mySrc.init("/dev/video0",width,height)<0)
	{
		//ERROR
		return -1;
	}

	mySrc.setFrame(width,height);

	if(myDisplay.init(width,height)<0)
	{
		//ERROR
		return -1;
	}

	while(!closeFlag)
	{
		//get a frame
		if(mySrc.getAFrame(pRgbImage)<0)
		{
			//ERROR
			fprintf(stdout,"Error in get a frame.\n");
			break;
		}

		//convert rgb to yuv
		if(RGB2YUV(width,height,pRgbImage,pY,pU,pV,1)!=0)
		{
			//ERROR
			fprintf(stdout,"error in rgb2yuv.\n");
			break;
		}

#ifdef DEBUG_YUV_FRAME
		//save a yuv	
		static int inc = 0;
		char filestr[128];
		sprintf(filestr,"yuv-%d.tst",inc);
		FILE *yuvFile;

		if((yuvFile = fopen(filestr,"w+")) == NULL)
		{
			//ERROR
			exit(1);
		}

		fwrite((unsigned char *)pY,ysize,1,yuvFile);
		fwrite((unsigned char *)pU,uvsize,1,yuvFile);
		fwrite((unsigned char *)pV,uvsize,1,yuvFile);
		inc++;
		fclose(yuvFile);
#endif //DEBUG_YUV_FRAME

		myDisplay.display(pY,pU, pV);

		usleep(1000/30);
	}

	mySrc.closeIt();
	myDisplay.closeIt();
	
	if(pU!=NULL)
		free(pU);
	if(pY!=NULL)
		free(pY);
	if(pV!=NULL)
		free(pV);
	
	return 0;
}



  

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