📄 module.h
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/*
* test_set_buffer_foo() and test_clear_buffer_foo()
*/
#define TAS_BUFFER_FNS(bit, name) \
static inline int test_set_buffer_##name(struct buffer_head *bh) \
{ \
return test_and_set_bit(BH_##bit, &(bh)->b_state); \
} \
static inline int test_clear_buffer_##name(struct buffer_head *bh) \
{ \
return test_and_clear_bit(BH_##bit, &(bh)->b_state); \
} \
/*
* Emit the buffer bitops functions. Note that there are also functions
* of the form "mark_buffer_foo()". These are higher-level functions which
* do something in addition to setting a b_state bit.
*/
BUFFER_FNS(Uptodate, uptodate)
BUFFER_FNS(Dirty, dirty)
TAS_BUFFER_FNS(Dirty, dirty)
BUFFER_FNS(Lock, locked)
TAS_BUFFER_FNS(Lock, locked)
BUFFER_FNS(Req, req)
TAS_BUFFER_FNS(Req, req)
BUFFER_FNS(Mapped, mapped)
BUFFER_FNS(New, new)
BUFFER_FNS(Async_Read, async_read)
BUFFER_FNS(Async_Write, async_write)
BUFFER_FNS(Delay, delay)
BUFFER_FNS(Boundary, boundary)
BUFFER_FNS(Write_EIO, write_io_error)
BUFFER_FNS(Ordered, ordered)
BUFFER_FNS(Eopnotsupp, eopnotsupp)
BUFFER_FNS(Unwritten, unwritten)
#define bh_offset(bh) ((unsigned long)(bh)->b_data & ~PAGE_MASK)
#define touch_buffer(bh) mark_page_accessed(bh->b_page)
/* If we *know* page->private refers to buffer_heads */
#define page_buffers(page) \
( \
BUG_ON(!PagePrivate(page)), \
((struct buffer_head *)page_private(page)) \
)
#define page_has_buffers(page) PagePrivate(page)
/*
* Declarations
*/
void mark_buffer_dirty(struct buffer_head *bh);
void init_buffer(struct buffer_head *, bh_end_io_t *, void *);
void set_bh_page(struct buffer_head *bh,
struct page *page, unsigned long offset);
int try_to_free_buffers(struct page *);
struct buffer_head *alloc_page_buffers(struct page *page, unsigned long size,
int retry);
void create_empty_buffers(struct page *, unsigned long,
unsigned long b_state);
void end_buffer_read_sync(struct buffer_head *bh, int uptodate);
void end_buffer_write_sync(struct buffer_head *bh, int uptodate);
/* Things to do with buffers at mapping->private_list */
void mark_buffer_dirty_inode(struct buffer_head *bh, struct inode *inode);
int inode_has_buffers(struct inode *);
void invalidate_inode_buffers(struct inode *);
int remove_inode_buffers(struct inode *inode);
int sync_mapping_buffers(struct address_space *mapping);
void unmap_underlying_metadata(struct block_device *bdev, sector_t block);
void mark_buffer_async_write(struct buffer_head *bh);
void invalidate_bdev(struct block_device *);
int sync_blockdev(struct block_device *bdev);
void __wait_on_buffer(struct buffer_head *);
wait_queue_head_t *bh_waitq_head(struct buffer_head *bh);
int fsync_bdev(struct block_device *);
struct super_block *freeze_bdev(struct block_device *);
void thaw_bdev(struct block_device *, struct super_block *);
int fsync_super(struct super_block *);
int fsync_no_super(struct block_device *);
struct buffer_head *__find_get_block(struct block_device *bdev, sector_t block,
unsigned long size);
struct buffer_head *__getblk(struct block_device *bdev, sector_t block,
unsigned long size);
void __brelse(struct buffer_head *);
void __bforget(struct buffer_head *);
void __breadahead(struct block_device *, sector_t block, unsigned int size);
struct buffer_head *__bread(struct block_device *, sector_t block, unsigned size);
void invalidate_bh_lrus(void);
struct buffer_head *alloc_buffer_head(gfp_t gfp_flags);
void free_buffer_head(struct buffer_head * bh);
void unlock_buffer(struct buffer_head *bh);
void __lock_buffer(struct buffer_head *bh);
void ll_rw_block(int, int, struct buffer_head * bh[]);
int sync_dirty_buffer(struct buffer_head *bh);
int submit_bh(int, struct buffer_head *);
void write_boundary_block(struct block_device *bdev,
sector_t bblock, unsigned blocksize);
int bh_uptodate_or_lock(struct buffer_head *bh);
int bh_submit_read(struct buffer_head *bh);
extern int buffer_heads_over_limit;
/*
* Generic address_space_operations implementations for buffer_head-backed
* address_spaces.
*/
#if 0
int block_write_full_page(struct page *page, get_block_t *get_block,
struct writeback_control *wbc);
int block_read_full_page(struct page*, get_block_t*);
int block_write_begin(struct file *, struct address_space *,
loff_t, unsigned, unsigned,
struct page **, void **, get_block_t*);
int block_write_end(struct file *, struct address_space *,
loff_t, unsigned, unsigned,
struct page *, void *);
int generic_write_end(struct file *, struct address_space *,
loff_t, unsigned, unsigned,
struct page *, void *);
int block_prepare_write(struct page*, unsigned, unsigned, get_block_t*);
int cont_write_begin(struct file *, struct address_space *, loff_t,
unsigned, unsigned, struct page **, void **,
get_block_t *, loff_t *);
int block_page_mkwrite(struct vm_area_struct *vma, struct page *page,
get_block_t get_block);
sector_t generic_block_bmap(struct address_space *, sector_t, get_block_t *);
int generic_commit_write(struct file *, struct page *, unsigned, unsigned);
int block_truncate_page(struct address_space *, loff_t, get_block_t *);
int file_fsync(struct file *, struct dentry *, int);
int nobh_write_begin(struct file *, struct address_space *,
loff_t, unsigned, unsigned,
struct page **, void **, get_block_t*);
int nobh_write_end(struct file *, struct address_space *,
loff_t, unsigned, unsigned,
struct page *, void *);
int nobh_truncate_page(struct address_space *, loff_t, get_block_t *);
int nobh_writepage(struct page *page, get_block_t *get_block,
struct writeback_control *wbc);
int generic_cont_expand_simple(struct inode *inode, loff_t size);
#endif
void block_invalidatepage(struct page *page, unsigned long offset);
void page_zero_new_buffers(struct page *page, unsigned from, unsigned to);
int block_commit_write(struct page *page, unsigned from, unsigned to);
void block_sync_page(struct page *);
void buffer_init(void);
/*
* inline definitions
*/
#if 0
static inline void attach_page_buffers(struct page *page,
struct buffer_head *head)
{
page_cache_get(page);
SetPagePrivate(page);
set_page_private(page, (unsigned long)head);
}
#endif
static inline void get_bh(struct buffer_head *bh)
{
atomic_inc(&bh->b_count);
}
static inline void put_bh(struct buffer_head *bh)
{
__brelse(bh);
}
static inline void brelse(struct buffer_head *bh)
{
if (bh)
__brelse(bh);
}
static inline void bforget(struct buffer_head *bh)
{
if (bh)
__bforget(bh);
}
#if 0
static inline struct buffer_head *
sb_bread(struct super_block *sb, sector_t block)
{
return __bread(sb->s_bdev, block, sb->s_blocksize);
}
static inline void
sb_breadahead(struct super_block *sb, sector_t block)
{
__breadahead(sb->s_bdev, block, sb->s_blocksize);
}
static inline struct buffer_head *
sb_getblk(struct super_block *sb, sector_t block)
{
return __getblk(sb->s_bdev, block, sb->s_blocksize);
}
static inline struct buffer_head *
sb_find_get_block(struct super_block *sb, sector_t block)
{
return __find_get_block(sb->s_bdev, block, sb->s_blocksize);
}
static inline void
map_bh(struct buffer_head *bh, struct super_block *sb, sector_t block)
{
set_buffer_mapped(bh);
bh->b_bdev = sb->s_bdev;
bh->b_blocknr = block;
bh->b_size = sb->s_blocksize;
}
#endif
/*
* Calling wait_on_buffer() for a zero-ref buffer is illegal, so we call into
* __wait_on_buffer() just to trip a debug check. Because debug code in inline
* functions is bloaty.
*/
static inline void wait_on_buffer(struct buffer_head *bh)
{
might_sleep();
if (buffer_locked(bh) || atomic_read(&bh->b_count) == 0)
__wait_on_buffer(bh);
}
static inline void lock_buffer(struct buffer_head *bh)
{
might_sleep();
if (test_set_buffer_locked(bh))
__lock_buffer(bh);
}
extern int __set_page_dirty_buffers(struct page *page);
//
// unicode character
//
struct nls_table {
char *charset;
char *alias;
int (*uni2char) (wchar_t uni, unsigned char *out, int boundlen);
int (*char2uni) (const unsigned char *rawstring, int boundlen,
wchar_t *uni);
unsigned char *charset2lower;
unsigned char *charset2upper;
struct module *owner;
struct nls_table *next;
};
/* this value hold the maximum octet of charset */
#define NLS_MAX_CHARSET_SIZE 6 /* for UTF-8 */
/* nls.c */
extern int register_nls(struct nls_table *);
extern int unregister_nls(struct nls_table *);
extern struct nls_table *load_nls(char *);
extern void unload_nls(struct nls_table *);
extern struct nls_table *load_nls_default(void);
extern int utf8_mbtowc(wchar_t *, const __u8 *, int);
extern int utf8_mbstowcs(wchar_t *, const __u8 *, int);
extern int utf8_wctomb(__u8 *, wchar_t, int);
extern int utf8_wcstombs(__u8 *, const wchar_t *, int);
//
// kernel jiffies
//
#define HZ (100)
static inline __u32 JIFFIES()
{
LARGE_INTEGER Tick;
KeQueryTickCount(&Tick);
Tick.QuadPart *= KeQueryTimeIncrement();
Tick.QuadPart /= (10000000 / HZ);
return Tick.LowPart;
}
#define jiffies JIFFIES()
//
// memory routines
//
#ifdef _WIN2K_TARGET_
typedef GUID UUID;
NTKERNELAPI
NTSTATUS
ExUuidCreate(
OUT UUID *Uuid
);
NTKERNELAPI
PVOID
NTAPI
ExAllocatePoolWithTag(
IN POOL_TYPE PoolType,
IN SIZE_T NumberOfBytes,
IN ULONG Tag
);
#define ExFreePoolWithTag(_P, _T) ExFreePool(_P)
#endif
void *kzalloc(int size, int flags);
#define kmalloc(size, gfp) ExAllocatePoolWithTag(NonPagedPool, size, 'JBDM')
#define kfree(p) ExFreePoolWithTag(p, 'JBDM')
/* memory slab */
#define SLAB_HWCACHE_ALIGN 0x00002000U /* align objs on a h/w cache lines */
#define SLAB_KERNEL 0x00000001U
#define SLAB_TEMPORARY 0x00000002U
typedef void (*kmem_cache_cb_t)(void*, kmem_cache_t *, unsigned long);
struct kmem_cache {
CHAR name[32];
ULONG flags;
ULONG size;
atomic_t count;
atomic_t acount;
NPAGED_LOOKASIDE_LIST la;
kmem_cache_cb_t constructor;
};
kmem_cache_t *
kmem_cache_create(
const char *name,
size_t size,
size_t offset,
unsigned long flags,
kmem_cache_cb_t ctor
);
void* kmem_cache_alloc(kmem_cache_t *kc, int flags);
void kmem_cache_free(kmem_cache_t *kc, void *p);
int kmem_cache_destroy(kmem_cache_t *kc);
//
// block device
//
#define BDEVNAME_SIZE 32 /* Largest string for a blockdev identifier */
//
// ll_rw_block ....
//
#define RW_MASK 1
#define RWA_MASK 2
#define READ 0
#define WRITE 1
#define READA 2 /* read-ahead - don't block if no resources */
#define SWRITE 3 /* for ll_rw_block() - wait for buffer lock */
#define READ_SYNC (READ | (1 << BIO_RW_SYNC))
#define READ_META (READ | (1 << BIO_RW_META))
#define WRITE_SYNC (WRITE | (1 << BIO_RW_SYNC))
#define WRITE_BARRIER ((1 << BIO_RW) | (1 << BIO_RW_BARRIER))
//
// file system specific structures
//
/*
* Kernel pointers have redundant information, so we can use a
* scheme where we can return either an error code or a dentry
* pointer with the same return value.
*
* This should be a per-architecture thing, to allow different
* error and pointer decisions.
*/
struct super_block {
unsigned long s_blocksize; /* blocksize */
unsigned char s_blocksize_bits; /* bits of blocksize */
unsigned char s_dirt; /* any thing */
char s_id[30]; /* id string */
kdev_t s_bdev; /* block_device */
void * s_priv; /* EXT2_VCB */
};
struct inode {
unsigned long i_ino; /* inode number */
umode_t i_mode; /* mode */
loff_t i_size; /* size */
atomic_t i_count; /* ref count */
struct super_block *i_sb; /* super_block */
void * i_priv; /* EXT2_MCB */
};
unsigned long bmap(struct inode *, unsigned long);
void iput(struct inode *inode);
void iget(struct inode *inode);
//
// timer routines
//
/*
* These inlines deal with timer wrapping correctly. You are
* strongly encouraged to use them
* 1. Because people otherwise forget
* 2. Because if the timer wrap changes in future you won't have to
* alter your driver code.
*
* time_after(a,b) returns true if the time a is after time b.
*
* Do this with "<0" and ">=0" to only test the sign of the result. A
* good compiler would generate better code (and a really good compiler
* wouldn't care). Gcc is currently neither.
*/
#define typecheck(x, y) (TRUE)
#define time_after(a,b) \
(typecheck(unsigned long, a) && \
typecheck(unsigned long, b) && \
((long)(b) - (long)(a) < 0))
#define time_before(a,b) time_after(b,a)
#define time_after_eq(a,b) \
(typecheck(unsigned long, a) && \
typecheck(unsigned long, b) && \
((long)(a) - (long)(b) >= 0))
#define time_before_eq(a,b) time_after_eq(b,a)
#define time_in_range(a,b,c) \
(time_after_eq(a,b) && \
time_before_eq(a,c))
#endif // _EXT2_MODULE_HEADER_
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