📄 iaxclient_dll.dsp
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# Microsoft Developer Studio Project File - Name="iaxclient_dll" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=iaxclient_dll - Win32 Debug
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MTL=midl.exe
RSC=rc.exe
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# ADD CPP /nologo /Gz /MD /w /W0 /GX /I ".." /I "..\..\gsm\inc" /I "..\..\portaudio\include" /I "..\..\portaudio\src\common" /I "..\..\portaudio\pablio" /I "..\..\portmixer\px_common" /I "..\..\libspeex\include" /I "..\..\libiax2\src" /I "..\..\wince" /D "WIN32" /D "NDEBUG" /D "_USRDLL" /D "_WINDLL" /D "PA_NO_DS" /D "PA_NO_ASIO" /D SPEEX_PREPROCESS=1 /D "NEWJB" /D "LIBIAX" /D SPEEX_EC=1 /D inline=__inline /D strncasecmp=strnicmp /D vsnprintf=_vsnprintf /FD /c
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# Begin Target
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# Name "iaxclient_dll - Win32 Debug"
# Begin Group "Source Files"
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# Begin Source File
SOURCE=..\..\audio_encode.c
# End Source File
# Begin Source File
SOURCE=..\..\audio_file.c
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# Begin Source File
SOURCE=..\..\audio_portaudio.c
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SOURCE=..\..\codec_alaw.c
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SOURCE=..\..\codec_gsm.c
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SOURCE=..\..\codec_speex.c
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SOURCE=..\..\codec_ulaw.c
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SOURCE=..\..\libiax2\src\iax.c
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SOURCE="..\..\libiax2\src\iax2-parser.c"
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SOURCE=..\iaxclient_dll.c
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SOURCE=..\..\iaxclient_lib.c
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SOURCE=..\..\libiax2\src\jitterbuf.c
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SOURCE=..\..\audio_portaudio.h
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SOURCE=..\..\codec_alaw.h
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SOURCE=..\..\codec_speex.h
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SOURCE=..\..\codec_ulaw.h
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SOURCE=..\..\libiax2\src\iax.h
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SOURCE=..\..\iaxclient.h
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SOURCE=..\..\iaxclient_lib.h
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SOURCE=..\..\libiax2\src\jitterbuf.h
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SOURCE=..\..\libiax2\src\md5.h
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# Begin Source File
SOURCE=..\..\spandsp\plc.c
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SOURCE=..\..\spandsp\plc.h
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# Begin Source File
SOURCE=..\..\gsm\src\add.c
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SOURCE=..\..\gsm\src\debug.c
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SOURCE=..\..\gsm\inc\gsm.h
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SOURCE=..\..\gsm\src\gsm_create.c
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SOURCE=..\..\gsm\src\gsm_destroy.c
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SOURCE=..\..\gsm\src\gsm_encode.c
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SOURCE=..\..\gsm\src\gsm_explode.c
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SOURCE=..\..\gsm\src\gsm_option.c
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SOURCE=..\..\gsm\src\gsm_print.c
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SOURCE=..\..\gsm\src\k6opt.h
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SOURCE=..\..\gsm\src\long_term.c
# End Source File
# Begin Source File
SOURCE=..\..\gsm\src\lpc.c
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# PROP Intermediate_Dir "DebugDLL\gsm"
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# End Source File
# Begin Source File
SOURCE=..\..\gsm\src\preprocess.c
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# End Source File
# Begin Source File
SOURCE=..\..\gsm\inc\private.h
# End Source File
# Begin Source File
SOURCE=..\..\gsm\inc\proto.h
# End Source File
# Begin Source File
SOURCE=..\..\gsm\src\rpe.c
# End Source File
# Begin Source File
SOURCE=..\..\gsm\src\short_term.c
# End Source File
# Begin Source File
SOURCE=..\..\gsm\src\table.c
# End Source File
# Begin Source File
SOURCE=..\..\gsm\inc\unproto.h
# End Source File
# End Group
# Begin Group "PortAudio"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\portaudio\src\common\pa_allocation.c
# End Source File
# Begin Source File
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