📄 pipeline.h
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// Pipeline.h : main header file for the PIPELINE application
//
#if !defined(AFX_PIPELINE_H__F74AB06E_1EA6_461A_A2BA_77726EAEA26F__INCLUDED_)
#define AFX_PIPELINE_H__F74AB06E_1EA6_461A_A2BA_77726EAEA26F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#include "SimulatorDlg.h"
/////////////////////////////////////////////////////////////////////////////
// CPipelineApp:
// See Pipeline.cpp for the implementation of this class
//
class CPipelineApp : public CWinApp
{
public:
void CreateEditView();
CPipelineApp();
CMultiDocTemplate* m_pConsoleDocTemplate;
CMultiDocTemplate* m_pAsmEditDocTemplate;
CSimulatorDlg* m_pSimulatorDlg;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPipelineApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CPipelineApp)
afx_msg void OnAppAbout();
afx_msg void OnFileNew();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PIPELINE_H__F74AB06E_1EA6_461A_A2BA_77726EAEA26F__INCLUDED_)
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