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📄 where.c

📁 distcc编译器的源代码.好像是readhat公司开发的.
💻 C
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/* -*- c-file-style: "java"; indent-tabs-mode: nil; fill-column: 78; -*- *  * distcc -- A simple distributed compiler system * * Copyright (C) 2002, 2003 by Martin Pool <mbp@samba.org> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * General Public License for more details. *  * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * USA */                /* I put the shotgun in an Adidas bag and padded it                 * out with four pairs of tennis socks, not my style                 * at all, but that was what I was aiming for: If they                 * think you're crude, go technical; if they think                 * you're technical, go crude.  I'm a very technical                 * boy.  So I decided to get as crude as possible.                 * These days, though, you have to be pretty technical                 * before you can even aspire to crudeness.                 *              -- William Gibson, "Johnny Mnemonic" */    /** * @file * * Routines to decide on which machine to run a distributable job. * * The current algorithm (new in 1.2 and subject to change) is as follows. * * CPU lock is held until the job is complete. * * Once the request has been transmitted, the lock is released and a second * job can be sent. * * Servers which wish to limit their load can defer accepting jobs, and the * client will block with that lock held. * * cpp is probably cheap enough that we can allow it to run unlocked.  However * that is not true for local compilation or linking. * * @todo Write a test harness for the host selection algorithm.  Perhaps a * really simple simulation of machines taking different amounts of time to * build stuff? */#include "config.h"#include <stdio.h>#include <stdlib.h>#include <unistd.h>#include <string.h>#include <fcntl.h>#include <errno.h>#include <time.h>#include <sys/stat.h>#include <sys/file.h>#include "distcc.h"#include "trace.h"#include "util.h"#include "hosts.h"#include "lock.h"#include "where.h"#include "exitcode.h"static int dcc_lock_one(struct dcc_hostdef *hostlist,                        struct dcc_hostdef **buildhost,                        int *cpu_lock_fd);int dcc_pick_host_from_list(struct dcc_hostdef **buildhost,                            int *cpu_lock_fd){    struct dcc_hostdef *hostlist;    int ret;    int n_hosts;        if ((ret = dcc_get_hostlist(&hostlist, &n_hosts)) != 0) {        return EXIT_NO_HOSTS;    }    if ((ret = dcc_remove_disliked(&hostlist)))        return ret;    if (!hostlist) {        return EXIT_NO_HOSTS;    }        return dcc_lock_one(hostlist, buildhost, cpu_lock_fd);    /* FIXME: Host list is leaked? */}static void dcc_lock_pause(void){    /* This could do with some tuning.     *     * My assumption basically is that polling a little too often is     * relatively cheap; sleeping when we should be working is bad.  However,     * if we hit this code at all we're overloaded, so sleeping a while is     * perhaps OK.     *     * We don't use exponential backoff, because that would tend to prefer     * later arrivals and penalize jobs that have been waiting for a long     * time.  This would mean more compiler processes hanging around than is     * really necessary, and also by making jobs complete very-out-of-order is     * more likely to find Makefile bugs. */    unsigned pause_time = 1;    dcc_note_state(DCC_PHASE_BLOCKED, NULL, NULL);        rs_trace("nothing available, sleeping %us...", pause_time);    sleep(pause_time);}/** * Find a host that can run a distributed compilation by examining local state. * It can be either a remote server or localhost (if that is in the list). * * This function does not return (except for errors) until a host has been * selected.  If necessary it sleeps until one is free. * * @todo We don't need transmit locks for local operations. **/static int dcc_lock_one(struct dcc_hostdef *hostlist,                        struct dcc_hostdef **buildhost,                        int *cpu_lock_fd){    struct dcc_hostdef *h;    int i_cpu;    int ret;    while (1) {        for (i_cpu = 0; i_cpu < 50; i_cpu++) {            for (h = hostlist; h; h = h->next) {                if (i_cpu >= h->n_slots)                    continue;                ret = dcc_lock_host("cpu", h, i_cpu, 0, cpu_lock_fd);                                if (ret == 0) {                    *buildhost = h;                    dcc_note_state_slot(i_cpu);                    return 0;                } else if (ret == EXIT_BUSY) {                    continue;                } else {                    rs_log_error("failed to lock");                    return ret;                }            }        }                dcc_lock_pause();    }}/** * Lock localhost.  Used to get the right balance of jobs when some of * them must be local. **/int dcc_lock_local(int *cpu_lock_fd){    struct dcc_hostdef *chosen;        return dcc_lock_one(dcc_hostdef_local, &chosen, cpu_lock_fd);}

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