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📄 renzhe2view.h

📁 贪吃蛇游戏源代码
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// renzhe2View.h : interface of the CRenzhe2View class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_RENZHE2VIEW_H__E3742B95_1E02_4D60_AA3A_62E04469C886__INCLUDED_)
#define AFX_RENZHE2VIEW_H__E3742B95_1E02_4D60_AA3A_62E04469C886__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include"P_name.h"

class CRenzhe2View : public CView
{
protected: // create from serialization only
	CRenzhe2View();
	DECLARE_DYNCREATE(CRenzhe2View)

// Attributes
public:
	CRenzhe2Doc* GetDocument();

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CRenzhe2View)
	public:
	virtual void OnDraw(CDC* pDC);  // overridden to draw this view
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	protected:
	virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
	virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
	virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CRenzhe2View();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	afx_msg void OnContextMenu(CWnd*, CPoint point);
	//{{AFX_MSG(CRenzhe2View)
	afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
	afx_msg void OnTimer(UINT nIDEvent);
	afx_msg void OnMENUzhuce();
	afx_msg void OnPrimary();
	afx_msg void OnSenior();
	afx_msg void OnJunior();
	afx_msg void OnGameWudi();
	afx_msg void OnGameScore100();
	afx_msg void OnGameScore200();
	afx_msg void OnGameScore500();
	afx_msg void OnInstructions();
	afx_msg void OnGJunior();
	afx_msg void OnGPrimer();
	afx_msg void OnGSenior();
	afx_msg void OnGtianxiawudi();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

#ifndef _DEBUG  // debug version in renzhe2View.cpp
inline CRenzhe2Doc* CRenzhe2View::GetDocument()
   { return (CRenzhe2Doc*)m_pDocument; }
#endif

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_RENZHE2VIEW_H__E3742B95_1E02_4D60_AA3A_62E04469C886__INCLUDED_)

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