📄 http_base64.c
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/* * http_base64.c -- This file contains code for encoding strings with base64. * Created: Christopher Blizzard <blizzard@appliedtheory.com>, 20-Nov-1998 * Author: Joe Orton <jeo101@york.ac.uk> * * Copyright (C) 1998 Free Software Foundation * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */#include <stdlib.h>#include <stdio.h>#include <string.h>const char b64_alphabet[65] = { "ABCDEFGHIJKLMNOPQRSTUVWXYZ" "abcdefghijklmnopqrstuvwxyz" "0123456789+/=" }; char *http_base64_encode(const char *text) { /* The tricky thing about this is doing the padding at the end, * doing the bit manipulation requires a bit of concentration only */ char *buffer = NULL; char *point = NULL; int inlen = 0; int outlen = 0; /* check our args */ if (text == NULL) return NULL; /* Use 'buffer' to store the output. Work out how big it should be... * This must be a multiple of 4 bytes */ inlen = strlen( text ); /* check our arg...avoid a pesky FPE */ if (inlen == 0) { buffer = malloc(sizeof(char)); buffer[0] = '\0'; return buffer; } outlen = (inlen*4)/3; if( (inlen % 3) > 0 ) /* got to pad */ outlen += 4 - (inlen % 3); buffer = malloc( outlen + 1 ); /* +1 for the \0 */ memset(buffer, 0, outlen + 1); /* initialize to zero */ /* now do the main stage of conversion, 3 bytes at a time, * leave the trailing bytes (if there are any) for later */ for( point=buffer; inlen>=3; inlen-=3, text+=3 ) { *(point++) = b64_alphabet[ *text>>2 ]; *(point++) = b64_alphabet[ (*text<<4 & 0x30) | *(text+1)>>4 ]; *(point++) = b64_alphabet[ (*(text+1)<<2 & 0x3c) | *(text+2)>>6 ]; *(point++) = b64_alphabet[ *(text+2) & 0x3f ]; } /* Now deal with the trailing bytes */ if( inlen ) { /* We always have one trailing byte */ *(point++) = b64_alphabet[ *text>>2 ]; *(point++) = b64_alphabet[ (*text<<4 & 0x30) | (inlen==2?*(text+1)>>4:0) ]; *(point++) = (inlen==1?'=':b64_alphabet[ *(text+1)<<2 & 0x3c ] ); *(point++) = '='; } *point = '\0'; return buffer;}
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