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📄 http_base64.c

📁 完整实现http协议源代码(WINDOWS或LINUX平台均可移植使用),我在VC++上(不调用WINDOWS的HTTP的API)可实现XML文件下载等.
💻 C
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/* * http_base64.c -- This file contains code for encoding strings with base64. * Created: Christopher Blizzard <blizzard@appliedtheory.com>, 20-Nov-1998 * Author: Joe Orton <jeo101@york.ac.uk> * * Copyright (C) 1998 Free Software Foundation * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */#include <stdlib.h>#include <stdio.h>#include <string.h>const char b64_alphabet[65] = {     "ABCDEFGHIJKLMNOPQRSTUVWXYZ"    "abcdefghijklmnopqrstuvwxyz"    "0123456789+/=" };    char *http_base64_encode(const char *text) {  /* The tricky thing about this is doing the padding at the end,   * doing the bit manipulation requires a bit of concentration only */  char *buffer = NULL;  char *point = NULL;  int inlen = 0;  int outlen = 0;  /* check our args */  if (text == NULL)    return NULL;    /* Use 'buffer' to store the output. Work out how big it should be...   * This must be a multiple of 4 bytes */    inlen = strlen( text );  /* check our arg...avoid a pesky FPE */  if (inlen == 0)    {      buffer = malloc(sizeof(char));      buffer[0] = '\0';      return buffer;    }  outlen = (inlen*4)/3;  if( (inlen % 3) > 0 ) /* got to pad */    outlen += 4 - (inlen % 3);    buffer = malloc( outlen + 1 ); /* +1 for the \0 */  memset(buffer, 0, outlen + 1); /* initialize to zero */    /* now do the main stage of conversion, 3 bytes at a time,   * leave the trailing bytes (if there are any) for later */    for( point=buffer; inlen>=3; inlen-=3, text+=3 ) {    *(point++) = b64_alphabet[ *text>>2 ];     *(point++) = b64_alphabet[ (*text<<4 & 0x30) | *(text+1)>>4 ];     *(point++) = b64_alphabet[ (*(text+1)<<2 & 0x3c) | *(text+2)>>6 ];    *(point++) = b64_alphabet[ *(text+2) & 0x3f ];  }    /* Now deal with the trailing bytes */  if( inlen ) {    /* We always have one trailing byte */    *(point++) = b64_alphabet[ *text>>2 ];    *(point++) = b64_alphabet[ (*text<<4 & 0x30) |			     (inlen==2?*(text+1)>>4:0) ];     *(point++) = (inlen==1?'=':b64_alphabet[ *(text+1)<<2 & 0x3c ] );    *(point++) = '=';  }    *point = '\0';    return buffer;}

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