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<TITLE>Creating a Buffered Image from an Array of Color-Indexed Pixel Values (Java Developers Almanac Example)
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<h1>The Java Developers Almanac 1.4</h1>
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  <h3>e668. Creating a Buffered Image from an Array of Color-Indexed Pixel Values</h3>

This example demonstrates how to convert a byte array of pixel values
that are indices to a color table into a <code>BufferedImage</code>.  In
particular, the example generates the Mandelbrot set in a byte buffer
and combines this data with a <code>SampleModel</code>, <code>ColorModel</code>, and
<code>Raster</code> into a <code>BufferedImage</code>.  A 16-color index color model
is used to represent the pixel colors.


<pre>    import java.awt.*;
    import java.awt.event.*;
    import java.awt.geom.*;
    import java.awt.image.*;
    
    // Instantiate this class and then use the draw() method to draw the
    // generated on the graphics context.
    public class Mandelbrot2 {
        // Holds the generated image
        Image image;
    
        // 16-color model; this method is defined in
        // <a href="../java.awt.image/Mandelbrot.html" class="eglink"><b>e660</b> Creating an Image from an Array of Color-Indexed Pixel Values</a>
        ColorModel colorModel = generateColorModel();
    
        public Mandelbrot2(int width, int height) {
            // Initialize with default location
            this(width, height, new Rectangle2D.Float(-2.0f, -1.2f, 3.2f, 2.4f));
        }
    
        public Mandelbrot2(int width, int height, Rectangle2D.Float loc) {
            // Generate the pixel data; this method is defined in
            // <a href="../java.awt.image/Mandelbrot.html" class="eglink"><b>e660</b> Creating an Image from an Array of Color-Indexed Pixel Values</a>
            byte[] pixels = generatePixels(width, height, loc);
    
            // Create a data buffer using the byte buffer of pixel data.
            // The pixel data is not copied; the data buffer uses the byte buffer array.
            DataBuffer dbuf = new DataBufferByte(pixels, width*height, 0);
    
            // The number of banks should be 1
            int numBanks = dbuf.getNumBanks(); // 1
    
            // Prepare a sample model that specifies a storage 4-bits of
            // pixel datavd in an 8-bit data element
            int bitMasks[] = new int[]{(byte)<font color="#0066ff"><i>0xf</i></font>};
            SampleModel sampleModel = new SinglePixelPackedSampleModel(
                DataBuffer.TYPE_BYTE, width, height, bitMasks);
    
            // Create a raster using the sample model and data buffer
            WritableRaster raster = Raster.createWritableRaster(sampleModel, dbuf, null);
    
            // Combine the color model and raster into a buffered image
            image = new BufferedImage(colorModel, raster, false, null);//new java.util.Hashtable());
        }
    
        public void draw(Graphics g, int x, int y) {
            g.drawImage(image, x, y, null);
        }
    }
</pre>
Here's some code that uses the <code>Mandelbrot2</code> class:

<pre>    class RunMandelbrot2 {
        static public void main(String[] args) {
            new RunMandelbrot2();
        }
        RunMandelbrot2() {
            Frame frame = new Frame("Mandelbrot2 Set");
            frame.add(new MyCanvas());
            frame.setSize(<font color="#0066ff"><i>300</i></font>, <font color="#0066ff"><i>200</i></font>) ;
            frame.setVisible(true);
        }
    
        class MyCanvas extends Canvas {
            Mandelbrot2 mandelbrot;
    
            MyCanvas() {
                // Add a listener for resize events
                addComponentListener(new ComponentAdapter() {
                    // This method is called when the component's size changes
                    public void componentResized(ComponentEvent evt) {
                        Component c = (Component)evt.getSource();
    
                        // Get new size
                        Dimension newSize = c.getSize();
    
                        // Regenerate the image
                        mandelbrot = new Mandelbrot2(newSize.width, newSize.height);
                        c.repaint();
                    }
                });
            }
    
            public void paint(Graphics g) {
                if (mandelbrot != null) {
                    mandelbrot.draw(g, 0, 0);
                }
            }
        }
    }
</pre>
<P><table width="600" CELLSPACING="0" CELLPADDING="2" BORDER="0">
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<td bgcolor="#6666cc" align="center"><font color="#ffffff">
            &nbsp;<b>Related Examples</b></font></td>
</tr>
</table>


e666. <a class="eglink" href="CreateBuf.html?l=rel">
    Creating a Buffered Image
</a>
<br>

e667. <a class="eglink" href="Image2Buf.html?l=rel">
    Creating a Buffered Image from an Image
</a>
<br>

e669. <a class="eglink" href="DrawOnImage.html?l=rel">
    Drawing on a Buffered Image
</a>
<br>

e670. <a class="eglink" href="Buf2Image.html?l=rel">
    Converting a Buffered Image to an Image
</a>
<br>

e671. <a class="eglink" href="ImagePixel.html?l=rel">
    Getting and Setting Pixels in a Buffered Image
</a>
<br>

e672. <a class="eglink" href="CreateTxImage.html?l=rel">
    Scaling, Shearing, Translating, and Rotating a Buffered Image
</a>
<br>


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<br>
        See also: 
<a class="eglink" href="/egs/java.awt.image/pkg.html?l=rel#Effects">
    Effects
</a>&nbsp;&nbsp;

<a class="eglink" href="/egs/java.awt.image/pkg.html?l=rel#Images">
    Images
</a>&nbsp;&nbsp;

<a class="eglink" href="/egs/java.awt.image/pkg.html?l=rel#Volatile%20Images">
    Volatile Images
</a>&nbsp;&nbsp;

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