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📄 mined1.c

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/* * Part one of the mined editor. *//* * Author: Michiel Huisjes. *  * 1. General remarks. *  *   Mined is a screen editor designed for the MINIX operating system. *   It is meant to be used on files not larger than 50K and to be fast. *   When mined starts up, it reads the file into its memory to minimize *   disk access. The only time that disk access is needed is when certain *   save, write or copy commands are given. *  *   Mined has the style of Emacs or Jove, that means that there are no modes. *   Each character has its own entry in an 256 pointer to function array, *   which is called when that character is typed. Only ASCII characters are *   connected with a function that inserts that character at the current *   location in the file. Two execptions are <linefeed> and <tab> which are *   inserted as well. Note that the mapping between commands and functions *   called is implicit in the table. Changing the mapping just implies *   changing the pointers in this table. *  *   The display consists of SCREENMAX + 1 lines and XMAX + 1 characters. When *   a line is larger (or gets larger during editing) than XBREAK characters, *   the line is either shifted SHIFT_SIZE characters to the left (which means *   that the first SHIFT_SIZE characters are not printed) or the end of the *   line is marked with the SHIFT_MARK character and the rest of the line is *   not printed.  A line can never exceed MAX_CHARS characters. Mined will *   always try to keep the cursor on the same line and same (relative) *   x-coordinate if nothing changed. So if you scroll one line up, the cursor *   stays on the same line, or when you move one line down, the cursor will *   move to the same place on the line as it was on the previous. *   Every character on the line is available for editing including the *   linefeed at the the of the line. When the linefeed is deleted, the current *   line and the next line are joined. The last character of the file (which *   is always a linefeed) can never be deleted. *   The bottomline (as indicated by YMAX + 1) is used as a status line during *   editing. This line is usually blank or contains information mined needs *   during editing. This information (or rather questions) is displayed in *   reverse video. *  *   The terminal modes are changed completely. All signals like start/stop, *   interrupt etc. are unset. The only signal that remains is the quit signal. *   The quit signal (^\) is the general abort signal for mined. Typing a ^\ *   during searching or when mined is asking for filenames, etc. will abort *   the function and mined will return to the main loop.  Sending a quit *   signal during the main loop will abort the session (after confirmation) *   and the file is not (!) saved. *   The session will also be aborted when an unrecoverable error occurs. E.g *   when there is no more memory available. If the file has been modified, *   mined will ask if the file has to be saved or not. *   If there is no more space left on the disk, mined will just give an error  *   message and continue. *  *   The number of system calls are minized. This is done to keep the editor *   as fast as possible. I/O is done in SCREEN_SIZE reads/writes. Accumulated *   output is also flushed at the end of each character typed. *  * 2. Regular expressions *    *   Mined has a build in regular expression matcher, which is used for *   searching and replace routines. A regular expression consists of a *   sequence of: *  *      1. A normal character matching that character. *      2. A . matching any character. *      3. A ^ matching the begin of a line. *      4. A $ (as last character of the pattern) mathing the end of a line. *      5. A \<character> matching <character>. *      6. A number of characters enclosed in [] pairs matching any of these *        characters. A list of characters can be indicated by a '-'. So *        [a-z] matches any letter of the alphabet. If the first character *        after the '[' is a '^' then the set is negated (matching none of *        the characters).  *        A ']', '^' or '-' can be escaped by putting a '\' in front of it. *        Of course this means that a \ must be represented by \\. *      7. If one of the expressions as described in 1-6 is followed by a *        '*' than that expressions matches a sequence of 0 or more of *        that expression. *  *   Parsing of regular expression is done in two phases. In the first phase *   the expression is compiled into a more comprehensible form. In the second *   phase the actual matching is done. For more details see 3.6. *  *  * 3. Implementation of mined. *  *   3.1 Data structures. *  *      The main data structures are as follows. The whole file is kept in a *      double linked list of lines. The LINE structure looks like this: *  *         typedef struct Line { *              struct Line *next; *              struct Line *prev; *              char *text; *              unsigned char shift_count; *         } LINE; *  *      Each line entry contains a pointer to the next line, a pointer to the *      previous line and a pointer to the text of that line. A special field *      shift_count contains the number of shifts (in units of SHIFT_SIZE) *      that is performed on that line. The total size of the structure is 7 *      bytes so a file consisting of 1000 empty lines will waste a lot of *      memory. A LINE structure is allocated for each line in the file. After *      that the number of characters of the line is counted and sufficient *      space is allocated to store them (including a linefeed and a '\0'). *      The resulting address is assigned to the text field in the structure. *  *      A special structure is allocated and its address is assigned to the *      variable header as well as the variable tail. The text field of this *      structure is set to NIL_PTR. The tail->prev of this structure points *      to the last LINE of the file and the header->next to the first LINE. *      Other LINE *variables are top_line and bot_line which point to the *      first line resp. the last line on the screen. *      Two other variables are important as well. First the LINE *cur_line, *      which points to the LINE currently in use and the char *cur_text, *      which points to the character at which the cursor stands. *      Whenever an ASCII character is typed, a new line is build with this *      character inserted. Then the old data space (pointed to by *      cur_line->text) is freed, data space for the new line is allocated and *      assigned to cur_line->text. *  *      Two global variables called x and y represent the x and y coordinates *      from the cursor. The global variable nlines contains the number of *      lines in the file. Last_y indicates the maximum y coordinate of the *      screen (which is usually SCREENMAX). *  *      A few strings must be initialized by hand before compiling mined. *      These string are enter_string, which is printed upon entering mined, *      rev_video (turn on reverse video), normal_video, rev_scroll (perform a *      reverse scroll) and pos_string. The last string should hold the *      absolute position string to be printed for cursor motion. The #define *      X_PLUS and Y_PLUS should contain the characters to be added to the *      coordinates x and y (both starting at 0) to finish cursor positioning. *  *   3.2 Starting up. *       *      Mined can be called with or without argument and the function *      load_file () is called with these arguments. load_file () checks *      if the file exists if it can be read and if it is writable and *      sets the writable flag accordingly. If the file can be read,  *      load_file () reads a line from the file and stores this line into *      a structure by calling install_line () and line_insert () which *      installs the line into the double linked list, until the end of the *      file is reached. *      Lines are read by the function get_line (), which buffers the *      reading in blocks of SCREEN_SIZE. Load_file () also initializes the *      LINE *variables described above. *  *   3.3 Moving around. *  *      Several commands are implemented for moving through the file. *      Moving up (UP), down (DN) left (LF) and right (RT) are done by the *      arrow keys. Moving one line below the screen scrolls the screen one *      line up. Moving one line above the screen scrolls the screen one line *      down. The functions forward_scroll () and reverse_scroll () take care *      of that. *      Several other move functions exist: move to begin of line (BL), end of *      line (EL) top of screen (HIGH), bottom of screen (LOW), top of file *      (HO), end of file (EF), scroll one page down (PD), scroll one page up *      (PU), scroll one line down (SD), scroll one line up (SU) and move to a *      certain line number (GOTO). *      Two functions called MN () and MP () each move one word further or  *      backwards. A word is a number of non-blanks seperated by a space, a *      tab or a linefeed. *  *   3.4 Modifying text. *  *      The modifying commands can be separated into two modes. The first *      being inserting text, and the other deleting text. Two functions are *      created for these purposes: insert () and delete (). Both are capable *      of deleting or inserting large amounts of text as well as one *      character. Insert () must be given the line and location at which *      the text must be inserted. Is doesn't make any difference whether this *      text contains linefeeds or not. Delete () must be given a pointer to *      the start line, a pointer from where deleting should start on that *      line and the same information about the end position. The last *      character of the file will never be deleted. Delete () will make the *      necessary changes to the screen after deleting, but insert () won't. *      The functions for modifying text are: insert one char (S), insert a *      file (file_insert (fd)), insert a linefeed and put cursor back to *      end of line (LIB), delete character under the cursor (DCC), delete *      before cursor (even linefeed) (DPC), delete next word (DNW), delete *      previous word (DPC) and delete to end of line (if the cursor is at *      a linefeed delete line) (DLN). *  *   3.5 Yanking. *  *      A few utilities are provided for yanking pieces of text. The function *      MA () marks the current position in the file. This is done by setting  *      LINE *mark_line and char *mark_text to the current position. Yanking *      of text can be done in two modes. The first mode just copies the text *      from the mark to the current position (or visa versa) into a buffer *      (YA) and the second also deletes the text (DT). Both functions call *      the function set_up () with the delete flag on or off. Set_up () *      checks if the marked position is still a valid one (by using *      check_mark () and legal ()), and then calls the function yank () with *      a start and end position in the file. This function copies the text *      into a scratch_file as indicated by the variable yank_file. This *      scratch_file is made uniq by the function scratch_file (). At the end *      of copying yank will (if necessary) delete the text. A global flag *      called yank_status keeps track of the buffer (or file) status. It is *      initialized on NOT_VALID and set to EMPTY (by set_up ()) or VALID (by *      yank ()). Several things can be done with the buffer. It can be *      inserted somewhere else in the file (PT) or it can be copied into *      another file (WB), which will be prompted for. *  *   3.6 Search and replace routines. *  *      Searching for strings and replacing strings are done by regular *      expressions. For any expression the function compile () is called *      with as argument the expression to compile. Compile () returns a *      pointer to a structure which looks like this: *  *         typedef struct regex { *              union { *                    char *err_mess; *                    int *expression; *              } result; *              char status; *              char *start_ptr; *              char *end_ptr; *         } REGEX; *       *    If something went wrong during compiling (e.g. an illegal expression *    was given), the function reg_error () is called, which sets the status *    field to REG_ERROR and the err_mess field to the error message. If the *    match must be anchored at the beginning of the line (end of line), the *    status field is set to BEGIN_LINE (END_LINE). If none of these special *    cases are true, the field is set to 0 and the function finished () is *    called.  Finished () allocates space to hold the compiled expression *    and copies this expression into the expression field of the union *    (bcopy ()). Matching is done by the routines match() and line_check(). *    Match () takes as argument the REGEX *program, a pointer to the *    startposition on the current line, and a flag indicating FORWARD or *    REVERSE search.  Match () checks out the whole file until a match is *    found. If match is found it returns a pointer to the line in which the *    match was found else it returns a NIL_LINE. Line_check () takes the *    same arguments, but return either MATCH or NO_MATCH. *    During checking, the start_ptr and end_ptr fields of the REGEX *    structure are assigned to the start and end of the match.  *    Both functions try to find a match by walking through the line *    character by character. For each possibility, the function *    check_string () is called with as arguments the REGEX *program and the *    string to search in. It starts walking through the expression until *    the end of the expression or the end of the string is reached. *    Whenever a * is encountered, this position of the string is marked, *    the maximum number of matches are performed and the function star () *    is called in order to try to find the longest match possible. Star () *    takes as arguments the REGEX program, the current position of the *    string, the marked position and the current position of the expression *    Star () walks from the current position of the string back to the *    marked position, and calls string_check () in order to find a match. *    It returns MATCH or NO_MATCH, just as string_check () does. *    Searching is now easy. Both search routines (forward (SF) and *    backwards search (SR)) call search () with an apropiate message and a *    flag indicating FORWARD or REVERSE search. Search () will get an *    expression from the user by calling get_expression(). Get_expression() *    returns a pointer to a REGEX structure or NIL_REG upon errors and *    prompts for the expression. If no expression if given, the previous is *    used instead. After that search will call match (), and if a match is *    found, we can move to that place in the file by the functions find_x() *    and find_y () which will find display the match on the screen. *    Replacing can be done in two ways. A global replace (GR) or a line *    replace (LR). Both functions call change () with a message an a flag *    indicating global or line replacement. Change () will prompt for the *    expression and for the replacement. Every & in the replacement pattern *    means substitute the match instead. An & can be escaped by a \. When *    a match is found, the function substitute () will perform the *    substitution. *  *  3.6 Miscellaneous commands. *  *    A few commands haven't be discussed yet. These are redraw the screen *    (RD) fork a shell (SH), print file status (FS), write file to disc *    (WT), insert a file at current position (IF), leave editor (XT) and *    visit another file (VI). The last two functions will check if the file *    has been modified. If it has, they will ask if you want to save the *    file by calling ask_save (). *    The function ESC () will repeat a command n times. It will prompt for *    the number. Aborting the loop can be done by sending the ^\ signal. *  *  3.7 Utility functions. *  *    Several functions exists for internal use. First allocation routines: *    alloc (bytes) and newline () will return a pointer to free data space *    if the given size. If there is no more memory available, the function *    panic () is called. *    Signal handling: The only signal that can be send to mined is the  *    SIGQUIT signal. This signal, functions as a general abort command. *    Mined will abort if the signal is given during the main loop. The  *    function abort_mined () takes care of that. *    Panic () is a function with as argument a error message. It will print *    the message and the error number set by the kernel (errno) and will *    ask if the file must be saved or not. It resets the terminal *    (raw_mode ()) and exits. *    String handling routines like copy_string(to, from), length_of(string) *    and build_string (buffer, format, arg1, arg2, ...). The latter takes *    a description of the string out out the format field and puts the *    result in the buffer. (It works like printf (3), but then into a *    string). The functions status_line (string1, string2), error (string1, *    string2), clear_status () and bottom_line () all print information on *    the status line. *    Get_string (message, buffer) reads a string and getchar () reads one *    character from the terminal. *    Num_out ((long) number) prints the number into a 11 digit field *    without leading zero's. It returns a pointer to the resulting string. *    File_status () prints all file information on the status line. *    Set_cursor (x, y) prints the string to put the cursor at coordinates *    x and y. *    Output is done by four functions: writeline(fd,string), clear_buffer() *    write_char (fd, c) and flush_buffer (fd). Three defines are provided *    to write on filedescriptor STD_OUT (terminal) which is used normally: *    string_print (string), putchar (c) and flush (). All these functions *    use the global I/O buffer screen and the global index for this array *    called out_count. In this way I/O can be buffered, so that reads or *    writes can be done in blocks of SCREEN_SIZE size. *    The following functions all handle internal line maintenance. The *    function proceed (start_line, count) returns the count'th line after *    start_line.  If count is negative, the count'th line before the *    start_line is returned. If header or tail is encountered then that *    will be returned. Display (x, y, start_line, count) displays count *    lines starting at coordinates [x, y] and beginning at start_line. If *    the header or tail is encountered, empty lines are displayed instead. *    The function reset (head_line, ny) reset top_line, last_y, bot_line, *    cur_line and y-coordinate. This is not a neat way to do the *    maintenance, but it sure saves a lot of code. It is usually used in *    combination with display (). *    Put_line(line, offset, clear_line), prints a line (skipping characters *    according to the line->shift_size field) until XBREAK - offset *    characters are printed or a '\n' is encountered. If clear_line is *	  TRUE, spaces are printed until XBREAK - offset characters. *	  Line_print (line) is a #define from put_line (line, 0, TRUE). *    Moving is done by the functions move_to (x, y), move_addres (address) *    and move (x, adress, y). This function is the most important one in *    mined. New_y must be between 0 and last_y, new_x can be about *    anything, address must be a pointer to an character on the current *    line (or y). Move_to () first adjust the y coordinate together with *    cur_line. If an address is given, it finds the corresponding *    x-coordinate. If an new x-coordinate was given, it will try to locate *    the corresponding character. After that it sets the shift_count field *    of cur_line to an apropiate number according to new_x. The only thing *    left to do now is to assign the new values to cur_line, cur_text, x *    and y. *  * 4. Summary of commands. *   *  CURSOR MOTION *    up-arrow  Move cursor 1 line up.  At top of screen, reverse scroll *    down-arrow  Move cursor 1 line down.  At bottom, scroll forward. *    left-arrow  Move cursor 1 character left or to end of previous line *    right-arrow Move cursor 1 character right or to start of next line *    CTRL-A   Move cursor to start of current line *    CTRL-Z   Move cursor to end of current line *    CTRL-^   Move cursor to top of screen *    CTRL-_   Move cursor to bottom of screen *    CTRL-F   Forward to start of next word (even to next line) *    CTRL-B   Backward to first character of previous word *    *  SCREEN MOTION *    Home key  Move cursor to first character of file *    End key   Move cursor to last character of file *    PgUp    Scroll backward 1 page. Bottom line becomes top line *    PgD    Scroll backward 1 page. Top line becomes bottom line *    CTRL-D   Scroll screen down one line (reverse scroll) *    CTRL-U   Scroll screen up one line (forward scroll) *    *  MODIFYING TEXT *    ASCII char  Self insert character at cursor *    tab    Insert tab at cursor *    backspace  Delete the previous char (left of cursor), even line feed *    Del    Delete the character under the cursor *    CTRL-N   Delete next word *    CTRL-P   Delete previous word *    CTRL-O   Insert line feed at cursor and back up 1 character *    CTRL-T   Delete tail of line (cursor to end); if empty, delete line *    CTRL-@   Set the mark (remember the current location) *    CTRL-K   Delete text from the mark to current position save on file *    CTRL-C   Save the text from the mark to the current position *    CTRL-Y   Insert the contents of the save file at current position *    CTRL-Q   Insert the contents of the save file into a new file *    CTRL-G   Insert a file at the current position *    *  MISCELLANEOUS *    CTRL-E   Erase and redraw the screen *    CTRL-V   Visit file (read a new file); complain if old one changed *    CTRL-W   Write the current file back to the disk *    numeric +  Search forward (prompt for regular expression) *    numeric -  Search backward (prompt for regular expression) *    numeric 5  Print the current status of the file *    CTRL-R   (Global) Replace str1 by str2 (prompts for each string) *    CTRL-L   (Line) Replace string1 by string2 *    CTRL-S   Fork off a shell and wait for it to finish *    CTRL-X   EXIT (prompt if file modified) *    CTRL-]   Go to a line. Prompts for linenumber *    CTRL-\   Abort whatever editor was doing and start again *    escape key  Repeat a command count times; (prompts for count) *//*  ========================================================================  * *				Utilities				      *	 *  ========================================================================  */#include "mined.h"#include <signal.h>#include <termios.h>#include <limits.h>#include <errno.h>#include <sys/wait.h>#include <sys/ioctl.h>#if __STDC__#include <stdarg.h>#else#include <varargs.h>#endifextern int errno;int ymax = YMAX;int screenmax = SCREENMAX;/* * Print file status. */void FS(){  fstatus(file_name[0] ? "" : "[buffer]", -1L);}/* * Visit (edit) another file. If the file has been modified, ask the user if * he wants to save it. */void VI(){  char new_file[LINE_LEN];	/* Buffer to hold new file name */  if (modified == TRUE && ask_save() == ERRORS)  	return;  /* Get new file name */  if (get_file("Visit file:", new_file) == ERRORS)  	return;/* Free old linked list, initialize global variables and load new file */  initialize();#ifdef UNIX  tputs(CL, 0, _putchar);#else  string_print (enter_string);#endif /* UNIX */  load_file(new_file[0] == '\0' ? NIL_PTR : new_file);}/* * Write file in core to disc. */int WT(){  register LINE *line;  register long count = 0L;	/* Nr of chars written */  char file[LINE_LEN];		/* Buffer for new file name */  int fd;				/* Filedescriptor of file */  if (modified == FALSE) {	error ("Write not necessary.", NIL_PTR);	return FINE;  }/* Check if file_name is valid and if file can be written */  if (file_name[0] == '\0' || writable == FALSE) {  	if (get_file("Enter file name:", file) != FINE)  		return ERRORS;  	copy_string(file_name, file);		/* Save file name */  }  if ((fd = creat(file_name, 0644)) < 0) {	/* Empty file */  	error("Cannot create ", file_name);  	writable = FALSE;  	return ERRORS;  }  else  	writable = TRUE;  clear_buffer();  status_line("Writing ", file_name);  for (line = header->next; line != tail; line = line->next) {	if (line->shift_count & DUMMY) {		if (line->next == tail && line->text[0] == '\n')			continue;	}  	if (writeline(fd, line->text) == ERRORS) {  		count = -1L;  		break;

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