⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 regexp.c

📁 操作系统源代码
💻 C
📖 第 1 页 / 共 3 页
字号:
/* * regcomp and regexec -- regsub and regerror are elsewhere * *	Copyright (c) 1986 by University of Toronto. *	Written by Henry Spencer.  Not derived from licensed software. * *	Permission is granted to anyone to use this software for any *	purpose on any computer system, and to redistribute it freely, *	subject to the following restrictions: * *	1. The author is not responsible for the consequences of use of *		this software, no matter how awful, even if they arise *		from defects in it. * *	2. The origin of this software must not be misrepresented, either *		by explicit claim or by omission. * *	3. Altered versions must be plainly marked as such, and must not *		be misrepresented as being the original software. * * Beware that some of this code is subtly aware of the way operator * precedence is structured in regular expressions.  Serious changes in * regular-expression syntax might require a total rethink. * *	Modified by K.Hirabayashi to accept KANJI code, memory allocation *	and to add following functions. *		isthere(), mkpat(), match(), regsub(), sjtok(), ktosj(), *		Strchr(), Strncmp(), Strlen() */#include <stdio.h>#include <ctype.h>#include "regexp.h"#define regerror(a)	error("regular expression error: %s", a)int r_start, r_length;/* * The first byte of the regexp internal "program" is actually this magic * number; the start node begins in the second byte. */#define	MAGIC	0234/* * The "internal use only" fields in regexp.h are present to pass info from * compile to execute that permits the execute phase to run lots faster on * simple cases.  They are: * * regstart	char that must begin a match; '\0' if none obvious * reganch	is the match anchored (at beginning-of-line only)? * regmust	string (pointer into program) that match must include, or NULL * regmlen	length of regmust string * * Regstart and reganch permit very fast decisions on suitable starting points * for a match, cutting down the work a lot.  Regmust permits fast rejection * of lines that cannot possibly match.  The regmust tests are costly enough * that regcomp() supplies a regmust only if the r.e. contains something * potentially expensive (at present, the only such thing detected is * or + * at the start of the r.e., which can involve a lot of backup).  Regmlen is * supplied because the test in regexec() needs it and regcomp() is computing * it anyway. *//* * Structure for regexp "program".  This is essentially a linear encoding * of a nondeterministic finite-state machine (aka syntax charts or * "railroad normal form" in parsing technology).  Each node is an opcode * plus a "next" pointer, possibly plus an operand.  "Next" pointers of * all nodes except BRANCH implement concatenation; a "next" pointer with * a BRANCH on both ends of it is connecting two alternatives.  (Here we * have one of the subtle syntax dependencies:  an individual BRANCH (as * opposed to a collection of them) is never concatenated with anything * because of operator precedence.)  The operand of some types of node is * a literal string; for others, it is a node leading into a sub-FSM.  In * particular, the operand of a BRANCH node is the first node of the branch. * (NB this is *not* a tree structure:  the tail of the branch connects * to the thing following the set of BRANCHes.)  The opcodes are: *//* definition	number	opnd?	meaning */#define	END	0	/* no	End of program. */#define	BOL	1	/* no	Match "" at beginning of line. */#define	EOL	2	/* no	Match "" at end of line. */#define	ANY	3	/* no	Match any one character. */#define	ANYOF	4	/* str	Match any character in this string. */#define	ANYBUT	5	/* str	Match any character not in this string. */#define	BRANCH	6	/* node	Match this alternative, or the next... */#define	BACK	7	/* no	Match "", "next" ptr points backward. */#define	EXACTLY	8	/* str	Match this string. */#define	NOTHING	9	/* no	Match empty string. */#define	STAR	10	/* node	Match this (simple) thing 0 or more times. */#define	PLUS	11	/* node	Match this (simple) thing 1 or more times. */#define	OPEN	20	/* no	Mark this point in input as start of #n. */		/*	OPEN+1 is number 1, etc. */#define	CLOSE	30	/* no	Analogous to OPEN. *//* * Opcode notes: * * BRANCH	The set of branches constituting a single choice are hooked *		together with their "next" pointers, since precedence prevents *		anything being concatenated to any individual branch.  The *		"next" pointer of the last BRANCH in a choice points to the *		thing following the whole choice.  This is also where the *		final "next" pointer of each individual branch points; each *		branch starts with the operand node of a BRANCH node. * * BACK		Normal "next" pointers all implicitly point forward; BACK *		exists to make loop structures possible. * * STAR,PLUS	'?', and complex '*' and '+', are implemented as circular *		BRANCH structures using BACK.  Simple cases (one character *		per match) are implemented with STAR and PLUS for speed *		and to minimize recursive plunges. * * OPEN,CLOSE	...are numbered at compile time. *//* * A node is one char of opcode followed by two chars of "next" pointer. * "Next" pointers are stored as two 8-bit pieces, high order first.  The * value is a positive offset from the opcode of the node containing it. * An operand, if any, simply follows the node.  (Note that much of the * code generation knows about this implicit relationship.) * * Using two bytes for the "next" pointer is vast overkill for most things, * but allows patterns to get big without disasters. */#define	OP(p)	(*(p))#define	NEXT(p)	(((*((p)+1)&0377)<<8) + *((p)+2)&0377)#define	OPERAND(p)	((p) + 3)/* * Utility definitions. */#ifndef CHARBITS#define	UCHARAT(p)	((int)*(ushort *)(p))#else#define	UCHARAT(p)	((int)*(p)&CHARBITS)#endif#define	FAIL(m)	{ regerror(m); return(NULL); }#define	ISMULT(c)	((c) == '*' || (c) == '+' || (c) == '?')#define	META	"^$.[()|?+*\\"/* * Flags to be passed up and down. */#define	HASWIDTH	01	/* Known never to match null string. */#define	SIMPLE		02	/* Simple enough to be STAR/PLUS operand. */#define	SPSTART		04	/* Starts with * or +. */#define	WORST		0	/* Worst case. *//* * Global work variables for regcomp(). */static ushort *regparse;		/* Input-scan pointer. */static int regnpar;		/* () count. */static ushort regdummy;static ushort *regcode;		/* Code-emit pointer; &regdummy = don't. */static long regsize;		/* Code size. *//* * Forward declarations for regcomp()'s friends. */#ifndef STATIC#define	STATIC	static#endifSTATIC ushort *reg();STATIC ushort *regbranch();STATIC ushort *regpiece();STATIC ushort *regatom();STATIC ushort *regnode();STATIC ushort *regnext();STATIC void regc();STATIC void reginsert();STATIC void regtail();STATIC void regoptail();STATIC int Strcspn();/* - regcomp - compile a regular expression into internal code * * We can't allocate space until we know how big the compiled form will be, * but we can't compile it (and thus know how big it is) until we've got a * place to put the code.  So we cheat:  we compile it twice, once with code * generation turned off and size counting turned on, and once "for real". * This also means that we don't allocate space until we are sure that the * thing really will compile successfully, and we never have to move the * code and thus invalidate pointers into it.  (Note that it has to be in * one piece because free() must be able to free it all.) * * Beware that the optimization-preparation code in here knows about some * of the structure of the compiled regexp. */regexp *regcomp(exp)ushort *exp;{  register regexp *r;  register ushort *scan;  register ushort *longest;  register int len;  int flags;  extern char *emalloc();  if (exp == NULL)	FAIL("NULL argument");  /* First pass: determine size, legality. */  regparse = exp;  regnpar = 1;  regsize = 0L;  regcode = &regdummy;  regc((ushort) MAGIC);  if (reg(0, &flags) == NULL)	return(NULL);  /* Small enough for pointer-storage convention? */  if (regsize >= 32767L)		/* Probably could be 65535L. */	FAIL("regexp too big");  /* Allocate space. */  r = (regexp *)emalloc(sizeof(regexp) + (unsigned)regsize * sizeof(ushort));  /* Second pass: emit code. */  regparse = exp;  regnpar = 1;  regcode = r->program;  regc((ushort) MAGIC);  if (reg(0, &flags) == NULL)	return(NULL);  /* Dig out information for optimizations. */  r->regstart = '\0';	/* Worst-case defaults. */  r->reganch = 0;  r->regmust = NULL;  r->regmlen = 0;  scan = r->program+1;			/* First BRANCH. */  if (OP(regnext(scan)) == END) {		/* Only one top-level choice. */	scan = OPERAND(scan);	/* Starting-point info. */	if (OP(scan) == EXACTLY)		r->regstart = *OPERAND(scan);	else if (OP(scan) == BOL)		r->reganch++;	/*	 * If there's something expensive in the r.e., find the	 * longest literal string that must appear and make it the	 * regmust.  Resolve ties in favor of later strings, since	 * the regstart check works with the beginning of the r.e.	 * and avoiding duplication strengthens checking.  Not a	 * strong reason, but sufficient in the absence of others.	 */	if (flags&SPSTART) {		longest = NULL;		len = 0;		for (; scan != NULL; scan = regnext(scan))			if (OP(scan) == EXACTLY && Strlen(OPERAND(scan)) >= len) {				longest = OPERAND(scan);				len = Strlen(OPERAND(scan));			}		r->regmust = longest;		r->regmlen = len;	}  }  return(r);}/* - reg - regular expression, i.e. main body or parenthesized thing * * Caller must absorb opening parenthesis. * * Combining parenthesis handling with the base level of regular expression * is a trifle forced, but the need to tie the tails of the branches to what * follows makes it hard to avoid. */static ushort *reg(paren, flagp)int paren;			/* Parenthesized? */int *flagp;{  register ushort *ret;  register ushort *br;  register ushort *ender;  register int parno;  int flags;  *flagp = HASWIDTH;	/* Tentatively. */  /* Make an OPEN node, if parenthesized. */  if (paren) {	if (regnpar >= NSUBEXP)		FAIL("too many ()");	parno = regnpar;	regnpar++;	ret = regnode(OPEN+parno);  } else	ret = NULL;  /* Pick up the branches, linking them together. */  br = regbranch(&flags);  if (br == NULL)	return(NULL);  if (ret != NULL)	regtail(ret, br);	/* OPEN -> first. */  else	ret = br;  if (!(flags&HASWIDTH))	*flagp &= ~HASWIDTH;  *flagp |= flags&SPSTART;  while (*regparse == '|') {	regparse++;	br = regbranch(&flags);	if (br == NULL)		return(NULL);	regtail(ret, br);	/* BRANCH -> BRANCH. */	if (!(flags&HASWIDTH))		*flagp &= ~HASWIDTH;	*flagp |= flags&SPSTART;  }  /* Make a closing node, and hook it on the end. */  ender = regnode((paren) ? CLOSE+parno : END);	  regtail(ret, ender);  /* Hook the tails of the branches to the closing node. */  for (br = ret; br != NULL; br = regnext(br))	regoptail(br, ender);  /* Check for proper termination. */  if (paren && *regparse++ != ')') {	FAIL("unmatched ()");  } else if (!paren && *regparse != '\0') {	if (*regparse == ')') {		FAIL("unmatched ()");	} else		FAIL("junk on end");	/* "Can't happen". */	/* NOTREACHED */  }  return(ret);}/* - regbranch - one alternative of an | operator * * Implements the concatenation operator. */static ushort *regbranch(flagp)int *flagp;{  register ushort *ret;  register ushort *chain;  register ushort *latest;  int flags;  *flagp = WORST;		/* Tentatively. */  ret = regnode(BRANCH);  chain = NULL;  while (*regparse != '\0' && *regparse != '|' && *regparse != ')') {	latest = regpiece(&flags);	if (latest == NULL)		return(NULL);	*flagp |= flags&HASWIDTH;	if (chain == NULL)	/* First piece. */		*flagp |= flags&SPSTART;	else		regtail(chain, latest);	chain = latest;  }  if (chain == NULL)	/* Loop ran zero times. */	(void) regnode(NOTHING);  return(ret);}/* - regpiece - something followed by possible [*+?] * * Note that the branching code sequences used for ? and the general cases * of * and + are somewhat optimized:  they use the same NOTHING node as * both the endmarker for their branch list and the body of the last branch. * It might seem that this node could be dispensed with entirely, but the * endmarker role is not redundant. */static ushort *regpiece(flagp)int *flagp;{  register ushort *ret;  register ushort op;  register ushort *next;  int flags;  ret = regatom(&flags);  if (ret == NULL)	return(NULL);  op = *regparse;  if (!ISMULT(op)) {	*flagp = flags;	return(ret);  }  if (!(flags&HASWIDTH) && op != '?')	FAIL("*+ operand could be empty");  *flagp = (op != '+') ? (WORST|SPSTART) : (WORST|HASWIDTH);  if (op == '*' && (flags&SIMPLE))	reginsert(STAR, ret);  else if (op == '*') {	/* Emit x* as (x&|), where & means "self". */	reginsert(BRANCH, ret);			/* Either x */	regoptail(ret, regnode(BACK));		/* and loop */	regoptail(ret, ret);			/* back */	regtail(ret, regnode(BRANCH));		/* or */	regtail(ret, regnode(NOTHING));		/* null. */  } else if (op == '+' && (flags&SIMPLE))	reginsert(PLUS, ret);  else if (op == '+') {	/* Emit x+ as x(&|), where & means "self". */	next = regnode(BRANCH);			/* Either */	regtail(ret, next);	regtail(regnode(BACK), ret);		/* loop back */	regtail(next, regnode(BRANCH));		/* or */	regtail(ret, regnode(NOTHING));		/* null. */  } else if (op == '?') {	/* Emit x? as (x|) */	reginsert(BRANCH, ret);			/* Either x */	regtail(ret, regnode(BRANCH));		/* or */	next = regnode(NOTHING);		/* null. */	regtail(ret, next);	regoptail(ret, next);  }  regparse++;  if (ISMULT(*regparse))	FAIL("nested *?+");  return(ret);}/* - regatom - the lowest level * * Optimization:  gobbles an entire sequence of ordinary characters so that * it can turn them into a single node, which is smaller to store and * faster to run.  Backslashed characters are exceptions, each becoming a * separate node; the code is simpler that way and it's not worth fixing. */static ushort *regatom(flagp)int *flagp;{  register ushort *ret;  int flags;  ushort c, d;  *flagp = WORST;		/* Tentatively. */  switch ((int) *regparse++) {  case '^':	ret = regnode(BOL);	break;  case '$':	ret = regnode(EOL);	break;  case '.':	ret = regnode(ANY);	*flagp |= HASWIDTH|SIMPLE;	break;  case '[': {

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -