📄 advent4.txt
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#1
Somewhere nearby is Colossal Cave, where others have found fortunes in
treasure and gold, though it is rumored that some who enter are never
seen again. Magic is said to work in the cave. I will be your eyes
and hands. Direct me with natural English commands. I should warn
you that I look at all the letters of each word. Also you
should enter "Northeast" as "NE" to distinguish it from "North".
(Should you get stuck, type "HELP" or "?" for some general hints.)
Good Luck!
- - - -
#2
A little dwarf with a big knife blocks your way.
#3
A little dwarf just walked around a corner, saw you, threw a little
axe at you which missed, cursed, and ran away.
#4
There is a threatening little dwarf in the room with you!
#5
One sharp nasty knife is thrown at you!
#6
None of them hit you!
#7
One of them gets you!
#8
A hollow voice says "Plugh".
#9
There is no way to go that direction.
#10
I am unsure how you are facing. Use compass points or nearby objects.
#11
I don't know in from out here. Use compass points or name something
in the general direction you want to go.
#12
I don't know how to apply that word here.
#13
I don't understand that!
#14
I'm game. Would you care to explain how?
#15
Sorry, but I am not allowed to give more detail. I will repeat the
long description of your location.
#16
It is now pitch dark. If you proceed you will likely fall into a pit.
#17
If you prefer, simply type "W" rather than "West".
#18
Are you trying to catch the bird?
#19
The bird is frightened right now and you cannot catch it no matter
what you try. Perhaps you might try later.
#20
Are you trying to somehow deal with the snake?
#21
You can't kill the snake, or drive it away, or avoid it, or anything
like that. There is a way to get by, but you don't have the necessary
resources right now.
#22
Do you really want to quit now?
#23
You fell into a pit and broke every bone in your body!
#24
You are already carrying it!
#25
You can't be serious!
#26
The bird was unafraid when you entered, but as you approach it becomes
disturbed and you cannot catch it.
#27
You can catch the bird, but you cannot carry it.
#28
There is nothing here with a lock!
#29
You aren't carrying it!
#30
The little bird attacks the green snake, and in an astounding flurry
drives the snake away.
#31
You have no keys!
#32
It has no lock.
#33
I don't know how to lock or unlock such a thing.
#34
It was already locked.
#35
The grate is now locked.
#36
The grate is now unlocked.
#37
It was already unlocked.
#38
You have no source of light.
#39
Your lamp is now on.
#40
Your lamp is now off.
#41
There is no way to get past the bear to unlock the chain, which is
probably just as well.
#42
Nothing happens.
#43
Where?
#44
There is nothing here to attack.
#45
The little bird is now dead. Its body disappears.
#46
Attacking the snake both doesn't work and is very dangerous.
#47
You killed a little dwarf.
#48
You attack a little dwarf, but he dodges out of the way.
#49
With what? Your bare hands?
#50
Good try, but that is an old worn-out magic word.
#51
To move, try words like FOREST, BUILDING, DOWNSTREAM, IN, EAST, NORTH,
UP, OR DOWN. Saying a place name may take you there, as may some
magic words. You can say TAKE LAMP or DROP LAMP or PUT LAMP IN SACK.
Some objects have side effects; for instance, the rod scares the bird.
You can take or drop multiple objects by saying TAKE BOOK AND LAMP,
etc. To list what you are currently holding, say INVENTORY, or just I.
To reprint the detailed description of where you are, say LOOK
or L. You can also LOOK IN or LOOK AT appropriate objects. Other
useful commands are HEALTH, QUIT, SCORE, BRIEF, TERSE, UNBRIEF,
UNTERSE, SAVE, and RESTORE. The latter two save or restore your
current position. To get full credit for a treasure, you must have
left it **safely** in the building. Some non-treasure items are best
left near where you find them. There are clues for various problems
lying about the cave: look and listen. If you seem to have found
all the treasures, keep looking around a while, something else
may happen to you (for a bonus!)
(The word "give" doesn't exist, but you can say FEED BONE TO DOG or
THROW BONE AT DOG. Also, you can use conveyances or animals(!)
by TAKEing and DROPing them.)
#52
It misses!
#53
It gets you!
#54
Ok
#55
You can't unlock the keys.
#56
You have crawled around in some little holes and wound up back in the
main passage.
#57
I don't know where the cave is, but hereabouts no stream can run on
the surface for long. I would try the stream.
#58
I need more detailed instructions to do that.
#59
I can only tell you what you see as you move about and manipulate
things. I cannot tell you where remote things are.
#60
I can't make any sense out of that.
#61
What?
#62
Are you trying to get into the cave?
#63
The grate is very solid and has a hardened steel lock. You cannot
enter without a key, and there are no keys nearby. I would recommend
looking elsewhere for the keys.
#64
The trees of the forest are large hardwood oak and maple, with an
occasional grove of pine or spruce. There is quite a bit of under-
growth, largely birch and ash saplings plus nondescript bushes of
various sorts. This time of year visibility is quite restricted by
all the leaves, but travel is quite easy if you detour around the
spruce and berry bushes.
#65
Welcome to ADVENTURE!
Original development by Willie Crowther.
Conversion to BDS C by J. R. Jaeger
Unix standardization by Jerry D. Pohl.
Upgraded to version 6.6 by Robert R. Hall.
Would you like instructions?
#66
Digging without a shovel is quite impractical. Even with a shovel
progress is unlikely.
#67
Blasting requires dynamite.
#68
I'm as confused as you are.
#69
Mist is a white vapor, usually water, seen from time to time in
caverns. It can be found anywhere but is frequently a sign of a deep
pit leading down to water.
#70
Your feet are now wet.
#71
I think I just lost my appetite.
#72
Thank you, it was delicious!
#73
You have taken a drink from the stream. The water tastes strongly of
minerals, but is not unpleasant. It is extremely cold.
#74
The bottle is now empty.
#75
Rubbing the electric lamp is not particularly rewarding. Anyway,
nothing exciting happens.
#76
Peculiar. Nothing unexpected happens.
#77
Your bottle is empty and the ground is wet.
#78
You can't pour that.
#79
Watch it!
#80
Which way?
#81
Oh dear, you seem to have gotten yourself killed. I might be able to
help you out, but I've never really done this before. Do you want me
to try to reincarnate you?
#82
All right. But don't blame me if something goes wr......
* --- POOF!! --- *
You are engulfed in a cloud of orange smoke. Coughing and gasping,
you emerge from the smoke and find....
#83
You clumsy oaf, you've done it again! I don't know how long I can
keep this up. Do you want me to try reincarnating you again?
#84
Okay, now where did I put my orange smoke?.... >POOF!<
Everything disappears in a dense cloud of orange smoke.
#85
Now you've really done it! I'm out of orange smoke! You don't expect
me to do a decent reincarnation without any orange smoke, do you?
#86
Okay, if you're so smart, do it yourself! I'm leaving!
#87
#88
#89
#90
>>> Messages 81 thru 90 are reserved for "Obituaries". <<<
#91
Sorry, but I no longer seem to remember how it was you got here.
#92
It's too heavy. You'll have to drop something first.
#93
You can't go through a locked steel grate!
#94
I believe what you want is right here with you.
#95
You don't fit through a two-inch slit!
#96
I respectfully suggest you go across the bridge instead of jumping.
#97
There is no way across the fissure.
#98
You're not carrying anything.
#99
You are currently holding the following:
#100
It's not hungry (it's merely pining' for the fjords). Besides, you
have no bird seed.
#101
The snake has now devoured your bird.
#102
There's nothing here it wants to eat (except perhaps you).
#103
You fool, dwarves eat only coal! Now you've made him *REALLY* mad!!
#104
Your cask is empty and the ground is soaked.
#105
You aren't carrying them!
#106
I don't need to, thank you.
#107
The ground is wet and the air is smelly.
#108
Your lamp is now on, but the glare from the walls is absolutely
blinding. If you proceed you are likely to fall into a pit.
#109
You haven't any matches.
#110
Don't be ridiculous!
#111
The door is extremely rusty and refuses to open.
#112
The plant indignantly shakes dry its leaves and asks, "Water?"
#113
The hinges are quite thoroughly rusted now and won't budge.
#114
The oil has freed up the hinges so that the door will now move,
although it requires some effort.
#115
The plant has exceptionally deep roots and cannot be pulled free.
#116
The dwarves' knives vanish as they strike the walls of the cave.
#117
Something you're carrying won't fit through the tunnel with you.
You'd best take inventory and drop something.
#118
You can't fit this five-foot clam through that little passage!
#119
You can't fit this five-foot oyster through that little passage!
#120
I advise you to put down the clam before opening it. >Strain!<
#121
I advise you to put down the oyster before opening it. >Wrench!<
#122
You don't have anything strong enough to open the clam.
#123
You don't have anything strong enough to open the oyster.
#124
A glistening pearl falls out of the clam and rolls away. Goodness,
this must really be an oyster. (I never was very good at identifying
bivalves.) Whatever it is, it has now snapped shut again.
#125
The oyster creaks open, revealing nothing but oyster inside. It
promptly snaps shut again.
#126
You have crawled around in some little holes and found your way
blocked by a recent cave-in. You are now back in the main passage.
#127
There are faint rustling noises from the darkness behind you.
#128
Out from the shadows behind you pounces a bearded pirate! "Har, har,"
he chortles, "I'll just take all this booty and hide it away with me
chest deep in the maze!" He snatches your treasure and vanishes into
the gloom.
#129
A sepulchral voice reverberating through the cave, says, "Cave closing
soon. All adventurers exit immediately through Main Office."
#130
A mysterious recorded voice groans into life and announces:
"This exit is closed. Please leave via Main Office."
#131
It looks as though you're dead. Well, seeing as how it's so close to
closing time anyway, I think we'll just call it a day.
#132
The sepulchral voice intones, "The cave is now closed." As the echoes
fade, there is a blinding flash of light (and a small puff of orange
smoke). . . . As your eyes refocus, you look around and find...
#133
There is a loud explosion, and a twenty-foot hole appears in the far
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