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📄 advdec.h

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/*	header ADVDEC.H						* *	WARNING: GLOBAL (EXTERNAL) declarations for adventure	*/#ifndef EXTERN			/* #define as '' to define the variables */#define EXTERN extern#endifEXTERN boolean gaveup;		/* TRUE if he quits early	*/EXTERN FILE *fd1, *fd2, *fd3, *fd4;/*  English variables*/EXTERN char *vtxt[MAXWORDS], *iotxt[MAXITEMS], *otxt[MAXITEMS];EXTERN int verbs[MAXWORDS], objs[MAXITEMS], iobjs[MAXITEMS];EXTERN int vrbx, objx, iobx;EXTERN int verb, object, motion, iobj, prep;EXTERN boolean newtravel, is_wiz;/*  Play variables*/extern int plac[MAXOBJ];	/* initial location	 */extern int fixd[MAXOBJ];struct playinfo {  int turns;  int loc, oldloc, oldloc2, newloc;	/* location variables */  long loc_attrib[MAXLOC+1];	/* location status	 */  int place[MAXOBJ];		/* object location	 */  int fixed[MAXOBJ];		/* second object loc	 */  int weight[MAXOBJ];  int atloc[MAXLOC+1];  int link[MAXOBJ * 2];  int holder[MAXOBJ];  int hlink[MAXOBJ];  int visited[MAXLOC+1];		/* >0 if has been here	 */  int prop[MAXOBJ];		/* status of object	 */  long obj_state[MAXOBJ];  long points[MAXOBJ];  int hinted[HNTMAX+1];  int hints[HNTMAX+1][5];  int hintlc[HNTMAX+1];  int tally, tally2;		/* item counts		 */  int limit;			/* time limit		 */  int lmwarn;			/* lamp warning flag	 */  int wzdark, closing, closed;	/* game state flags	 */  int holding;			/* count of held items	 */  int detail;			/* LOOK count		 */  int knfloc;			/* knife location	 */  int clock, clock2, panic;	/* timing variables	 */  int dloc[DWARFMAX+1];		/* dwarf locations	 */  int dflag;			/* dwarf flag		 */  int dseen[DWARFMAX+1];	/* dwarf seen flag	 */  int odloc[DWARFMAX+1];	/* dwarf old locations	 */  int daltloc;			/* alternate appearance	 */  int dkill;			/* dwarves killed	 */  int chloc, chloc2;		/* chest locations	 */  int bonus;			/* to pass to end	 */  int numdie;			/* number of deaths	 */  int foobar;			/* fee fie foe foo...	 */  int combo;			/* combination for safe  */  boolean terse;  int abbnum;  int health;  int chase;  boolean flg239;  int lastglob;			/* to get space req.	 */};extern struct playinfo g;

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