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📄 soccerbehavior.h

📁 rcssserver3d Robocup 3D比赛官方指定平台
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Fri May 9 2003   Copyright (C) 2003 Koblenz University   $Id: soccerbehavior.h,v 1.3 2004/12/18 14:32:13 rollmark Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef SOCCERBEHAVIOR_H#define SOCCERBEHAVIOR_H#include "behavior.h"#include <oxygen/gamecontrolserver/baseparser.h>#include <oxygen/gamecontrolserver/predicate.h>#include <zeitgeist/zeitgeist.h>class SoccerBehavior : public Behavior{public:    struct VisionSense    {        /** distance perceptor to object */        float distance;        /** theta is the angle in the X-Y (horizontal) plane */        float theta;        /** phi is the latitude angle */        float phi;        VisionSense() : distance(0), theta(0), phi(0) {};    };    enum VisionObject    {        VO_BALL   = 0,    };public:    SoccerBehavior();    virtual ~SoccerBehavior();    virtual std::string Init();    virtual std::string Think(const std::string& message);    const VisionSense& GetVisionSense(VisionObject obj) const;protected:    void ParseObjectVision(const oxygen::Predicate& predicate);    void ParseVision(const oxygen::Predicate& predicate);    void SetupVisionObjectMap();    std::string TurnLeft() const;    std::string TurnRight() const;    std::string Forward() const;    std::string Kick() const;    std::string SeekBall() const;    salt::Vector3f GetPosition(const VisionSense& sense) const;    salt::Vector3f GetPosition(const VisionObject& obj) const;    salt::Vector3f GetDriveVec(const VisionSense& vision) const;protected:    zeitgeist::Zeitgeist mZG;    boost::shared_ptr<oxygen::BaseParser> mParser;    // mapping from vision object to VisionSense    typedef std::map<VisionObject, VisionSense> TVisionMap;    TVisionMap mVisionMap;    // mapping from <ObjectName>+<ID> to VisionObject    typedef std::map<std::string, VisionObject> TVisionObjectMap;    TVisionObjectMap mVisionObjectMap;    // the players position    salt::Vector3f mMyPos;};#endif // SOCCERBEHAVIOR_H

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