📄 internalsoccermonitor.rb
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# load a font for the HUDfontServer = sparkGetFontServer()if (fontServer != nil) fontServer.getFont('fonts/VeraMono.ttf')end# register the internal soccer render plugin to draw the game state on the# screensparkRegisterCustomRender 'InternalSoccerRender'# register the internal soccer input plugin to process soccer specific key# pressessparkRegisterCustomInput 'InternalSoccerInput'# bind keys to soccer commandsrun "internalsoccerbindings.rb"
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