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📄 soccer.rsg

📁 rcssserver3d Robocup 3D比赛官方指定平台
💻 RSG
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; -*- mode: lisp; -*-(RSG 0 1)( ;; ;; define constants, copy values from the ScriptServer Soccer namespace ;; (def $FieldLength (eval Soccer.FieldLength)) (def $FieldWidth  (eval Soccer.FieldWidth)) (def $FieldHeight (eval Soccer.FieldHeight)) (def $GoalDepth   (eval Soccer.GoalDepth)) ;; height of the field ground plane (def $FieldMaterial matGrass) ;; calc some helper vars (def $FieldBase 0) (def $FieldHalfLength (eval $FieldLength / 2.0)) (def $FieldHalfHeight (eval $FieldHeight / 2.0)) (def $FieldHalfWidth  (eval $FieldWidth / 2.0)) (def $GoalHalfDepth   (eval $GoalDepth / 2.0)) (def $FieldTextureSize (eval $FieldLength / 12.0 )) ;; ;; construct playing field ;; ;; add lights (nd Transform       (setLocalPos -10 10 10)       (nd Light	     (setDiffuse 1.0 1.0 1.0 1.0)	     (setSpecular 0.1 0.1 0.1 1.0)	     (setAmbient 0.8 0.8 0.8 1.0)	     )       ) ;; add lights (nd Transform       (setLocalPos 10 -10 10)       (nd Light	     (setDiffuse 1.0 1.0 1.0 1.0)	     (setSpecular 0.1 0.1 0.1 1.0)	     (setAmbient 0.0 0.0 0.0 1.0)	     )       ) ;; create the base plane (nd Transform       (setLocalPos 0 0 $FieldBase)	(setLocalRotation 90 180 0)	(nd StaticMesh          	(load 'models/naosoccerfield.obj')		(setScale $FieldTextureSize			  $FieldTextureSize			  $FieldTextureSize)      	)       (nd PlaneCollider	     (setParams 0 0 1.0 0)	     (nd ContactJointHandler		   (setContactBounceMode false)		   (setContactSlipMode true)		   (setContactSlip 0.1 0.1)		   (setContactSoftERPMode true)		   (setContactSoftERP 0.2)		   (setContactSoftCFM true)		   (setContactSoftCFM 0.01)		   )	     )       ); create skybox(nd Transform       (setLocalPos 0 0 0)	(setLocalRotation 90 180 0)	(nd StaticMesh          	(load 'models/skybox.obj')		(setScale 10			  10			  10)	    )	) ;; create the left goal (def $LeftGoalX (eval -1* (eval $FieldHalfLength + $GoalHalfDepth))) (importScene rsg/agent/nao/goal.rsg	      leftgoal	      $LeftGoalX 0 0	      G1L G2L	      matYellow) ;; create the right goal (def $RightGoalX (eval -1 * $LeftGoalX)) (importScene rsg/agent/nao/goal.rsg	      rightgoal	      $RightGoalX 0 180	      G2R G1R	      matBlue); create left side wall (nd Transform       (setLocalPos (eval -1 * 10.0) 0 0)       (nd Box	     (setMaterial matGrey)	     (setExtents 1.0 20.0 1.0)	     )               ); create right side wall (nd Transform       (setLocalPos (eval 1 * 10.0) 0 0)       (nd Box	     (setMaterial matGrey)	     (setExtents 1.0 20.0 1.0)	     )               ); create back side wall (nd Transform       (setLocalPos 0 (eval 1 * 10.0) 0)       (nd Box	     (setMaterial matGrey)	     (setExtents 21.0 1.0 1.0)	     )               ); create front side wall (nd Transform       (setLocalPos 0 (eval 1 * -10.0) 0)       (nd Box	     (setMaterial matGrey)	     (setExtents 21.0 1.0 1.0)	     )               ) ;; ;; add flags ;; ;; mark the soccer field with 4 field flags (no visualization) (importScene rsg/agent/flag_no_viz.rsg	      (eval -1 * $FieldHalfLength)  	      $FieldHalfWidth	      0	      F1L	      ) (importScene rsg/agent/flag_no_viz.rsg	      (eval -1 * $FieldHalfLength) 	      (eval -1 * $FieldHalfWidth)	      0	      F2L	      ) (importScene rsg/agent/flag_no_viz.rsg	      $FieldHalfLength 	      $FieldHalfWidth 	      0	      F1R	      ) (importScene rsg/agent/flag_no_viz.rsg	      $FieldHalfLength 	      (eval -1 * $FieldHalfWidth) 	      0 	      F2R	      );;;; add the ball;; (importScene rsg/agent/ball.rsg) )

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