📄 constants.cpp
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2003 Koblenz University $Id: constants.cpp,v 1.1 2008/02/24 16:20:21 rollmark Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "constants.h"//! default simulation stepping [sec]const float SIM_SIMSTEP = 0.02f;// the default height of the log window pane [pixel]const int LOGWND_DEFAULT_HEIGHT = 150;// the update interval of the log window [milliseconds}const int LOGWND_UPDATE_INTERVAL = 100;// the update interval of fps controller while the simulation is paused */const int FPS_UPDATE_INTERVAL = 40;// the default width of the tree window pane [pixel]const int TREEWND_DEFAULT_WIDTH = 270;// the default path to the fps controllerconst wxString MAINFRAME_FPS_CONTROLLER = wxT("/usr/scene/camera/physics/controller");// minimal axis width uses to render selected BaseNodesconst float GLRENDER_MIN_AXIS_WIDTH = 2.0;
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