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📄 simspark.h

📁 rcssserver3d Robocup 3D比赛官方指定平台
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Fri May 9 2003   Copyright (C) 2003 Koblenz University   $Id: simspark.h,v 1.2 2008/02/25 14:14:48 rollmark Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef SIMSPARK_H__#define SIMSPARK_H__#include <spark/spark.h>#include <wx/string.h>#include "constants.h"#include <sstream>class SimSpark : public spark::Spark{public:    SimSpark(const std::string& relPathPrefix);    ~SimSpark();    /** called once after Spark finished it's init */    virtual bool InitApp(int argc, char** argv);    /** print command line options */    void PrintHelp();    /** print a greeting */    void PrintGreeting();    /** process command line options */    bool ProcessCmdLine(int argc, char* argv[]);    /** get the current simulation state */    ESimState GetSimState() const;    /** resets the simulation, i.e. empties the scene */    void ResetSimulation();    /** set the current simulationm state */    void SetSimState(ESimState state);    /** returns true iff the log buffer is filled */    static bool HasLogContents();    /** returns the current log buffer */    static wxString GetLogBuffer();    /** clears the log buffer */    static void ClearLogBuffer();    /** change the priority filter of the managed log stream */    void SetLogPriority(unsigned int mask);    /** returns the current priority filter of the managed log stream */    unsigned int GetLogPriority();protected:    //! the state of the current simulation    ESimState mState;    //! log buffer    static std::ostringstream* mLogStream;};#endif // SIMSPARK_H__

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