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📄 soccerrender.cpp

📁 rcssserver3d Robocup 3D比赛官方指定平台
💻 CPP
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Fri May 9 2003   Copyright (C) 2002,2003 Koblenz University   Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group   $Id: soccerrender.cpp,v 1.5 2008/02/27 18:40:52 rollmark Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.   SoccerRender*/#include <sstream>#include "soccerrender.h"#include "soccermonitor.h"#include <zeitgeist/logserver/logserver.h>#include <kerosin/openglserver/openglserver.h>#include <kerosin/fontserver/fontserver.h>#include <kerosin/fontserver/font.h>using namespace kerosin;using namespace boost;using namespace std;SoccerRender::SoccerRender() : kerosin::CustomRender(){}SoccerRender::~SoccerRender(){}void SoccerRender::OnLink(){    // get the FontServer    mFontServer =        shared_static_cast<FontServer>(GetCore()->Get("/sys/server/font"));    if (mFontServer.get() == 0)        {            GetLog()->Error() << "ERROR: (SoccerRender) Unable to get FontServer\n";        } else        {            string font = "fonts/VeraMono.ttf";            int fontSize = 16;            mFont = mFontServer->GetFont(font, fontSize);            if (mFont.get() == 0)                {                    GetLog()->Error() << "(SoccerRender) Unable to get font "                                      << font << " " << fontSize << "\n";                }        }    // get the SoccerMonitor    mMonitor = shared_static_cast<SoccerMonitor>        (GetCore()->Get("/sys/server/simulation/SparkMonitorClient/SoccerMonitor"));    if (mMonitor.get() == 0)        {            GetLog()->Error() << "ERROR: (SoccerRender) Unable to get SoccerMonitor\n";        }}void SoccerRender::OnUnlink(){    mFont.reset();    mFontServer.reset();    mMonitor.reset();}void SoccerRender::Render(){    if (        (mFontServer.get() == 0) ||        (mFont.get() == 0) ||        (mMonitor.get() == 0)        )        {            return;        }    stringstream ss_l, ss_c, ss_r;        ss_c.setf(ios_base::fixed,ios_base::floatfield);    ss_c.precision(2);        ss_l << mMonitor->GetScoreLeft() << " ";    string nameleft = mMonitor->GetTeamNameLeft();    if ( nameleft == "" )    {        nameleft = "<Left>";    }       ss_l << nameleft;    ss_c << " (" << mMonitor->GetGameHalfString() << ") ";        ss_c << mMonitor->GetPlayModeString();    ss_c << " t=" << mMonitor->GetTime() << " ";    string nameright = mMonitor->GetTeamNameRight();    if ( nameright == "" )    {        nameright = "<Right>";    }       ss_r << nameright;        ss_r << " " << mMonitor->GetScoreRight();    int xPos;         mFontServer->Begin();    mFont->Bind();        // draw left team info left justified    mFont->DrawString(10, 0, ss_l.str().c_str());    // draw right team info right justified    // Window Width is mapped to 1024    // use 1014 as base to keep a small right margin    // FIXME: remove the magic numbers.    xPos = int(1014-(mFont->GetStringWidth(ss_r.str().c_str())));    mFont->DrawString(xPos, 0, ss_r.str().c_str());    // draw game state info centered    // Window Width is mapped to 1024    // FIXME: remove the magic number.    xPos = int((1024-(mFont->GetStringWidth(ss_c.str().c_str())))/2);    mFont->DrawString(xPos, 0, ss_c.str().c_str());        mFontServer->End();}

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