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📄 gyrorateperceptor.cpp

📁 rcssserver3d Robocup 3D比赛官方指定平台
💻 CPP
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Fri May 9 2003   Copyright (C) 2002,2003 Koblenz University   Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group   $Id: gyrorateperceptor.cpp,v 1.7 2007/06/17 22:58:58 hedayat Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "gyrorateperceptor.h"#include <zeitgeist/logserver/logserver.h>#include <oxygen/sceneserver/transform.h>#include <oxygen/physicsserver/body.h>#include <salt/vector.h>using namespace oxygen;using namespace boost;using namespace zeitgeist;using namespace salt;GyroRatePerceptor::GyroRatePerceptor() : oxygen::Perceptor(){}GyroRatePerceptor::~GyroRatePerceptor(){}void GyroRatePerceptor::OnLink(){    shared_ptr<Transform> transformParent = shared_static_cast<Transform>        (FindParentSupportingClass<Transform>().lock());    mBody = shared_static_cast<Body>        (transformParent->GetChildOfClass("Body"));     }void GyroRatePerceptor::OnUnlink(){    mBody.reset();}boolGyroRatePerceptor::Percept(boost::shared_ptr<PredicateList> predList){    Predicate &predicate = predList->AddPredicate();    predicate.name = "GYR";    predicate.parameter.Clear();        ParameterList &nameElement = predicate.parameter.AddList();    nameElement.AddValue(std::string("n"));    nameElement.AddValue(GetName());           Matrix invRot = mBody->GetRotation();    invRot.InvertRotationMatrix();    Vector3f rate = invRot * mBody->GetAngularVelocity();    ParameterList &ratesElement = predicate.parameter.AddList();        ratesElement.AddValue(std::string("rt"));    ratesElement.AddValue(gRadToDeg(rate.x()));    ratesElement.AddValue(gRadToDeg(rate.y()));    ratesElement.AddValue(gRadToDeg(rate.z()));   // What should be done when yrotate is around 90? in that case, the parameters of the atan2 are 0!//    const dReal* q = dBodyGetQuaternion(mBody->GetODEBody());//    float xrotate = gArcTan2(2*(q[0]*q[1]+q[2]*q[3]), 1-2*(q[1]*q[1]+q[2]*q[2]));//    float yrotate = gArcSin(2*(q[0]*q[2] - q[3]*q[1]));//    float zrotate = gArcTan2(2*(q[0]*q[3] + q[1]*q[2]), 1-2*(q[2]*q[2]+q[3]*q[3]));//    //    ParameterList & anglesElement = predicate.parameter.AddList();    //    anglesElement.AddValue(std::string("ang"));//    anglesElement.AddValue(gRadToDeg(xrotate));//    anglesElement.AddValue(gRadToDeg(yrotate));//    anglesElement.AddValue(gRadToDeg(zrotate));        return true;}

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