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📄 universaljointeffector.cpp

📁 rcssserver3d Robocup 3D比赛官方指定平台
💻 CPP
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Thu Jan 4 2006   Copyright (C) 2006 RoboCup Soccer Server 3D Maintenance Group   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "universaljointeffector.h"#include "universaljointaction.h"#include <oxygen/physicsserver/body.h>using namespace oxygen;using namespace zeitgeist;using namespace salt;using namespace boost;using namespace std;UniversalJointEffector::UniversalJointEffector()    : JointEffector<UniversalJoint>::JointEffector("universaljoint"){}UniversalJointEffector::~UniversalJointEffector(){}bool UniversalJointEffector::Realize(shared_ptr<ActionObject> action){    if (mJoint.get() == 0)        {            return false;        }    shared_ptr<UniversalJointAction> universalAction =        shared_dynamic_cast<UniversalJointAction>(action);    if (universalAction.get() == 0)    {        GetLog()->Error()            << "ERROR: (UniversalJointtEffector) cannot realize an "            << "unknown ActionObject\n";        return false;    }    float finalMotorVel1 = universalAction->GetMotorVelocity(Joint::AI_FIRST);    float finalMotorVel2 = universalAction->GetMotorVelocity(Joint::AI_SECOND);    if (mJoint->IsLimitJointMaxSpeed1())    {        finalMotorVel1 = (finalMotorVel1 > 0) ?                         gMin(finalMotorVel1, mJoint->GetJointMaxSpeed1())                         :                         gMax(finalMotorVel1, - mJoint->GetJointMaxSpeed1());    }    if (mJoint->IsLimitJointMaxSpeed2())    {        finalMotorVel2 = (finalMotorVel2 > 0) ?                         gMin(finalMotorVel2, mJoint->GetJointMaxSpeed2())                         :                         gMax(finalMotorVel2, - mJoint->GetJointMaxSpeed2());    }    mJoint->SetParameter(dParamVel, finalMotorVel1);    mJoint->SetParameter(dParamVel2, finalMotorVel2);    if (universalAction->GetMotorVelocity(Joint::AI_FIRST) != 0            || universalAction->GetMotorVelocity(Joint::AI_SECOND) != 0)        {            shared_ptr<Body> body = mJoint->GetBody(Joint::BI_FIRST);            if (body && !body->IsEnabled())                {                    body->Enable();                }        }    return true;}shared_ptr<ActionObject> UniversalJointEffector::GetActionObject(const Predicate& predicate){    for(;;)        {            if (mJoint.get() == 0)                {                    break;                }            if (predicate.name != GetPredicate())                {                    GetLog()->Error()                        << "ERROR: (UniversalJointEffector) invalid predicate"                        << predicate.name << "\n";                    break;                }            Predicate::Iterator iter = predicate.begin();            float velocity1;            float velocity2;            if (! predicate.AdvanceValue(iter, velocity1))                {                    GetLog()->Error()                        << "ERROR: (UniversalJointEffector) motor velocity1 expected\n";                    break;                }            if (! predicate.AdvanceValue(iter, velocity2))                {                    GetLog()->Error()                        << "ERROR: (UniversalJointEffector) motor velocity2 expected\n";                    break;                }            return shared_ptr<UniversalJointAction>(new  UniversalJointAction(GetPredicate(),velocity1,velocity2));        }    return shared_ptr<ActionObject>();}

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