📄 universaljointperceptor.cpp
字号:
/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Thu Jan 4 2006 Copyright (C) 2006 RoboCup Soccer Server 3D Maintenance Group This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "universaljointperceptor.h"#include <zeitgeist/logserver/logserver.h>using namespace oxygen;using namespace zeitgeist;using namespace boost;using namespace std;UniversalJointPerceptor::UniversalJointPerceptor() : JointPerceptor<UniversalJoint>::JointPerceptor(){}UniversalJointPerceptor::~UniversalJointPerceptor(){}void UniversalJointPerceptor::InsertAxisAngle(Predicate& predicate, Joint::EAxisIndex idx){ ParameterList& axisElement = predicate.parameter.AddList(); if (idx == Joint::AI_FIRST) { axisElement.AddValue(string("ax1")); axisElement.AddValue(mJoint->GetAngle(Joint::AI_FIRST)); } else { axisElement.AddValue(string("ax2")); axisElement.AddValue(mJoint->GetAngle(Joint::AI_SECOND)); }}void UniversalJointPerceptor::InsertAxisRate(Predicate& predicate, Joint::EAxisIndex idx){ ParameterList& axisElement = predicate.parameter.AddList(); if (idx == Joint::AI_FIRST) { axisElement.AddValue(string("rt1")); axisElement.AddValue(mJoint->GetAngleRate(Joint::AI_FIRST)); } else { axisElement.AddValue(string("rt2")); axisElement.AddValue(mJoint->GetAngleRate(Joint::AI_SECOND)); }}bool UniversalJointPerceptor::Percept(boost::shared_ptr<oxygen::PredicateList> predList){ if (mJoint.get() == 0) { return false; } Predicate& predicate = predList->AddPredicate(); predicate.name = "UJ"; predicate.parameter.Clear(); ParameterList& nameElement = predicate.parameter.AddList(); nameElement.AddValue(string("n")); nameElement.AddValue(GetName()); InsertAxisAngle(predicate, Joint::AI_FIRST);// InsertAxisRate(predicate, Joint::AI_FIRST); InsertAxisAngle(predicate, Joint::AI_SECOND);// InsertAxisRate(predicate, Joint::AI_SECOND); return true;}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -