📄 sceneeffector.cpp
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-this file is part of rcssserver3DFri May 9 2003Copyright (C) 2002,2003 Koblenz UniversityCopyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group$Id: sceneeffector.cpp,v 1.5 2008/03/02 20:37:38 hedayat Exp $This program is free software; you can redistribute it and/or modifyit under the terms of the GNU General Public License as published bythe Free Software Foundation; version 2 of the License.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See theGNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "sceneeffector.h"#include "sceneaction.h"#include <zeitgeist/logserver/logserver.h>#include <oxygen/gamecontrolserver/actionobject.h>#include <oxygen/agentaspect/agentaspect.h>using namespace boost;using namespace oxygen;using namespace zeitgeist;using namespace std;SceneEffector::SceneEffector() : oxygen::Effector(){}SceneEffector::~SceneEffector(){}void SceneEffector::PrePhysicsUpdateInternal(float /*deltaTime*/){ if ( mAction.get() == 0 ) return; shared_ptr<SceneAction> sceneAction = shared_dynamic_cast<SceneAction>(mAction); mAction.reset(); if (sceneAction.get() == 0) { GetLog()->Error() << "(SceneEffector) ERROR: cannot realize " << "an unknown ActionObject\n"; return; } shared_ptr<AgentAspect> aspect =GetAgentAspect(); if (aspect.get() == 0) { GetLog()->Error() << "(SceneEffector) ERROR: cannot get AgentAspect\n"; return; } shared_ptr<ParameterList> parameter(new ParameterList()); aspect->ImportScene(sceneAction->GetScene(), parameter);}shared_ptr<ActionObject>SceneEffector::GetActionObject(const Predicate& predicate){ if (predicate.name != GetPredicate()) { GetLog()->Error() << "(SceneEffector) ERROR: invalid predicate" << predicate.name << "\n"; return shared_ptr<ActionObject>(); } string scene; if (! predicate.GetValue(predicate.begin(), scene)) { GetLog()->Error() << "ERROR: (SceneEffector) scene filename expected\n"; return shared_ptr<ActionObject>(); }; return shared_ptr<ActionObject>(new SceneAction(GetPredicate(),scene));}
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