📄 filesystemstd.cpp
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2002,2003 Koblenz University Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group $Id: filesystemstd.cpp,v 1.6 2008/02/24 10:18:09 rollmark Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "filesystemstd.h"#include <salt/fileclasses.h>using namespace boost;using namespace salt;using namespace std;// constructorFileSystemSTD::FileSystemSTD() : FileSystem(){}// destructorFileSystemSTD::~FileSystemSTD(){}bool FileSystemSTD::SetPath(const string& inPath){ // release memory for old path mPath = inPath; return true;}//// This function is really simple. It appends inName to mPath and// tries to open the combined name as a readonly file.//shared_ptr<salt::RFile> FileSystemSTD::Open(const string& inName){ shared_ptr<salt::RFile> file(new StdFile()); std::string fileName = mPath + inName; if(! file->Open(fileName.c_str())) { file.reset(); } return file;}int FileSystemSTD::ForEachFile(const string& expression, TCallback callback, void* param){ // todo return 0;}
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