📄 perceptorhandler.h
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2002,2003 Koblenz University Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group $Id: perceptorhandler.h,v 1.3 2007/05/30 18:41:09 jboedeck Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef PERCEPTORHANDLER_H#define PERCEPTORHANDLER_H#include <oxygen/physicsserver/collisionhandler.h>class CollisionPerceptor;/** \class PerceptorHandler is a CollisionHandler that passes collision information on to a CollisionPerceptor. */class PerceptorHandler : public oxygen::CollisionHandler{ public: PerceptorHandler() : CollisionHandler() {}; virtual ~PerceptorHandler() {}; /** searches for a CollisionPerceptor below the closest Transform node on the way up the hierarchy and notifies it that a collision has occured. \param collidee is the geom ID of the colliders collision partner \param holds the contact points between the two affected geoms as returned from the ODE dCollide function */ virtual void HandleCollision (boost::shared_ptr<oxygen::Collider> collidee, dContact& contact);protected: virtual void OnLink(); virtual void OnUnlink();protected: //! reference to the collision perecptor boost::shared_ptr<CollisionPerceptor> mColPercept;};DECLARE_CLASS(PerceptorHandler);#endif // PERCEPTORHANDLER_H
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