📄 perceptorhandler.cpp
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2002,2003 Koblenz University Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group $Id: perceptorhandler.cpp,v 1.5 2007/05/31 08:04:39 jboedeck Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "perceptorhandler.h"#include "collisionperceptor.h"#include <oxygen/physicsserver/collider.h>#include <oxygen/sceneserver/transform.h>using namespace oxygen;using namespace boost;void PerceptorHandler::OnLink(){ // find the first CollisionPerceptor below our closest Transform node shared_ptr<Transform> transformParent = shared_static_cast<Transform> (FindParentSupportingClass<Transform>().lock()); if (transformParent.get() == 0) { return; } //shared_ptr<CollisionPerceptor> perceptor = // shared_static_cast<CollisionPerceptor> // (transformParent->GetChildOfClass("CollisionPerceptor", true)); mColPercept = shared_dynamic_cast<CollisionPerceptor> (transformParent->GetChildSupportingClass("CollisionPerceptor", true)); if (mColPercept.get() == 0) { GetLog()->Error() << "PerceptorHandler: no suitable child node found!\n"; return; }}voidPerceptorHandler::OnUnlink(){ mColPercept.reset();}voidPerceptorHandler::HandleCollision(boost::shared_ptr<Collider> collidee, dContact& /*contact*/){ if (mColPercept.get() == 0) return; // now find the closest Transform node above the collidee shared_ptr<Transform> colTransformParent = shared_static_cast<Transform> (collidee->FindParentSupportingClass<Transform>().lock()); if (colTransformParent.get() == 0) { return; } // notify the CollisionPerceptor mColPercept->AddCollidee(colTransformParent);}
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