📄 collisionperceptor.cpp
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2002,2003 Koblenz University Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group $Id: collisionperceptor.cpp,v 1.4 2004/04/05 14:51:36 rollmark Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "collisionperceptor.h"using namespace boost;using namespace oxygen;boolCollisionPerceptor::Percept(shared_ptr<PredicateList> predList){ if (mCollidees.empty()) { return false; } Predicate& predicate = predList->AddPredicate(); predicate.name = "collision"; predicate.parameter.Clear(); for ( TLeafList::const_iterator i = GetCollidees().begin(); i != GetCollidees().end(); ++i ) { predicate.parameter.AddValue(*i); } return true;}voidCollisionPerceptor::PrePhysicsUpdateInternal(float /*deltaTime*/){ mCollidees.clear();}voidCollisionPerceptor::AddCollidee(boost::shared_ptr<Node> collidee){ if (collidee.get() == 0) { return; } mCollidees.push_back(collidee);}
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