📄 forceresistanceperceptor.h
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2002,2003 Koblenz University Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group $Id: forceresistanceperceptor.h,v 1.6 2008/04/08 19:57:46 hedayat Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef FORCERESISTANCEPERCEPTOR_H_#define FORCERESISTANCEPERCEPTOR_H_#include <oxygen/agentaspect/perceptor.h>#include <oxygen/physicsserver/odewrapper.h>#include <oxygen/sceneserver/transform.h>#include <salt/vector.h>#include <list>#include <utility>class ForceResistancePerceptor : public oxygen::Perceptor{protected: typedef std::list<std::pair<dContactGeom, dJointFeedback> > TContactList;public: ForceResistancePerceptor(); /** adds new contact information and allocates memory for storing its * feedback information. * \return the address of allocated memory */ dJointFeedback *AddTouchInfo(dContact &contact); /** adds touch information to predList \return true if data is available */ bool Percept(boost::shared_ptr<oxygen::PredicateList> predList);protected: virtual void OnLink(); virtual void OnUnlink(); /** removes old information left over from the previous cycles */ virtual void PrePhysicsUpdateInternal(float deltaTime);protected: TContactList mContactList; //! reference to the parent Transform node boost::shared_ptr<oxygen::Transform> mBody; //! last calculated force vector (to be used when body is disabled) salt::Vector3f mLastForce; //! last calculated center (to be used when body is disabled) salt::Vector3f mLastCenter;};DECLARE_CLASS(ForceResistancePerceptor);#endif /*FORCERESISTANCEPERCEPTOR_H_*/
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