📄 keyboardsdl.h
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2002,2003 Koblenz University Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group $Id: keyboardsdl.h,v 1.5 2004/04/23 20:41:55 fruit Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. KeyboardSDL HISTORY: 22.08.02 - MK - Initial version*/#ifndef KEYBOARDSDL_H__#define KEYBOARDSDL_H__#include "inputdevicesdl.h"class KeyboardSDL : public InputDeviceSDL{ // // functions //public: KeyboardSDL(); virtual ~KeyboardSDL(); //! init the device virtual bool Init(kerosin::InputSystem* inputSystem); //! this filters an SDL specific input virtual int EventFilter(const SDL_Event* event);protected: /** sets up the mapping from SDL key constants to InputServer key constants */ void SetupSymMap(); /** translates a SDL key constant to an InputServer key constant. returns true on success */ bool TranslateSymbol(int& sym);protected: typedef std::map<int,int> TSymMap; //! mapping fomr SDL key constants to InputServer key constants TSymMap mSymbols;};DECLARE_CLASS(KeyboardSDL);#endif //KEYBOARDSDL_H__
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