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📄 keyboardsdl.h

📁 rcssserver3d Robocup 3D比赛官方指定平台
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Fri May 9 2003   Copyright (C) 2002,2003 Koblenz University   Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group   $Id: keyboardsdl.h,v 1.5 2004/04/23 20:41:55 fruit Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.   KeyboardSDL   HISTORY: 22.08.02 - MK - Initial version*/#ifndef KEYBOARDSDL_H__#define KEYBOARDSDL_H__#include "inputdevicesdl.h"class KeyboardSDL : public InputDeviceSDL{    //    // functions    //public:    KeyboardSDL();    virtual ~KeyboardSDL();    //! init the device    virtual bool Init(kerosin::InputSystem* inputSystem);    //! this filters an SDL specific input    virtual int EventFilter(const SDL_Event* event);protected:    /** sets up the mapping from SDL key constants to InputServer key        constants    */    void SetupSymMap();    /** translates a SDL key constant to an InputServer key        constant. returns true on success    */    bool TranslateSymbol(int& sym);protected:    typedef std::map<int,int> TSymMap;    //! mapping fomr SDL key constants to InputServer key constants    TSymMap mSymbols;};DECLARE_CLASS(KeyboardSDL);#endif //KEYBOARDSDL_H__

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