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📄 inputsystemsdl.h

📁 rcssserver3d Robocup 3D比赛官方指定平台
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Fri May 9 2003   Copyright (C) 2002,2003 Koblenz University   Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group   $Id: inputsystemsdl.h,v 1.7 2008/03/27 19:58:11 rollmark Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.   InputSystemSDL   HISTORY: 21.08.02 - MK - Initial version*/#ifndef INPUTSYSTEMSDL_H__#define INPUTSYSTEMSDL_H__#include <deque>#include <kerosin/inputserver/inputsystem.h>#include <kerosin/inputserver/inputserver.h>#include <kerosin/openglserver/openglserver.h>#include <SDL/SDL.h>struct SDL_mutex;class TimerSDL;class InputSystemSDL : public kerosin::InputSystem{    //    // functions    //public:    InputSystemSDL();    virtual ~InputSystemSDL();    virtual bool Init(kerosin::InputServer* inputServer);    virtual bool CreateDevice(const std::string& deviceName);    SDL_mutex* GetMutex() const;    int EventFilter(const SDL_Event* event);    //! add the input to the queue    virtual void AddInput(const kerosin::Input& input);    //! retrieve an input from the queue    virtual bool GetInput(kerosin::Input& input);protected:    virtual bool UpdateTimerInput(kerosin::Input& input);    //    // members    //private:    SDL_mutex* mMutex;    boost::shared_ptr<TimerSDL> mTimer;};DECLARE_CLASS(InputSystemSDL);#endif //INPUTSYSTEMSDL_H__

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