📄 gmath.h
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2002,2003 Koblenz University Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group $Id: gmath.h,v 1.14 2008/03/27 19:53:42 rollmark Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*//* this file contains some templated math functions and constants * visible in the salt namespace */#ifndef SALT_GMATH_H#define SALT_GMATH_H#include "defines.h"#include <cmath>#ifdef WIN32#include <float.h>#include <limits>#endifnamespace salt{#if 0}#endif#ifndef M_PI #define M_PI 3.1415926535897932384626433832795#endif#ifndef M_PI_2 #define M_PI_2 1.57079632679489661923132169164 /* pi/2 */#endif// better directly use the cmath constantsstatic const double gPI = M_PI; // was ((float)3.1415926535);static const double g2PI = 2*M_PI; // was ((float)6.283185307);static const double gHalfPI = M_PI_2; // was ((float)1.570796326794895);template <typename TYPE>f_inline TYPE gSqrt(const TYPE &v){ return (TYPE)sqrt(v);}template <class TYPE>f_inline TYPE gClamp(TYPE &val, TYPE min, TYPE max){ if (val<min) val=min; if (val>max) val=max; return val;}template <class TYPE>f_inline TYPE gMin(TYPE a, TYPE b){ if (a<b) return a; return b;}template <class TYPE>f_inline TYPE gMax(TYPE a, TYPE b){ if (a>b) return a; return b;}template <class TYPE>f_inline TYPE gFloor(TYPE a){ return (TYPE)floor(a);}template <class TYPE>f_inline TYPE gCeil(TYPE a){ return ceil(a);}template <class TYPE>f_inline TYPE gAbs(TYPE a){ return (TYPE)fabs(a);}template <class TYPE>f_inline TYPE gNeg(TYPE a){ return -a;}template <class TYPE>f_inline TYPE gCos(TYPE a){ return (TYPE)cos(a);}template <class TYPE>f_inline TYPE gSin(TYPE a){ return (TYPE)sin(a);}template <class TYPE>f_inline TYPE gArcCos(TYPE a){ return acos(a);}template <class TYPE>f_inline TYPE gArcSin(TYPE a){ return asin(a);}template <class TYPE>f_inline TYPE gArcTan(TYPE a){ return atan(a);}template <class TYPE>f_inline TYPE gArcTan2(TYPE a, TYPE b){ return atan2(a, b);}template <class TYPE>f_inline TYPE gPow(TYPE a, TYPE b){ return pow(a, b);}template <class TYPE>f_inline void gSwap(TYPE &a, TYPE &b){ TYPE temp = a; a = b; b = temp;}template <class TYPE>f_inline int gSign(TYPE a){ return a > 0 ? 1 : a < 0 ? -1 : 0;}// some math conversion functionstemplate <class TYPE>f_inline TYPE gDegToRad(TYPE deg){ return (static_cast<TYPE>(deg * (M_PI / 180.0)));}template <class TYPE>f_inline TYPE gRadToDeg(TYPE rad){ return (static_cast<TYPE>(rad * (180.0 / M_PI)));}template <class TYPE>f_inline bool gInRange(const TYPE& val, const TYPE& low, const TYPE& high){ return ((val>=low) && (val<=high));}template <class TYPE>f_inline double gNormalizeDeg(TYPE angle){ while (angle > 180) { angle -= 360; } while (angle < -180) { angle += 360; } return angle;}template <class TYPE>f_inline double gNormalizeRad(TYPE angle){ while (angle > M_PI) { angle -= (2*M_PI); } while (angle < -M_PI) { angle += (2*M_PI); } return angle;}template <class TYPE>f_inline bool gIsNan(TYPE f){#ifdef WIN32 return _isnan(static_cast<double>(f)) != 0;#else return std::isnan<TYPE>(f);#endif}template <class TYPE>f_inline bool gIsFinite(TYPE f){#ifdef WIN32 // isfinite is part of C99 but not available in Visual C++ assert(std::numeric_limits<TYPE>::has_infinity); return (std::numeric_limits<double>::infinity() != f);#else return isfinite(f);#endif}f_inline int gRound(float f){#ifdef WIN32 // Uses the FloatToInt functionality int a; int *int_pointer = &a; __asm fld f __asm mov edx,int_pointer __asm FRNDINT __asm fistp dword ptr [edx];#else return static_cast<int>(roundf(f));#endif}} //namespace salt#endif //SALT_GMATH_H
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