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📄 plane.cpp

📁 rcssserver3d Robocup 3D比赛官方指定平台
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/* -*- mode: c++ -*-      this file is part of rcssserver3D   Fri May 9 2003   Copyright (C) 2003 Koblenz University   $Id: plane.cpp,v 1.2 2003/05/19 21:32:39 fruit Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.     This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.    You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "plane.h"using namespace salt;EPlaneSide Plane::ClassifyBox(const AABB3& bb) const{	Vector3f posFarPt;	Vector3f negFarPt;	if(normal.x()>0)	// right		if(normal.y()>0)	// right, top			if(normal.z()>0)	// right, top, front			{				posFarPt.Set(bb.maxVec.x(),bb.maxVec.y(),bb.maxVec.z()); 				negFarPt.Set(bb.minVec.x(),bb.minVec.y(),bb.minVec.z()); 			}			else	// right, top, back			{				posFarPt.Set(bb.maxVec.x(),bb.maxVec.y(),bb.minVec.z()); 				negFarPt.Set(bb.minVec.x(),bb.minVec.y(),bb.maxVec.z()); 			}		else	// right, bottom			if(normal.z()>0)	// right, bottom, front			{				posFarPt.Set(bb.maxVec.x(),bb.minVec.y(),bb.maxVec.z()); 				negFarPt.Set(bb.minVec.x(),bb.maxVec.y(),bb.minVec.z()); 			}			else	// right, bottom, back			{				posFarPt.Set(bb.maxVec.x(),bb.minVec.y(),bb.minVec.z()); 				negFarPt.Set(bb.minVec.x(),bb.maxVec.y(),bb.maxVec.z()); 			}	else		if(normal.y()>0)	// left, top			if(normal.z()>0)	// left, top, front			{				posFarPt.Set(bb.minVec.x(),bb.maxVec.y(),bb.maxVec.z()); 				negFarPt.Set(bb.maxVec.x(),bb.minVec.y(),bb.minVec.z()); 			}			else	// left, top, back			{				posFarPt.Set(bb.minVec.x(),bb.maxVec.y(),bb.minVec.z()); 				negFarPt.Set(bb.maxVec.x(),bb.minVec.y(),bb.maxVec.z()); 			}		else	// left, bottom			if(normal.z()>0)	// left, bottom, front			{				posFarPt.Set(bb.minVec.x(),bb.minVec.y(),bb.maxVec.z()); 				negFarPt.Set(bb.maxVec.x(),bb.maxVec.y(),bb.minVec.z()); 			}			else	// left, bottom, back			{				posFarPt.Set(bb.minVec.x(),bb.minVec.y(),bb.minVec.z()); 				negFarPt.Set(bb.maxVec.x(),bb.maxVec.y(),bb.maxVec.z()); 			}	// BOX IS "OUTSIDE"	if (GetOrientation(negFarPt, 0.0f)==PLANESIDE_FRONT) return PLANESIDE_FRONT;	// BOX IS "INSIDE"	if (GetOrientation(posFarPt, 0.0f)==PLANESIDE_BACK) return PLANESIDE_BACK;	return PLANESIDE_SPLIT;}void Plane::Normalize(){	float l=normal.Length();	float iLen = 1.0f/l;	normal.x()*=iLen;	normal.y()*=iLen;	normal.z()*=iLen;	d*=iLen;}

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