📄 makefile.in
字号:
physicsserver/collisionhandler_c.cpp \ physicsserver/contactjointhandler.cpp \ physicsserver/contactjointhandler_c.cpp \ physicsserver/odeobject.cpp physicsserver/odeobject_c.cpp \ physicsserver/physicsserver.cpp \ physicsserver/physicsserver_c.cpp \ physicsserver/planecollider.cpp \ physicsserver/planecollider_c.cpp \ physicsserver/raycollider.cpp physicsserver/raycollider_c.cpp \ physicsserver/recorderhandler.cpp \ physicsserver/recorderhandler_c.cpp physicsserver/space.cpp \ physicsserver/space_c.cpp physicsserver/spherecollider.cpp \ physicsserver/spherecollider_c.cpp physicsserver/world.cpp \ physicsserver/world_c.cpp physicsserver/dragcontroller.cpp \ physicsserver/dragcontroller_c.cpp \ physicsserver/velocitycontroller.cpp \ physicsserver/velocitycontroller_c.cpp physicsserver/joint.cpp \ physicsserver/joint_c.cpp physicsserver/balljoint.cpp \ physicsserver/balljoint_c.cpp physicsserver/hingejoint.cpp \ physicsserver/hingejoint_c.cpp physicsserver/fixedjoint.cpp \ physicsserver/fixedjoint_c.cpp physicsserver/sliderjoint.cpp \ physicsserver/sliderjoint_c.cpp \ physicsserver/universaljoint.cpp \ physicsserver/universaljoint_c.cpp \ physicsserver/hinge2joint.cpp physicsserver/hinge2joint_c.cpp \ physicsserver/angularmotor.cpp \ physicsserver/angularmotor_c.cpp sceneserver/basenode.cpp \ sceneserver/basenode_c.cpp sceneserver/fpscontroller.cpp \ sceneserver/fpscontroller_c.cpp sceneserver/scene.cpp \ sceneserver/scene_c.cpp sceneserver/sceneserver.cpp \ sceneserver/sceneserver_c.cpp sceneserver/sceneimporter_c.cpp \ sceneserver/transform.cpp sceneserver/transform_c.cpp \ sceneserver/camera.cpp sceneserver/camera_c.cpp \ sceneserver/scenedict.h sceneserver/scenedict.cpp \ simulationserver/simulationserver.h \ simulationserver/simulationserver.cpp \ simulationserver/simulationserver_c.cpp \ simulationserver/simcontrolnode.cpp \ simulationserver/simcontrolnode_c.cpp \ simulationserver/agentcontrol.cpp \ simulationserver/agentcontrol_c.cpp \ simulationserver/monitorcontrol.cpp \ simulationserver/monitorcontrol_c.cpp \ simulationserver/monitorlogger.cpp \ simulationserver/monitorlogger_c.cpp \ simulationserver/netcontrol.cpp \ simulationserver/netcontrol_c.cpp \ simulationserver/netclient.cpp \ simulationserver/netclient_c.cpp \ simulationserver/netmessage.cpp \ simulationserver/netmessage_c.cpp \ simulationserver/netbuffer.cpp \ simulationserver/traincontrol.cpp \ simulationserver/traincontrol_c.cpp \ geometryserver/geometryserver.h \ geometryserver/geometryserver.cpp \ geometryserver/geometryserver_c.cpp \ geometryserver/meshexporter_c.cpp \ geometryserver/meshimporter.cpp \ geometryserver/meshimporter_c.cpp \ geometryserver/stdmeshimporter.cpp \ geometryserver/stdmeshimporter_c.cpp \ geometryserver/trimesh.cpp geometryserver/indexbuffer.cpp \ monitorserver/monitorserver.cpp \ monitorserver/monitorserver_c.cpp \ monitorserver/monitorsystem.cpp \ monitorserver/monitorsystem_c.cpp \ monitorserver/monitoritem_c.cpp \ monitorserver/custommonitor.cpp \ monitorserver/custommonitor_c.cpp \ monitorserver/monitorcmdparser.cpp \ monitorserver/monitorcmdparser_c.cpp \ spadesserver/spadesserver.cpp spadesserver/spadesserver_c.cpp \ spadesserver/paramreader.cpp spadesserver/paramreader_c.cpp \ spadesserver/paramstorer.cpp \ spadesserver/spadescreatesenseevent.cpp \ spadesserver/spadesactevent.cppam__objects_3 = agentaspect/liboxygen_debug_la-agentaspect.lo \ agentaspect/liboxygen_debug_la-agentaspect_c.lo \ agentaspect/liboxygen_debug_la-effector.lo \ agentaspect/liboxygen_debug_la-effector_c.lo \ agentaspect/liboxygen_debug_la-perceptor.lo \ agentaspect/liboxygen_debug_la-perceptor_c.lo \ controlaspect/liboxygen_debug_la-controlaspect.lo \ controlaspect/liboxygen_debug_la-controlaspect_c.lo \ gamecontrolserver/liboxygen_debug_la-actionobject_c.lo \ gamecontrolserver/liboxygen_debug_la-baseparser_c.lo \ gamecontrolserver/liboxygen_debug_la-gamecontrolserver.lo \ gamecontrolserver/liboxygen_debug_la-gamecontrolserver_c.lo \ gamecontrolserver/liboxygen_debug_la-predicate.lo \ gamecontrolserver/liboxygen_debug_la-behavior.lo \ gamecontrolserver/liboxygen_debug_la-behavior_c.lo \ liboxygen_debug_la-oxygen.lo \ physicsserver/liboxygen_debug_la-body.lo \ physicsserver/liboxygen_debug_la-body_c.lo \ physicsserver/liboxygen_debug_la-bodycontroller.lo \ physicsserver/liboxygen_debug_la-bodycontroller_c.lo \ physicsserver/liboxygen_debug_la-transformcollider.lo \ physicsserver/liboxygen_debug_la-transformcollider_c.lo \ physicsserver/liboxygen_debug_la-boxcollider.lo \ physicsserver/liboxygen_debug_la-boxcollider_c.lo \ physicsserver/liboxygen_debug_la-ccylindercollider.lo \ physicsserver/liboxygen_debug_la-ccylindercollider_c.lo \ physicsserver/liboxygen_debug_la-collider.lo \ physicsserver/liboxygen_debug_la-collider_c.lo \ physicsserver/liboxygen_debug_la-collisionhandler.lo \ physicsserver/liboxygen_debug_la-collisionhandler_c.lo \ physicsserver/liboxygen_debug_la-contactjointhandler.lo \ physicsserver/liboxygen_debug_la-contactjointhandler_c.lo \ physicsserver/liboxygen_debug_la-odeobject.lo \ physicsserver/liboxygen_debug_la-odeobject_c.lo \ physicsserver/liboxygen_debug_la-physicsserver.lo \ physicsserver/liboxygen_debug_la-physicsserver_c.lo \ physicsserver/liboxygen_debug_la-planecollider.lo \ physicsserver/liboxygen_debug_la-planecollider_c.lo \ physicsserver/liboxygen_debug_la-raycollider.lo \ physicsserver/liboxygen_debug_la-raycollider_c.lo \ physicsserver/liboxygen_debug_la-recorderhandler.lo \ physicsserver/liboxygen_debug_la-recorderhandler_c.lo \ physicsserver/liboxygen_debug_la-space.lo \ physicsserver/liboxygen_debug_la-space_c.lo \ physicsserver/liboxygen_debug_la-spherecollider.lo \ physicsserver/liboxygen_debug_la-spherecollider_c.lo \ physicsserver/liboxygen_debug_la-world.lo \ physicsserver/liboxygen_debug_la-world_c.lo \ physicsserver/liboxygen_debug_la-dragcontroller.lo \ physicsserver/liboxygen_debug_la-dragcontroller_c.lo \ physicsserver/liboxygen_debug_la-velocitycontroller.lo \ physicsserver/liboxygen_debug_la-velocitycontroller_c.lo \ physicsserver/liboxygen_debug_la-joint.lo \ physicsserver/liboxygen_debug_la-joint_c.lo \ physicsserver/liboxygen_debug_la-balljoint.lo \ physicsserver/liboxygen_debug_la-balljoint_c.lo \ physicsserver/liboxygen_debug_la-hingejoint.lo \ physicsserver/liboxygen_debug_la-hingejoint_c.lo \ physicsserver/liboxygen_debug_la-fixedjoint.lo \ physicsserver/liboxygen_debug_la-fixedjoint_c.lo \ physicsserver/liboxygen_debug_la-sliderjoint.lo \ physicsserver/liboxygen_debug_la-sliderjoint_c.lo \ physicsserver/liboxygen_debug_la-universaljoint.lo \ physicsserver/liboxygen_debug_la-universaljoint_c.lo \ physicsserver/liboxygen_debug_la-hinge2joint.lo \ physicsserver/liboxygen_debug_la-hinge2joint_c.lo \ physicsserver/liboxygen_debug_la-angularmotor.lo \ physicsserver/liboxygen_debug_la-angularmotor_c.lo \ sceneserver/liboxygen_debug_la-basenode.lo \ sceneserver/liboxygen_debug_la-basenode_c.lo \ sceneserver/liboxygen_debug_la-fpscontroller.lo \ sceneserver/liboxygen_debug_la-fpscontroller_c.lo \ sceneserver/liboxygen_debug_la-scene.lo \ sceneserver/liboxygen_debug_la-scene_c.lo \ sceneserver/liboxygen_debug_la-sceneserver.lo \ sceneserver/liboxygen_debug_la-sceneserver_c.lo \ sceneserver/liboxygen_debug_la-sceneimporter_c.lo \ sceneserver/liboxygen_debug_la-transform.lo \ sceneserver/liboxygen_debug_la-transform_c.lo \ sceneserver/liboxygen_debug_la-camera.lo \ sceneserver/liboxygen_debug_la-camera_c.lo \ sceneserver/liboxygen_debug_la-scenedict.lo \ simulationserver/liboxygen_debug_la-simulationserver.lo \ simulationserver/liboxygen_debug_la-simulationserver_c.lo \ simulationserver/liboxygen_debug_la-simcontrolnode.lo \ simulationserver/liboxygen_debug_la-simcontrolnode_c.lo \ simulationserver/liboxygen_debug_la-agentcontrol.lo \ simulationserver/liboxygen_debug_la-agentcontrol_c.lo \ simulationserver/liboxygen_debug_la-monitorcontrol.lo \ simulationserver/liboxygen_debug_la-monitorcontrol_c.lo \ simulationserver/liboxygen_debug_la-monitorlogger.lo \ simulationserver/liboxygen_debug_la-monitorlogger_c.lo \ simulationserver/liboxygen_debug_la-netcontrol.lo \ simulationserver/liboxygen_debug_la-netcontrol_c.lo \ simulationserver/liboxygen_debug_la-netclient.lo \ simulationserver/liboxygen_debug_la-netclient_c.lo \ simulationserver/liboxygen_debug_la-netmessage.lo \ simulationserver/liboxygen_debug_la-netmessage_c.lo \ simulationserver/liboxygen_debug_la-netbuffer.lo \ simulationserver/liboxygen_debug_la-traincontrol.lo \ simulationserver/liboxygen_debug_la-traincontrol_c.lo \ geometryserver/liboxygen_debug_la-geometryserver.lo \ geometryserver/liboxygen_debug_la-geometryserver_c.lo \ geometryserver/liboxygen_debug_la-meshexporter_c.lo \ geometryserver/liboxygen_debug_la-meshimporter.lo \ geometryserver/liboxygen_debug_la-meshimporter_c.lo \ geometryserver/liboxygen_debug_la-stdmeshimporter.lo \ geometryserver/liboxygen_debug_la-stdmeshimporter_c.lo \ geometryserver/liboxygen_debug_la-trimesh.lo \ geometryserver/liboxygen_debug_la-indexbuffer.lo \ monitorserver/liboxygen_debug_la-monitorserver.lo \ monitorserver/liboxygen_debug_la-monitorserver_c.lo \ monitorserver/liboxygen_debug_la-monitorsystem.lo \ monitorserver/liboxygen_debug_la-monitorsystem_c.lo \ monitorserver/liboxygen_debug_la-monitoritem_c.lo \ monitorserver/liboxygen_debug_la-custommonitor.lo \ monitorserver/liboxygen_debug_la-custommonitor_c.lo \ monitorserver/liboxygen_debug_la-monitorcmdparser.lo \ monitorserver/liboxygen_debug_la-monitorcmdparser_c.lo@BUILD_SPADES_SERVER_TRUE@am__objects_4 = spadesserver/liboxygen_debug_la-spadesserver.lo \@BUILD_SPADES_SERVER_TRUE@ spadesserver/liboxygen_debug_la-spadesserver_c.lo \@BUILD_SPADES_SERVER_TRUE@ spadesserver/liboxygen_debug_la-paramreader.lo \@BUILD_SPADES_SERVER_TRUE@ spadesserver/liboxygen_debug_la-paramreader_c.lo \@BUILD_SPADES_SERVER_TRUE@ spadesserver/liboxygen_debug_la-paramstorer.lo \@BUILD_SPADES_SERVER_TRUE@ spadesserver/liboxygen_debug_la-spadescreatesenseevent.lo \@BUILD_SPADES_SERVER_TRUE@ spadesserver/liboxygen_debug_la-spadesactevent.lo@DEBUG_TRUE@am_liboxygen_debug_la_OBJECTS = $(am__objects_3) \@DEBUG_TRUE@ $(am__objects_4)liboxygen_debug_la_OBJECTS = $(am_liboxygen_debug_la_OBJECTS)@DEBUG_TRUE@am_liboxygen_debug_la_rpath = -rpath $(pkglibdir)binSCRIPT_INSTALL = $(INSTALL_SCRIPT)SCRIPTS = $(bin_SCRIPTS)DEFAULT_INCLUDES = -I. -I$(srcdir) -I$(top_builddir)depcomp = $(SHELL) $(top_srcdir)/config.aux/depcompam__depfiles_maybe = depfilesCXXCOMPILE = $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) \ $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS)LTCXXCOMPILE = $(LIBTOOL) --tag=CXX --mode=compile $(CXX) $(DEFS) \ $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) \ $(AM_CXXFLAGS) $(CXXFLAGS)CXXLD = $(CXX)CXXLINK = $(LIBTOOL) --tag=CXX --mode=link $(CXXLD) $(AM_CXXFLAGS) \ $(CXXFLAGS) $(AM_LDFLAGS) $(LDFLAGS) -o $@COMPILE = $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) \ $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS)LTCOMPILE = $(LIBTOOL) --tag=CC --mode=compile $(CC) $(DEFS) \ $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) \ $(AM_CFLAGS) $(CFLAGS)CCLD = $(CC)LINK = $(LIBTOOL) --tag=CC --mode=link $(CCLD) $(AM_CFLAGS) $(CFLAGS) \ $(AM_LDFLAGS) $(LDFLAGS) -o $@SOURCES = $(liboxygen_la_SOURCES) $(liboxygen_debug_la_SOURCES)DIST_SOURCES = $(am__liboxygen_la_SOURCES_DIST) \ $(am__liboxygen_debug_la_SOURCES_DIST)dist_pkgdataDATA_INSTALL = $(INSTALL_DATA)DATA = $(dist_pkgdata_DATA)am__nobase_libpkginclude_HEADERS_DIST = agentaspect/agentaspect.h \ agentaspect/effector.h agentaspect/jointeffector.h \ agentaspect/jointperceptor.h agentaspect/perceptor.h \ agentaspect/createaction.h controlaspect/controlaspect.h \ gamecontrolserver/predicate.h \ gamecontrolserver/gamecontrolserver.h \ gamecontrolserver/baseparser.h \ gamecontrolserver/actionobject.h gamecontrolserver/behavior.h \ oxygen.h physicsserver/body.h physicsserver/bodycontroller.h \ physicsserver/boxcollider.h physicsserver/ccylindercollider.h \ physicsserver/collider.h physicsserver/collisionhandler.h \ physicsserver/contactjointhandler.h physicsserver/odeobject.h \ physicsserver/odewrapper.h physicsserver/physicsserver.h \ physicsserver/planecollider.h physicsserver/raycollider.h \ physicsserver/recorderhandler.h physicsserver/space.h \ physicsserver/spherecollider.h \ physicsserver/transformcollider.h physicsserver/world.h \ physicsserver/dragcontroller.h \ physicsserver/velocitycontroller.h physicsserver/joint.h \ physicsserver/balljoint.h physicsserver/hingejoint.h \ physicsserver/fixedjoint.h physicsserver/sliderjoint.h \ physicsserver/universaljoint.h physicsserver/hinge2joint.h \ physicsserver/angularmotor.h sceneserver/sceneimporter.h \ sceneserver/basenode.h sceneserver/fpscontroller.h \ sceneserver/scene.h sceneserver/sceneserver.h \ sceneserver/transform.h sceneserver/camera.h \ simulationserver/simulationserver.h \ simulationserver/simcontrolnode.h \ simulationserver/agentcontrol.h \ simulationserver/monitorcontrol.h \ simulationserver/monitorlogger.h simulationserver/netcontrol.h \ simulationserver/netclient.h simulationserver/netmessage.h \ simulationserver/netbuffer.h simulationserver/traincontrol.h \ geometryserver/geometryserver.h geometryserver/meshexporter.h \ geometryserver/meshimporter.h geometryserver/stdmeshimporter.h \ geometryserver/trimesh.h geometryserver/indexbuffer.h \ monitorserver/monitorserver.h monitorserver/monitorsystem.h \ monitorserver/monitoritem.h monitorserver/custommonitor.h \ monitorserver/monitorcmdparser.h spadesserver/spadesserver.h \ spadesserver/paramreader.h spadesserver/paramstorer.h \ spadesserver/spadescreatesenseevent.h \ spadesserver/spadesactevent.hnobase_libpkgincludeHEADERS_INSTALL = $(install_sh_DATA)HEADERS = $(nobase_libpkginclude_HEADERS)ETAGS = etagsCTAGS = ctagsDISTFILES = $(DIST_COMMON) $(DIST_SOURCES) $(TEXINFOS) $(EXTRA_DIST)ACLOCAL = @ACLOCAL@ALLOCA = @ALLOCA@AMDEP_FALSE = @AMDEP_FALSE@AMDEP_TRUE = @AMDEP_TRUE@AMTAR = @AMTAR@AR = @AR@AUTOCONF = @AUTOCONF@AUTOHEADER = @AUTOHEADER@AUTOMAKE = @AUTOMAKE@AWK = @AWK@BOOST_THREADS_LIB = @BOOST_THREADS_LIB@BUILD_GLUT_FALSE = @BUILD_GLUT_FALSE@BUILD_GLUT_TRUE = @BUILD_GLUT_TRUE@BUILD_KEROSIN_FALSE = @BUILD_KEROSIN_FALSE@BUILD_KEROSIN_TRUE = @BUILD_KEROSIN_TRUE@BUILD_SOUNDSYSTEMFMOD_FALSE = @BUILD_SOUNDSYSTEMFMOD_FALSE@BUILD_SOUNDSYSTEMFMOD_TRUE = @BUILD_SOUNDSYSTEMFMOD_TRUE@BUILD_SPADES_SERVER_FALSE = @BUILD_SPADES_SERVER_FALSE@BUILD_SPADES_SERVER_TRUE = @BUILD_SPADES_SERVER_TRUE@BUILD_WXWIDGETS_FALSE = @BUILD_WXWIDGETS_FALSE@BUILD_WXWIDGETS_TRUE = @BUILD_WXWIDGETS_TRUE@BUNDLE_SUPPORT_FALSE = @BUNDLE_SUPPORT_FALSE@BUNDLE_SUPPORT_TRUE = @BUNDLE_SUPPORT_TRUE@CC = @CC@CCDEPMODE = @CCDEPMODE@CFLAGS = @CFLAGS@COND_PDFLATEX_FALSE = @COND_PDFLATEX_FALSE@COND_PDFLATEX_TRUE = @COND_PDFLATEX_TRUE@CPP = @CPP@CPPFLAGS = @CPPFLAGS@CXX = @CXX@CXXCPP = @CXXCPP@CXXDEPMODE = @CXXDEPMODE@CXXFLAGS = @CXXFLAGS@CYGPATH_W = @CYGPATH_W@
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -