📄 kerosin.h
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2002,2003 Koblenz University Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group $Id: kerosin.h,v 1.19 2008/03/27 19:56:47 rollmark Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. Kerosin HISTORY: 11.07.2002 MK - initial version*/#ifndef KEROSIN_KEROSIN_H#define KEROSIN_KEROSIN_H#include "soundserver/soundserver.h"#include "imageserver/imageserver.h"#include "fontserver/fontserver.h"#include "fontserver/font.h"#include "inputserver/inputserver.h"#include "inputserver/inputsystem.h"#include "inputserver/inputdevice.h"#include "inputserver/inputcontrol.h"#include "inputserver/inputitem.h"#include "openglserver/openglserver.h"#include "openglserver/openglsystem.h"#include "renderserver/renderserver.h"#include "renderserver/rendercontrol.h"#include "renderserver/rendernode.h"#include "textureserver/textureserver.h"#include "textureserver/texture.h"#include "materialserver/materialserver.h"#include "materialserver/material.h"#include "materialserver/material2dtexture.h"#include "materialserver/materialexternal.h"#include "materialserver/materialsolid.h"#include "materialserver/materialexporter.h"// scene graph#include "sceneserver/singlematnode.h"#include "sceneserver/box.h"#include "sceneserver/axis.h"#include "sceneserver/light.h"#include "sceneserver/sphere.h"#include "sceneserver/ccylinder.h"#include "sceneserver/cylinder.h"#include "sceneserver/staticmesh.h"// control aspect#include <zeitgeist/zeitgeist.h>namespace kerosin{/** This is the main class, which initializes the Kerosin framework. It * registers all internal classes and automatically runs the default init * script 'sys/script/default.rb' if it exists.*/class Kerosin{ // // types //public:protected:private: // // functions //public: /** initializes the kerosin framework \param zg is a reference to an already initialized zeitgeist framwork in which the internal kerosin libraries get installed */ Kerosin(zeitgeist::Zeitgeist &zg); virtual ~Kerosin() {};protected:private: Kerosin(const Kerosin& obj); Kerosin& operator=(const Kerosin& obj); // // members //public:protected:private:};} //namespace kerosin#endif //KEROSIN_KEROSIN_H
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