📄 materialexporter.h
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of simspark Tue May 9 2006 Copyright (C) 2002,2003 Koblenz University Copyright (C) 2007 RoboCup Soccer Server 3D Maintenance Group $Id: materialexporter.h,v 1.1 2008/02/19 22:49:23 hedayat Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. MaterialExporter NOTE: This class serves as an (abstract) exporter to register materials with other graphic engines (possibly also for exporting). HISTORY: 03/05/07 - OO - Initial version*/#ifndef KEROSIN_MATERIALEXPORTER_H#define KEROSIN_MATERIALEXPORTER_H#include <zeitgeist/class.h>#include <zeitgeist/node.h>#include "material.h"namespace kerosin{/** \class MaterialExporter. This class can be used to implement custom material server, which needs to be informed about the materials used for a specific simulation. By registering a MaterialExporter implementation to the MaterialServer, materials can be registered (exported) to another class.*/class MaterialExporter : public zeitgeist::Leaf{public: virtual ~MaterialExporter() {} /** Register / Export the given material. \param material the material to register / export. */ virtual void RegisterMaterial(boost::shared_ptr<Material> material) = 0;};DECLARE_ABSTRACTCLASS(MaterialExporter);} // end namespace kerosin#endif // KEROSIN_MATERIALEXPORTER
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