📄 event.c
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break; } } /* A terminating signal was received. Now join each of the * workers to clean them up. * If the worker already exited, then the join frees * their resources and returns. * If the worker hasn't exited, then this blocks until * they have (then cleans up). */ join_workers(ts->listener, threads); } free(threads); clean_child_exit(resource_shortage ? APEXIT_CHILDSICK : 0);}static int make_child(server_rec * s, int slot){ int pid; if (slot + 1 > ap_max_daemons_limit) { ap_max_daemons_limit = slot + 1; } if (one_process) { set_signals(); ap_scoreboard_image->parent[slot].pid = getpid(); child_main(slot); } if ((pid = fork()) == -1) { ap_log_error(APLOG_MARK, APLOG_ERR, errno, s, "fork: Unable to fork new process"); /* fork didn't succeed. Fix the scoreboard or else * it will say SERVER_STARTING forever and ever */ ap_update_child_status_from_indexes(slot, 0, SERVER_DEAD, NULL); /* In case system resources are maxxed out, we don't want Apache running away with the CPU trying to fork over and over and over again. */ apr_sleep(apr_time_from_sec(10)); return -1; } if (!pid) {#ifdef HAVE_BINDPROCESSOR /* By default, AIX binds to a single processor. This bit unbinds * children which will then bind to another CPU. */ int status = bindprocessor(BINDPROCESS, (int) getpid(), PROCESSOR_CLASS_ANY); if (status != OK) ap_log_error(APLOG_MARK, APLOG_WARNING, errno, ap_server_conf, "processor unbind failed %d", status);#endif RAISE_SIGSTOP(MAKE_CHILD); apr_signal(SIGTERM, just_die); child_main(slot); clean_child_exit(0); } /* else */ ap_scoreboard_image->parent[slot].quiescing = 0; ap_scoreboard_image->parent[slot].pid = pid; return 0;}/* start up a bunch of children */static void startup_children(int number_to_start){ int i; for (i = 0; number_to_start && i < ap_daemons_limit; ++i) { if (ap_scoreboard_image->parent[i].pid != 0) { continue; } if (make_child(ap_server_conf, i) < 0) { break; } --number_to_start; }}/* * idle_spawn_rate is the number of children that will be spawned on the * next maintenance cycle if there aren't enough idle servers. It is * doubled up to MAX_SPAWN_RATE, and reset only when a cycle goes by * without the need to spawn. */static int idle_spawn_rate = 1;#ifndef MAX_SPAWN_RATE#define MAX_SPAWN_RATE (32)#endifstatic int hold_off_on_exponential_spawning;static void perform_idle_server_maintenance(void){ int i, j; int idle_thread_count; worker_score *ws; process_score *ps; int free_length; int totally_free_length = 0; int free_slots[MAX_SPAWN_RATE]; int last_non_dead; int total_non_dead; int active_thread_count = 0; /* initialize the free_list */ free_length = 0; idle_thread_count = 0; last_non_dead = -1; total_non_dead = 0; for (i = 0; i < ap_daemons_limit; ++i) { /* Initialization to satisfy the compiler. It doesn't know * that ap_threads_per_child is always > 0 */ int status = SERVER_DEAD; int any_dying_threads = 0; int any_dead_threads = 0; int all_dead_threads = 1; if (i >= ap_max_daemons_limit && totally_free_length == idle_spawn_rate) break; ps = &ap_scoreboard_image->parent[i]; for (j = 0; j < ap_threads_per_child; j++) { ws = &ap_scoreboard_image->servers[i][j]; status = ws->status; /* XXX any_dying_threads is probably no longer needed GLA */ any_dying_threads = any_dying_threads || (status == SERVER_GRACEFUL); any_dead_threads = any_dead_threads || (status == SERVER_DEAD); all_dead_threads = all_dead_threads && (status == SERVER_DEAD || status == SERVER_GRACEFUL); /* We consider a starting server as idle because we started it * at least a cycle ago, and if it still hasn't finished starting * then we're just going to swamp things worse by forking more. * So we hopefully won't need to fork more if we count it. * This depends on the ordering of SERVER_READY and SERVER_STARTING. */ if (ps->pid != 0) { /* XXX just set all_dead_threads in outer for loop if no pid? not much else matters */ if (status <= SERVER_READY && !ps->quiescing && ps->generation == ap_my_generation) { ++idle_thread_count; } if (status >= SERVER_READY && status < SERVER_GRACEFUL) { ++active_thread_count; } } } if (any_dead_threads && totally_free_length < idle_spawn_rate && free_length < MAX_SPAWN_RATE && (!ps->pid /* no process in the slot */ || ps->quiescing)) { /* or at least one is going away */ if (all_dead_threads) { /* great! we prefer these, because the new process can * start more threads sooner. So prioritize this slot * by putting it ahead of any slots with active threads. * * first, make room by moving a slot that's potentially still * in use to the end of the array */ free_slots[free_length] = free_slots[totally_free_length]; free_slots[totally_free_length++] = i; } else { /* slot is still in use - back of the bus */ free_slots[free_length] = i; } ++free_length; } /* XXX if (!ps->quiescing) is probably more reliable GLA */ if (!any_dying_threads) { last_non_dead = i; ++total_non_dead; } } if (sick_child_detected) { if (active_thread_count > 0) { /* some child processes appear to be working. don't kill the * whole server. */ sick_child_detected = 0; } else { /* looks like a basket case. give up. */ shutdown_pending = 1; child_fatal = 1; ap_log_error(APLOG_MARK, APLOG_ALERT, 0, ap_server_conf, "No active workers found..." " Apache is exiting!"); /* the child already logged the failure details */ return; } } ap_max_daemons_limit = last_non_dead + 1; if (idle_thread_count > max_spare_threads) { /* Kill off one child */ ap_mpm_pod_signal(pod, TRUE); idle_spawn_rate = 1; } else if (idle_thread_count < min_spare_threads) { /* terminate the free list */ if (free_length == 0) { /* only report this condition once */ static int reported = 0; if (!reported) { ap_log_error(APLOG_MARK, APLOG_ERR, 0, ap_server_conf, "server reached MaxClients setting, consider" " raising the MaxClients setting"); reported = 1; } idle_spawn_rate = 1; } else { if (free_length > idle_spawn_rate) { free_length = idle_spawn_rate; } if (idle_spawn_rate >= 8) { ap_log_error(APLOG_MARK, APLOG_INFO, 0, ap_server_conf, "server seems busy, (you may need " "to increase StartServers, ThreadsPerChild " "or Min/MaxSpareThreads), " "spawning %d children, there are around %d idle " "threads, and %d total children", free_length, idle_thread_count, total_non_dead); } for (i = 0; i < free_length; ++i) { make_child(ap_server_conf, free_slots[i]); } /* the next time around we want to spawn twice as many if this * wasn't good enough, but not if we've just done a graceful */ if (hold_off_on_exponential_spawning) { --hold_off_on_exponential_spawning; } else if (idle_spawn_rate < MAX_SPAWN_RATE) { idle_spawn_rate *= 2; } } } else { idle_spawn_rate = 1; }}static void server_main_loop(int remaining_children_to_start){ int child_slot; apr_exit_why_e exitwhy; int status, processed_status; apr_proc_t pid; int i; while (!restart_pending && !shutdown_pending) { ap_wait_or_timeout(&exitwhy, &status, &pid, pconf); if (pid.pid != -1) { processed_status = ap_process_child_status(&pid, exitwhy, status); if (processed_status == APEXIT_CHILDFATAL) { shutdown_pending = 1; child_fatal = 1; return; } else if (processed_status == APEXIT_CHILDSICK) { /* tell perform_idle_server_maintenance to check into this * on the next timer pop */ sick_child_detected = 1; } /* non-fatal death... note that it's gone in the scoreboard. */ child_slot = find_child_by_pid(&pid); if (child_slot >= 0) { for (i = 0; i < ap_threads_per_child; i++) ap_update_child_status_from_indexes(child_slot, i, SERVER_DEAD, (request_rec *) NULL); ap_scoreboard_image->parent[child_slot].pid = 0; ap_scoreboard_image->parent[child_slot].quiescing = 0; if (processed_status == APEXIT_CHILDSICK) { /* resource shortage, minimize the fork rate */ idle_spawn_rate = 1; } else if (remaining_children_to_start && child_slot < ap_daemons_limit) { /* we're still doing a 1-for-1 replacement of dead * children with new children */ make_child(ap_server_conf, child_slot); --remaining_children_to_start; }#if APR_HAS_OTHER_CHILD } else if (apr_proc_other_child_alert(&pid, APR_OC_REASON_DEATH, status) == 0) { /* handled */#endif } else if (is_graceful) { /* Great, we've probably just lost a slot in the * scoreboard. Somehow we don't know about this child. */ ap_log_error(APLOG_MARK, APLOG_WARNING, 0, ap_server_conf, "long lost child came home! (pid %ld)", (long) pid.pid); } /* Don't perform idle maintenance when a child dies, * only do it when there's a timeout. Remember only a * finite number of children can die, and it's pretty * pathological for a lot to die suddenly. */ continue; } else if (remaining_children_to_start) { /* we hit a 1 second timeout in which none of the previous * generation of children needed to be reaped... so assume * they're all done, and pick up the slack if any is left. */ startup_children(remaining_children_to_start); remaining_children_to_start = 0; /* In any event we really shouldn't do the code below because * few of the servers we just started are in the IDLE state * yet, so we'd mistakenly create an extra server. */ continue; } perform_idle_server_maintenance(); }}int ap_mpm_run(apr_pool_t * _pconf, apr_pool_t * plog, server_rec * s){ int remaining_children_to_start; ap_log_pid(pconf, ap_pid_fname); first_server_limit = server_limit; first_thread_limit = thread_limit; if (changed_limit_at_restart) { ap_log_error(APLOG_MARK, APLOG_WARNING, 0, s, "WARNING: Attempt to change ServerLimit or ThreadLimit " "ignored during restart"); changed_limit_at_restart = 0; } if (!is_graceful) { if (ap_run_pre_mpm(s->process->pool, SB_SHARED) != OK) { mpm_state = AP_MPMQ_STOPPING; return 1; } /* fix the gen
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